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View Full Version : Game Art Comp 8: Mr. Mint - Candyland/Original


pluckylump
06-16-2004, 06:40 PM
I'm going to take good old Mr. Mint from Candyland

http://www.rit.edu/~mss6442/mrmint/mrmint_ref01.jpg

and American McGee him up into a terrible mint-chopping cyborg machine monster.

I'll have a character sketch in a bit and maybe I'll get it done.

kay-sea
06-16-2004, 07:18 PM
WHat a bad guy!

LordDubu
06-16-2004, 10:45 PM
Dude you rock.

Lekku
06-17-2004, 09:24 PM
Wow. I never saw this coming. I can't wait to see the concept on this.

pluckylump
06-18-2004, 02:16 AM
Haven't had much time or inspiration... but here's a head design.

Mr. Mint decided to keep his face not just for sentimental reasons, but as a reminder of his destroyed and distorted humanity.

EDIT: Removed image

Lekku
06-18-2004, 02:18 AM
WTF?!?!??!!? You sick bastard! I LOVE this contest! You never know what's gonna happen. Are you going to give his tentacle arms peppermint stripes?

pluckylump
06-18-2004, 02:21 AM
I was thinking he would spray paint peppermint stripes on his arms and legs. As for the sick bastard remark... you are correct.

Lekku
06-18-2004, 02:53 AM
Mwah ha! Evil-cool! Will he have a body, too? I can't wait to see this! I HATE clowns, and anything pink, so it makes it SO evil. (shudder)

Gamoron
06-18-2004, 02:43 PM
How could you do that to Mr. Mint! He's so sweet and nice and MINTY! Damn you plucky!!!!!




Nice concept.

Bartosz_Milicja
06-20-2004, 03:31 AM
lol i can picture that thing cracking skulls open with a candy cane :wip:

Ingram
06-21-2004, 04:32 AM
Twisted and original concept. I like. Make one of those candyland game pieces for him to munch on.

pluckylump
06-26-2004, 03:37 AM
Okay, I took a break from failing at concepting this dude and started modeling me a head.

http://www.rit.edu/~mss6442/mrmint/mrmint01.jpg

Do the crit thing, dudes and dudettes... ... ... ...dude.

pluckylump
06-27-2004, 03:19 AM
Here I go again on my own!
Goin' down the only road I've ever known!

http://www.rit.edu/~mss6442/mrmint/mrmint02.jpg

I got a little carried away with the polygons... whoopsie... I could possibly make it, but more than likely I'll need to cut down... That's half of my tris right there. The body I have in mind is much much less complicated than the head... but it probably still won't be enough... I'm going to finish it and then worry about cutting down.

Lekku
06-27-2004, 11:13 PM
You should probably cut down behind the eyepeice, and at the tubwes in the back, since they won't be seen as well. Also, the hat should probably come down a few polies. Still, it creeps me out to no end - I hate clowns.

pluckylump
06-28-2004, 08:33 AM
I got the polys a little more under control. I still need to cut more if I want legs... so yeah...

Tris: 2890

http://www.rit.edu/~mss6442/mrmint/mrmint03.jpg

I'm just kinda winging it with the design now... perhaps a 3-armed behemoth was the wrong choice for me to try so low a polycount with...

DougG
06-28-2004, 05:37 PM
looks really great so far haha... very wierd, but awesome :D

pluckylump
07-02-2004, 09:06 AM
Okay... After many hours of insanity I think I finally have the triangles under control at 2998... While also completing the model... Woo! And unwrapping it! Woo x2! 2 days for texturing! Down to the Wire!

http://www.rit.edu/~mss6442/mrmint/mrmint04.jpg http://www.rit.edu/~mss6442/mrmint/mrmint05.jpg

Dargon
07-02-2004, 03:13 PM
Really, really, original idea mate! Looking forward to seeing those textures, it could make, or break this peice!!

pluckylump
07-03-2004, 07:31 AM
I hope I'm not breakin' it :)

http://www.rit.edu/~mss6442/mrmint/mrmint06.jpg

I think I'll get it done... because I believe in miracles... ... ...and fairies.

pluckylump
07-04-2004, 09:38 PM
Okey dokey...

3000 tris

http://www.rit.edu/~mss6442/mrmint/mrmint_wires.jpg

http://www.rit.edu/~mss6442/mrmint/mrmint_text.jpg

http://www.rit.edu/~mss6442/mrmint/mrmint_poses.jpg

http://www.rit.edu/~mss6442/mrmint/mrmint_final.jpg

asphaltcowboy
07-04-2004, 09:50 PM
That is quality mate! Really nice work - I'd say try and make him a little bit more dirty if you can (the buzzsaw and chainsaw are begging for some rust in an evil "I'm-gonna-give-you-tetanus-in-a-really-painful-way-that'll-require-a-jab" sort of way :D). Of course, the finishing line for the competition is quickly approaching - if you don't have time or can't be arsed, it won't matter too much - it looks so goood! :thumbsup:

Spankspeople
07-05-2004, 10:32 PM
Lookin' good, though it's still a bit too clean for my liking...

pluckylump
07-05-2004, 11:20 PM
Lookin' good, though it's still a bit too clean for my liking...
Oh yes. Definitely. Unfortunately time expired... so it was texture everything with a minimum of filth, or only texture part of it. There is much more detail I would like to add, and I probably will in the near future.

Spankspeople
07-10-2004, 07:03 PM
Excellent... I would so love to see that. With some more variation to the texture I think this'd be one amazing model.

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