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DDMan
05-19-2009, 08:21 AM
Industrial Light & Magic
DreamWorks Animation SKG
Walt Disney Animation Studios
Laika Entertainment
LucasArts
Sony Pictures Imageworks
Blue Sky Studios
Tippett Studios
Disney Interactive
Electronic Arts
Ubisoft Entertainment
And more...



I tend to be carefull when people (or websites) start throwing around big names like that (or numbers for that matter). I have to admit I don't really have any kind of experience with companies who do that, but it comes across like they're just throwing those names out there, even if the majority of their graduates have been hired as cleaning staff...


Now back on topic, I've been thinking about AM myself a lot lately, finally being in a position where I can remotely afford the astronomical cost of courses there. The reason why I haven't signed up yet is because in my mind I still don't trust the whole online business thing, and being too afraid to be dissappointed. If anyone could point out the pro's and con's of studying there that'd be great and a big help to me :)

freakbaba
05-19-2009, 11:39 AM
hey DDMan,

I can understand your apprehension about AM considering its entirely online, so allow me to get to your doubts one by one.

I am myself in AM, infact in the last Class : 6. I can say without any thought or exaggeration that its the best decision education wise I might have made in my life so far. I can also say that AM is truly one of the best animation schools in the world.

Regarding the tuition fees, its actually very less comparatively to other off line schools like Cal Arts(0.25 million !!!), Sheridan, Full Sail, Van Arts to name a few. Now you may say off line experience is totally different but trust me education wise AM is fantastic and teaches you bulls eye what ever you need to learn to be a industry ready animator. And its online, so the amount of networking and the superb community is so very powerful and useful. Since there are students from around the world in diff time zones, rest assured if you need help in anything...yeah anything...you WILL have some one to talk to 24/7.

The biggest thing is that the mentors teaching you online and giving you attention one-to-one are actually Animators(Senior, Supervisors, Directors) working on feature films in studios like Dreamworks, Pixar, Blue Sky and so on. If I remember correctly they have a mentor list(which keeps updating as new mentors hop on and old one takes a break because of their schedule) on the site. See the names and watch some movies of Pixar, Dreamworks, Blue Sky and wait for the Credits in the end. You will see whats the real thing.

Consider this thread...its frigging 600 pages long and counting. I guess that itself says a lot about Animation Mentor !!!

Regarding the throwing of names...well I don't see anything wrong in throwing all the facts. Each and everyone before joining any school finds out what are the prospects after the course and thats what AM is doing. The names you have seen is actually true and I myself know MANY of my friends/classmates/schoolmates working in the studios mentioned on the site. What makes it more commendable is that even though its online, the kind of education they giving makes you industry-away and you straight away ready to work in production.

AM also has many webinars/student reels/tons of free resources/blogs to give a glimpse of what AM is all about. Check that out and I am sure you will have a diff opinion that what you have now.

Hope that answers some of questions...if you have more doubts, bring it out, will be happy to address them. And see you on the campus in future !


Anirudh

timeless3d
05-19-2009, 12:50 PM
i echo freakbaba for the most part, but DDMan asked for cons as well. i just finished AM last term, and will be graduating in July. i can tell you that you will get out of AM what you put into it, just like anything else. freakbaba mentioned the excellent networking. this is great, but it requires a substantial effort on your part. i worked full time and attened another school while in AM so i just didn't have as much time for getting to know as many of my classmates as i wanted. i am not saying i didn't make a good deal of friends while in AM, but it does take time and dedication to really get the most out of the school. i think this is more important with an online school, since it seems to be a little easier to get together and meet your classmates in a traditional school.

also, it kinda erks me when i hear the cost of AM being compared to degree programs. AM is awesome and well worth it, and if you are really focused on character animation your money is honestly better spent on AM, but those other schools offer a degree. that is something AM is not interested in doing. for me, personally, that meant i had to keep attending my other school since enrollment in AM didn't qualify me for student loan deferrel. and, since it wasn't a degree program, i wasn't able to get any federal aid to pay for it.

TeresaNord
05-19-2009, 10:41 PM
Not that those numbers are not accurate or anything but I would be interested to hear from people who have finished the program what the employment search assistance is like and if people feel like they get enough help after the program is over...
The program has superb assistance after you graduate. ;)
You have lifelong access to the alumni website and an invaluable career services department.
There are many many benefits that you enjoy as an alumni, they don't just shove you out the door after graduation. :)
As far as job placement goes and that list of studios.. I do indeed know fellow students who went to work for them as animators ... that information is not just being tossed around for the sake of it. Only the jobs in animation are calculated in the job placement percentage.

