View Full Version : Character: Lab Rat
06-13-2004, 12:52 AM
Hi everybody. It's my first time to post my wip in here, but I would love to get some thoughts, suggestions, comments, whatever to help me to improve my digitial painting ability. I really am enjoying painting and I hope to learn something new from this.
Anyways, I just started that 2 days ago... I made a sketch.. there are something missing there, I know, but I decided to go ahead and color it out... maybe I'll fill something there later. I haven't decided on the background yet though.
There are two links (sorry I don't have actual website... no $).. one sketch and one coloring wip.
EDITED: Nude Warning!
http://www.deviantart.com/view/8048355/ <-- sketch
http://www.deviantart.com/view/8048310/ <-- color wip
Please let me know what you think of it.
It's about a woman being experimented and controlled in a cruel enivorment where freedom doesn't exist; hence, the name, "Lab Rat."
06-13-2004, 01:17 AM
.... guess you miss main thing ....... .. ..... -anatomy- ... .. ..maybe not late to find some ref .... ..... .. .. ..... ...now it looks .........no ...it doesn't ............. :'(
06-13-2004, 01:31 AM
Mmm I know I haven't perfected that yet... I'm still practicing. I'm curious.. you got any good online pdf or downloadable tutorials for me to learn or practice with?
06-13-2004, 01:36 AM
...... ...hm... i have anatomy for artists ... ... and human anatomy books on my table ..... .... no need to go online ..... .... try to find something same .... ... ...
06-13-2004, 03:25 AM
fineart.sk has some good references!
06-13-2004, 06:07 PM
Thanks for that link.. that's very useful. I can practice sketching from that!
Anyways, I redid everything... sketching and painting from scratch. I also used poser's default human figure to help me out with the posture which works very well.
Please tell me what you think of it.
One thing I learned is always paint a small amount of main colors so I can go back to it anytime with color picker feature in Photoshop. I'm surprised how fast I painted in that time... because usually it takes me like 1 or 2 days to do that so I'm proud of that. :)
Thanks for helping me to go for beyond. :D That's the only way I can improve. :)
Any comments? :)
Got any ideas for background? I can't think of something that would connect to that very well.
I'll just go ahead and add technology details in there with chains, wires, etc. and hopefully I think up of a background by then. :) I want it to be a moody artwork you know.
Thanks again! :)
06-14-2004, 10:32 PM
I have added new things and added the hair. I'm not sure if it's good enough, etc. I'd like your comments.
I think this character is going to be in the water. You know, a underwater scene or something.
Is it going good? Or is it heading for the worst?
06-15-2004, 10:16 PM
Ok here's other update, but I really would love it if you help me out... I can't improvise without somebody else's comments/opinions.
I'm still stuck on background though. Oh well...
Please let me know what you think of it! :) Help me out mkay?
06-16-2004, 12:19 AM
nice. im enjoying watching this evolve, the lighting is looking good...i think that poser model helped a lot.
my only criticism is that i have no idea what is going on with the face...or lack of. other than that keep going..nice stuff
06-16-2004, 12:42 AM
Ok I'll try to make face a bit clearer or something.
Thanks for the comments :) Anything else? :D
Got any ideas for background? Anybody?
06-16-2004, 08:51 AM
hm, getting better with each image... I have to say that I really don't like the hands, I think you should open them. getting such a static pose done isn't too hard, just use your own hands as reference. same goes pretty much for the face. it looks pretty weird.
on that anatomy issue... I like burne hogarth (http://www.amazon.com/exec/obidos/search-handle-url/index=books&field-author=Hogarth%2C%20Burne/103-5557710-6272611)'s books, perhaps a bit confusing and overwhelming at first, but come in pretty handy.
uhm, and don't take this too hard... everyone has to get started.
01-18-2006, 12:00 PM
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