View Full Version : FG mental ray arifacts problem
aanimate 06-28-2004, 05:47 PM HI!
here is an image with an example of my problem. I tried everything changing sampling to very high number, changing FG radius but still I can not get rid of that problem in the partline of my product. I noticed that if I have very tight partline or objects are very close to each other it will create this artifacts.
Anybody have any idea?
| |
Undseth
06-28-2004, 09:37 PM
Your image is missing it seems.
BillSpradlin
06-28-2004, 10:41 PM
Your render global settings along with an image might help us help you better.
aanimate
06-29-2004, 06:02 PM
how do I attach the image? I did it in my last post but mow it asks me about http link and I don't have a website set up for it? There use to be a button to attach image under 20 k now it is not here?
Scott212
07-01-2004, 06:44 AM
scroll down further on the reply page and use the Manage Attatchment section
aanimate
07-02-2004, 10:05 PM
for some reason it says "you may not post the attachment" in posting rules.
Or well I guess I am out of luck. Anyway I am using hdri image only to light up the scene maybe it has to do with this artifacts. No matter how much FG I will increase or radius change still bad. I wish I could show you guys what I am talking about.
Thanks
CGTalk Moderation
01-18-2006, 03:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2009, Jelsoft Enterprises Ltd.