LFT
05-19-2009, 10:56 PM
The program has superb assistance after you graduate. ;)
You have lifelong access to the alumni website and an invaluable career services department.
There are many many benefits that you enjoy as an alumni, they don't just shove you out the door after graduation. :)
As far as job placement goes and that list of studios.. I do indeed know fellow students who went to work for them as animators ... that information is not just being tossed around for the sake of it. Only the jobs in animation are calculated in the job placement percentage.

Thats cool pretty much what I figured, definitely looking forward to starting in the fall...

DDMan
05-20-2009, 12:46 AM
First of all, I'd like to thank everyone who's written up some advice for me. I really appreciate it, and it helped me get a better perspective on AM in general.

The biggest downside for me remains not having access to federal help with finances since AM doesn't "award" it's students with an official degree. I've been a proud owner of my own appartement for almost 5 months now and not having that regular income would hurt my wallet quite a bit. Ofcourse I'm not implying that I am planning on leaving school this week to go follow AM, but naturally I'd need enough spare time for me to get a job or some other kind of income in order to substitute for the loss of federal finance.

Same goes for contact between classmates. I'm a big fan of working in a team, and I would totally see myself getting in touch with people as many times as I can just discussing work or trying to help out, but actually seeing eachother in real life is a whole lot different to me then discussing things over the internet. Call me crazy, but interacting with my class or team in real life tends to give me more of a boost during work than just logging into msn or skype and having a meeting there.

But I have to admit, AM seems too good to be true for now with all those positive comments floating around here, and to be honest I have yet to see a single wellplaced reason to not join them. Oh well, maybe after I get my diploma I'll join a course, for now I'm just happy you guys were willing to stop by and answer my questions.

Thanks everyone.

freakbaba
05-21-2009, 03:59 PM
This should clear a lot more doubts too !

http://www.youtube.com/watch?v=atI1own_NmU






Anirudh

Jerry3D
05-29-2009, 06:14 AM
This should clear a lot more doubts too !

http://www.youtube.com/watch?v=atI1own_NmU


Anirudh

The video does not work. I guess you deleted it.

MAN O MAN! I am sooo stocked to start AM! I am entering my senior year in high school and counting down until I can apply. I am a just an animation enthusiast at this moment. I only have ideas in my head. I am at the stage where I grab my sketchbook and jot things down. I'm even buying all the animation books I can to grasp the principles. I'm sooo excited to begin my animation career.

freakbaba
05-29-2009, 12:31 PM
oops...sorry for the YouTube, guess it may have been pulled down. I will see if I can get another link.

You doing an awesome thing by jotting ideas in a sketchbook, these ideas can be very very useful at your later stages of animation education. keep doing it and make sure you keep them where you can remember them. Even the books you buying is a very good thing, but just don't buy them, read them too ! :-P I tend to buy a lot of books, but then realize I am not reading as much as I am buying.

You doing the right things to start your animation career !

Good luck!



Anirudh

Jerry3D
05-30-2009, 07:54 AM
oops...sorry for the YouTube, guess it may have been pulled down. I will see if I can get another link.

You doing an awesome thing by jotting ideas in a sketchbook, these ideas can be very very useful at your later stages of animation education. keep doing it and make sure you keep them where you can remember them. Even the books you buying is a very good thing, but just don't buy them, read them too ! :-P I tend to buy a lot of books, but then realize I am not reading as much as I am buying.

You doing the right things to start your animation career !

Good luck!



Anirudh

It's cool. What was the video about?

Yeah, I'm also reading the ebooks AM has. I am in love with them! I am reading them at a slow pace so I don't suddenly come to the end and get all depressed :D

Which books would you recommend? So far I have 3 in my shopping cart:

The Illusion of Life: Disney Animation (http://www.buy.com/prod/the-illusion-of-life-disney-animation/q/loc/106/30863865.html)
The Animator's Survival Kit (http://www.buy.com/prod/the-animator-s-survival-kit-a-manual-of-methods-principles-and/q/loc/106/30760153.html)
Character Animation Crash Course (http://www.buy.com/prod/character-animation-crash-course/q/loc/106/208188408.html)

freakbaba
05-30-2009, 08:37 AM
It's cool. What was the video about?

