PDA

View Full Version : Environment: house


Wout
06-05-2004, 03:43 PM
Hi,

This is my first attempt at an environment and at the same time at something semi-realistic. So, critique away !
House (http://users.pandora.be/Wouttgh/Straat_Test.jpg)
3D MAX 4.2 + Photoshop for textures
Thanks in advance.

Wout
06-06-2004, 05:14 PM
No replies ? Come on guys, help me out here( please ? :) )

Sister Ky
06-07-2004, 12:57 PM
I like the house and the tree in the backround.
I find it strange that the posters are all torn into pieces. At least one or two would still be complete...
The curtain-thing behind the window looks strange. Needs more folds...
The street's too empty. Some little plants, some debris ...even a dead mouse would do to make things look more interessting...

Greetz, Ky.

Wout
06-07-2004, 05:03 PM
Aha, a reply,

Thanks for the comments, updating as we speak !

Wout
06-08-2004, 12:28 AM
Here's an update
=> UPDATE (http://users.pandora.be/Wouttgh/Straat_Test.jpg)

Sister Ky
06-08-2004, 10:26 AM
Yeah, much better. But the barrels and the wheel of the cart are too shiny.

Greetz, Ky.

Wout
06-08-2004, 10:34 AM
They are indeed to shiny and clean, thanks again

Updating..

4 low
06-10-2004, 01:44 AM
The colors look a bit too saturated. It kinda feels more cartooney than realistic.

Wout
06-10-2004, 04:47 AM
And here we have, another update (http://users.pandora.be/Wouttgh/Straat_WIP.jpg)

Sully
06-10-2004, 10:43 AM
I think the composition lets this pic down more than anything else, If I were you I would pull out from the scene a little bit add a few more props to take the focus off the cart, desaturate the colours a little bit and work on the texturing and lighting some more..

CGTalk Moderation
01-18-2006, 10:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.