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vtcgman
06-26-2004, 05:48 PM
I have a scene with lots of reflections, glows, and refractions. I know that there is a way to bake shaders and shadows. How is it done and will it work with reflections, and refractions. I am trying to speed up the render time because it is VERY SLOW right now. :sad:

-Thanks

storman
06-26-2004, 07:12 PM
Hypershade - edit - convert to file texture. Use

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