mimo8
06-18-2004, 09:25 PM
... use the optimize scene button.
I see what it makes and it is great to broom up scenes. I know that it throws away unused materials and that you can customize what it does and what not.
I always had good experiences using this function, but my question is if it can sometimes destroy history or connections that cause a bug later on.
for example I use a final rig and a complex scene.
after bigger changes I clean up the scene by optimizing it and never had problems with it.
whats your opinoin on this function?
I see what it makes and it is great to broom up scenes. I know that it throws away unused materials and that you can customize what it does and what not.
I always had good experiences using this function, but my question is if it can sometimes destroy history or connections that cause a bug later on.
for example I use a final rig and a complex scene.
after bigger changes I clean up the scene by optimizing it and never had problems with it.
whats your opinoin on this function?
