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View Full Version : Vertex problem in max.


Raul-Reznek
07-20-2002, 08:46 PM
Hy guyz!

I need some help.

I use the splines to model my characters, but some times when 2 vertexes are too close max binds them into one when I turn the spline model to editable mesh.


In other words, when 2 or more verts are oo close one to each other max welds them into one.

WHAT can be done bout this???

I would be great ful for any help!

THX!

nez
07-21-2002, 06:37 PM
hmm im not realy sure but i thing max "ask you" do you want to weld verts..

Iain McFadzen
07-21-2002, 07:12 PM
Turn the Weld Threshhold down to 0, that should do it.

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