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View Full Version : Body topology and workflow? (poly modeling)


superlayer
06-14-2004, 04:02 PM
I am in a situation where I need to speed learn modeling a realistic human character.

Because of that I am very interested in hearing about peoples workflow for main body modeling and how they shape up the topology. It would be nice if you could post a picture session from box to finished model or maybe a video or gif anim.

I am sure that lots of people are dying to get an insight into how all these awesome modellers work here on 3dtalk.

Also a general talk about workflow would be nice to have here.

I hope you have time for this.

Thanks in advance.

OH AND GOOD LUCK TO THE BOYS (danish football team) IN PORTUGAL (EURO2004, football, soccer) AGAINST ITALY.

TheIvIaxx
06-15-2004, 08:09 AM
get a bay raitt vid or martin krol. they have helped me immensly. i have em if you cant find em

ThirdEye
06-15-2004, 10:48 AM
http://www.cgtalk.com/showthread.php?s=&threadid=108412

superlayer
06-25-2004, 03:50 PM
I couldnt find the videos yet.
If anyone know where I should look I would be happy.
I am still looking for body modeling workflow tuts.

Thanks.

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01-18-2006, 12:00 PM
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