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Jonas8200
06-23-2004, 05:30 PM
Hello. I have another thread for the same game idea, so here is the lizard guy that might be an enemy or helper guy during play.



Any thoughts on colors, modeling improvements, Horns no horns? greatly appreciated.. ...As with my other thread for the Hero Head (http://www.cgtalk.com/showthread.php?p=1404906#post1404906).

http://www.pages.drexel.edu/~jdn22/drawn/lizardsketch.jpg
Thanks for your comments!

Jonas8200
06-23-2004, 05:33 PM
http://www.pages.drexel.edu/~jdn22/drawn/screenshot.jpg Horns n fin thing? or no?
Thanks for your comments! :thumbsup:

Jonas8200
06-24-2004, 02:08 PM
No comments at all?!?! C'mon guys... i know you think he's sexy... you're just too shy! :love:

OveR4tEd
06-24-2004, 02:21 PM
this model is for in game? if so it has way too many polygons. Even if its for cinematic/movie it has a lot of geometry for the amount of detail on the surface. otherwise the model is lookign cool. I really like the concept you have for it too.... keep the horns and fins.

Jonas8200
06-28-2004, 12:02 PM
Well, the high-poly version... which you see here, is smoothed polys already... so that would be used in the cinematics.

Otherwise, Im just using pre-rendered running and action cycles, so render time shouldn't matter too much anyways.

Updates coming soon!

Jonas8200
07-30-2004, 05:00 PM
Alright.. so heres another update.. Im not happy with the height of the head, because it makes the curves of the creature look unnatural. Let me know what you think about that and any other things you may see.

http://www.pages.drexel.edu/~jdn22/lizard_progress.jpg
More updates to come in the next couple days

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