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osadkid
06-27-2004, 03:32 PM
Hi ,i was wondering how i would go about rendering scenes or models when i wanted to show a mesh ,like if its possible to render smooth shade ,then wireframe then full shade?

Undseth
06-27-2004, 04:35 PM
How about simply rendering the antialiased uvsnapshot of an object? Meaning using the uvsnapshot file for colormapping

It is possible to create BIG uvsnapshots for gib objects, but it requires some extra work (or is there a simple way?).

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