View Full Version : Mech
Yeenke 06-17-2004, 07:11 AM Hi,
Now, I doing on my new wip project Mech- name will be chenge;)
I used 3dsmax 5.1+V-Ray
What do you think about it now?
http://yeenke.wz.cz/new.jpg
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Yeenke
06-17-2004, 07:30 AM
pls tell me whta do you think...
Yeenke
06-22-2004, 09:56 AM
udate
http://yeenke.wz.cz/wip1.jpg
Yeenke
06-22-2004, 10:23 AM
no crits??
weasel.acuh5o
06-22-2004, 11:30 AM
hm, the head looks quite alright so far. the lips look a bit weird, you should check that. I can't say much about the rest, the perspective view don't reveal too much, for example the cheeks seem to be a bit too small, but I can't say for sure.
I'm not too sure what I think of the glasses... they seem to be made of rubber, if that's what you're going for it's fine, otherwise you might wan't to take a look at that too...
uhm, and don't take this rambling too serious. it looks nice so far, but you asked for my opinion... :p
Yeenke
06-23-2004, 07:09 AM
update;)
http://yeenke.wz.cz/wip2.jpg
Yeenke
06-23-2004, 07:37 AM
So what do you think to my new update??
KINGOFPAIN
06-23-2004, 06:24 PM
not bad clean
Pumuckle
06-23-2004, 07:55 PM
it looks like either the wrist or the elbow is broken. also this just might be me but it looks like one shoulder is a bit higher than the other. oops forgot its not straight on
Yeenke
06-24-2004, 06:25 PM
Modeling is over
http://yeenke.wz.cz/wip3.jpg
Yeenke
06-25-2004, 07:49 AM
what you are saying now??
jamacsween
06-25-2004, 08:02 AM
Yeenke,
Looks not bad, but you should check out the leg proportions. Knee looks way too low/shins too short.
Check out this image from Loomis (I think)...
Keep at it...:thumbsup:
JA
Yeenke
06-25-2004, 08:23 AM
jamacsween> thanx so mutch, for your picture/I now, I have problems with proportions of body/
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