Raul-Reznek
07-20-2002, 08:46 PM
Hy guyz!
I need some help.
I use the splines to model my characters, but some times when 2 vertexes are too close max binds them into one when I turn the spline model to editable mesh.
In other words, when 2 or more verts are oo close one to each other max welds them into one.
WHAT can be done bout this???
I would be great ful for any help!
THX!
I need some help.
I use the splines to model my characters, but some times when 2 vertexes are too close max binds them into one when I turn the spline model to editable mesh.
In other words, when 2 or more verts are oo close one to each other max welds them into one.
WHAT can be done bout this???
I would be great ful for any help!
THX!
