newmaxer
06-13-2004, 04:26 PM
Hi everyone! :)
I'm new to max 6 and modeling in general (as well as new to this forum).
I see so many great "heads" modeled here that I wanted to give it a try.
I'm following this tutorial:
http://www.secondreality.ch/tutorials/modelling/head.html
But I'm getting lost rather early in the tutorial...
Step 3:
To delete half of the sphere don't I have to convert to editable poly? They don't mention that but the only way I could see to do this was to convert to editable poly - go to the vertex level - select the vertex (s) on half of the sphere and delete - is that right? Then use the "mirror" tool to create an instance. That seemed to work - I'm just confused as to whether I should be working on an editable poly at this point.
Step 4:
I don't understand how to create the edgeloops. I've been struggling with this - searching google for info on edge loops, etc... I just don't get that. :/
Thanks for any assistance you can offer.
New Maxer
I'm new to max 6 and modeling in general (as well as new to this forum).
I see so many great "heads" modeled here that I wanted to give it a try.
I'm following this tutorial:
http://www.secondreality.ch/tutorials/modelling/head.html
But I'm getting lost rather early in the tutorial...
Step 3:
To delete half of the sphere don't I have to convert to editable poly? They don't mention that but the only way I could see to do this was to convert to editable poly - go to the vertex level - select the vertex (s) on half of the sphere and delete - is that right? Then use the "mirror" tool to create an instance. That seemed to work - I'm just confused as to whether I should be working on an editable poly at this point.
Step 4:
I don't understand how to create the edgeloops. I've been struggling with this - searching google for info on edge loops, etc... I just don't get that. :/
Thanks for any assistance you can offer.
New Maxer
