P-Lak
06-08-2004, 05:28 PM
I am building a male and female character, but they are basically the same (think Micky and Minnie). I've modeled all the blend shape facial expressions for the male character and it was a lot of work. Using the male base model, I can easily convert him to a female, add a bow, high heels, etc. However, I don't want to have to go and do that for all the blend targets. Is there anyway I can model on my base and have it also change the blend targets?
If anyone has any ideas, or a better approach I would appreciate it.
Thanks
If anyone has any ideas, or a better approach I would appreciate it.
Thanks
