07-23-2002, 11:13 PM
I modeled a human character. I selected a buncha polygons on top of the skull, created hair from it, sculpted it, etc. Then I rigged the human model. When I move the head (turn it, nod, etc), the hair gets messed up. Even when I undo the rotation, the hair stays messed up. I dont want hair dynamics or anything, I want the hair to always stay the way it is, i just want it to move together with the skull. Someone PLEASE help me, this has been very frustrating.