Bartosz_Milicja
06-20-2004, 05:29 PM
Hi
I am relativle new to the CG cominity and 3d modeling yet not a complete novince. Some of my accomplishments where a few weapons for game mods (about 3000 polys) but i feel like I am ready to move on to higher poly, more detailed modeling. Since I've been using shapes with extrude/boolean, I am not to familiar with Spline modeling, like so...
http://www.skyraider3d.eclipse.co.uk/tutorials/yak-9d.gif
Image Taken from Skyraider's Website ( http://home.wanadoo.nl/r.j.o/skyraider/tut_texturemapping.htm )
If some one could go more in depth or link me to a great tutorial, it would be much appreciated, thank you.
P.S. i Use Max6
I am relativle new to the CG cominity and 3d modeling yet not a complete novince. Some of my accomplishments where a few weapons for game mods (about 3000 polys) but i feel like I am ready to move on to higher poly, more detailed modeling. Since I've been using shapes with extrude/boolean, I am not to familiar with Spline modeling, like so...
http://www.skyraider3d.eclipse.co.uk/tutorials/yak-9d.gif
Image Taken from Skyraider's Website ( http://home.wanadoo.nl/r.j.o/skyraider/tut_texturemapping.htm )
If some one could go more in depth or link me to a great tutorial, it would be much appreciated, thank you.
P.S. i Use Max6
