View Full Version : Swim Cycle
I am making a swim cycle for my Sea beastie and I can get the flippers moving correctly,but I was wondering would you guys use a deformer or animate the bones of the tail in order to get that Crocodile like swish movement happening?
Cheers
Stu.
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bones, definately.... lost of them!
LucentDreams
07-21-2002, 05:51 AM
Memories failing as to which version this came in but I believe there are two dolphins n the samples (examples) folder in the installation. They have exactly what your looking at doing.
Thanks Kai :thumbsup:
Fingers crossed its 6 or 7 :)
Stu.
fxgogo
07-23-2002, 01:12 PM
Bones will give you flexability if you want to do anything else, but sometimes the simple option might do the trick. I often use deformers to do animation in my commercial work, since I know there wont be any else other than what I need. and I need the speed, as I often have a fast approaching deadline. For my longform stuff I will go to town with bones, as I know I will be doing loads of stuff to my character.
Cheers Gareth :thumbsup:
I might wait and rig it properly when I can get my hands on 8.
Stu.
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