PDA

View Full Version : new to cgtalk


TraceR
06-10-2004, 12:30 AM
Hey guys, I learned about cgtalk through elysiun, the blender community. So I figured I'd come see what all the fuss was about. This site is pretty cool, but it makes me feel like such a noob. lol :hmm: Just figured I'd post here since I use blender. My elysiun nickname is zgm-html, ring any bells? :wavey:

P.S. I cant get an Avatar, anyone know how I can do that here? :cry:

Apollux
06-10-2004, 04:22 AM
Wellcome, we really need more blenderheads around here :)

About the avatar, you need to have a certain number of posts before you can add an avatar.

:buttrock:

TraceR
06-10-2004, 12:49 PM
Really? That sux, do u know how many?

Zenitor
06-10-2004, 07:09 PM
about 30? welcome, :)

TraceR
06-10-2004, 10:08 PM
Oh ok, kool. Heres to us blenderheads!:beer:

bbirras
06-11-2004, 10:43 PM
cheers
yeah...i thought it was me:D
takes some time.........
anyway welcome

Apollux
06-12-2004, 12:36 AM
About missing blenderheads, there a funny case around here:

Ja-foreal

He is quite a blenderhead and a nice guy, he is all around CGTalk talking good about Blender, but he almost never actually post INSIDE the blender forum... :eek: :scream:

RISKBREAKER
06-13-2004, 03:29 PM
yeah i've noticed that too. he's like our foreign correspondance spokesperson, but hardly checks back in with home :p

wat am i talking about......im almost the same....

bassplayer
07-08-2004, 02:12 PM
I just found this site yesterday. I'm new to both CGTalk & Blender. Have you guys/gals checked out the Machinehead competition entries? There is some amazing work displayed there!

Sychosis Dragon
07-08-2004, 11:54 PM
Speaking of avatars, when I'm able to get mine, what's the maximum pixel size it can be? Thanks.

gabio
07-09-2004, 03:05 AM
Speaking of avatars, when I'm able to get mine, what's the maximum pixel size it can be? Thanks.20 post before you can put an avatar, it's like a reward.. cool, good dog

CGTalk Moderation
01-18-2006, 10:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.