View Full Version : Max Script
Mikkel Jans 07-23-2002, 09:43 PM I have created a funktion which doesen't seem to work.
But when i write the funktion name:
MultiLoopSplit
it just return:
MultiLoopSplit()
No Errors or anything..
I have created alot of other Funktions which work as they should.
And if i take all the codes which MultiLoopSplit contains, copy'em to the Script Listener and execute them they work just find.
But for some reason they won't work under a funktion.
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Mikkel Jans
07-23-2002, 10:40 PM
Nevermind just needed to type MultiLoopSplit() ;D
works fine now
visualasylum
07-24-2002, 12:08 AM
what does the script do? Just curious
Mikkel Jans
07-24-2002, 06:35 AM
i'm about to create MJPolyTools for Max
http://www.maya3d.dk/MEL/MJPolyTools/MJPolyTools.htm
dvornik
07-24-2002, 07:01 AM
Good luck. Faces to Quads would save a couple of steps. Multi Loop Split is nice, too.
While you're at it could you think if there's a way to make tools that would move, rotate and scale a selection of subobjects around a subobject? Like if I select the polys of a forearm and rotate them around the inner edge of an elbow? I think they can do it in Mirai.
Or is there a way of doing it without helper objects?
Mikkel Jans
07-24-2002, 07:10 AM
maybe.. Don't know.
What does this error mean?:
-- Type error: if-test requires Boolean, got: 0
It comes from this line:
if MJ_ArrayIntersector RingEdges StopEdges > 0 then exit
MultiLoopSplit is gonna be alot better then in Maya.
It can go in multi directions and auto convert faces 2 quad when splitting.. But theres no Slide option
Mikkel Jans
07-24-2002, 08:06 AM
Nevermind found the problem
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