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View Full Version : Old Hall Way, Help (Critiques) Please, thank you :)


AutalphA
06-09-2004, 01:48 PM
Hi everyone,
This is my first time posting. I'm new to CG. Just started for one semester. I'm modeling an old hall way and texturing it at the same time. I have some problem with the pipes. Can I have some suggestions on:
1) how to textures the pipes, cables and the ceiling
2) should I add more?

Here are some WIP shots.
thank you so much in advance.
-A :)
PS: How do you render in wireframe mode without having to take a screenshot of your computer?
http://www.freewebs.com/autalpha/OldHallWay.jpg http://www.freewebs.com/autalpha/OldHallWay%5FWired.JPG http://www.freewebs.com/autalpha/Pipes.jpg http://www.freewebs.com/autalpha/Pipes%5FWireFrame.JPG

4 low
06-10-2004, 12:22 AM
Can we get a render please??


Oh, and don't use wire-frame renders, those look like crap. Screen shots work better for wire shots. But to answer the question, in 3ds max there is a check-box for "Force Wireframe" and you have to set the wire thickness. I'm not sure how you do it for other applications though.

AutalphA
06-10-2004, 12:34 AM
Sorry, I don't know why the renders aren't showing up. Here are some renders I did recently. (Hope this works)
btw, I'm using Maya 5 to do this.
Thank you so much.
A
http://www.freewebs.com/autalpha/img/ohw1.jpg
http://www.freewebs.com/autalpha/img/ohw2.jpg
http://www.freewebs.com/autalpha/img/ohw3.jpg
http://www.freewebs.com/autalpha/img/ohw4.jpg

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