Yeah, I'm also reading the ebooks AM has. I am in love with them! I am reading them at a slow pace so I don't suddenly come to the end and get all depressed :D

Which books would you recommend? So far I have 3 in my shopping cart:

The Illusion of Life: Disney Animation (http://www.buy.com/prod/the-illusion-of-life-disney-animation/q/loc/106/30863865.html)
The Animator's Survival Kit (http://www.buy.com/prod/the-animator-s-survival-kit-a-manual-of-methods-principles-and/q/loc/106/30760153.html)
Character Animation Crash Course (http://www.buy.com/prod/character-animation-crash-course/q/loc/106/208188408.html)







The AM Video was about Parents Testimonials about AM. AM also has one new video of Student Testimonials on their site and also on sites like Facebook/Youtube, etc. Check it out.

Those 3 books are perfect to start your Animation Library. Although I would recommended just one more to start with : http://www.amazon.com/Cartoon-Animation-Collectors-Preston-Blair/dp/1560100842/ref=sr_1_1?ie=UTF8&s=books&qid=1243672538&sr=8-1 .


Good luck with your animation endeavors and keep up updated here, it feels nice !



Anirudh

Jye
06-01-2009, 03:24 AM
Hey Guys its now Less than 1 month till the incoming students start in Summer is
any one here Excited yet ?

LFT
06-01-2009, 04:34 AM
meh...no.....not.......really.......... :bounce::bounce::applause:

timeless3d
06-01-2009, 12:16 PM
The Illusion of Life: Disney Animation (http://www.buy.com/prod/the-illusion-of-life-disney-animation/q/loc/106/30863865.html)
The Animator's Survival Kit (http://www.buy.com/prod/the-animator-s-survival-kit-a-manual-of-methods-principles-and/q/loc/106/30760153.html)

both are excellent, but what helped me most in the first couple classes was http://www.amazon.com/Simplified-drawing-planning-animation-Gilbert/dp/0971343918

Polish63
06-01-2009, 02:13 PM
I'm pumped.... like I can't sit still and I'm only doing the Maya Springboard :D I can't image what I'll be like for Class 1.

TeresaNord
06-04-2009, 04:00 AM
Here's a working link to the AM Parent Testimonial
http://www.animationmentor.com/promotions/2009/ParentTestimonial/

and while I'm at it ... AM also has a new Student Testimonial video
http://www.youtube.com/watch?v=AOFEvBHYo3c

as well as being interviewed on Forbes, enjoy!
http://video.forbes.com/fvn/entrepreneur/animator-turned-entrepreneur

Jye
06-05-2009, 12:07 AM
Hey Guys just wondering if anyones been contacted by AM yet regarding orientation

Jerry3D
06-06-2009, 05:31 AM
The AM Video was about Parents Testimonials about AM. AM also has one new video of Student Testimonials on their site and also on sites like Facebook/Youtube, etc. Check it out.

Those 3 books are perfect to start your Animation Library. Although I would recommended just one more to start with : http://www.amazon.com/Cartoon-Animation-Collectors-Preston-Blair/dp/1560100842/ref=sr_1_1?ie=UTF8&s=books&qid=1243672538&sr=8-1 .


Good luck with your animation endeavors and keep up updated here, it feels nice !



Anirudh

I am actually visiting San Francisco with my family this whole week (I live 6 hours from Frisco), so I decided to go check out the AM office today.

I MISSED THEIR WORKING HOUR TIMES BY 1 HOUR! They were closed. It sucks. But the office looked really nice.

I would try to visit again, but I'm leaving early tomorrow morning back home.

both are excellent, but what helped me most in the first couple classes was http://www.amazon.com/Simplified-drawing-planning-animation-Gilbert/dp/0971343918


AHH! Thanks a ton! I really need that! So what exactly does it teach? Like basic sketching for story boards? That's what I really need.


Thanks so much everyone for the advice. I'm sooo stoked to start AM.

**My first 2 books on animation are on their way to my house right now. They should be here either Sunday or Monday (Today is Friday)



OH! AND A QUESTION:

I am going to wait until I get accepted and get the student deal for maya (save money ya know?) So I will have a blank slate on the program. I have heard they have videos that teach you the basics of the program. Will I be ok?

Also, I am planning on buying a computer to support the graphics (Right now I have a 4 year old laptop that can barely run Spore (Game) and need an upgrade), any recommendations?

DigitalToon2
06-06-2009, 01:59 PM
OH! AND A QUESTION:

I am going to wait until I get accepted and get the student deal for maya (save money ya know?) So I will have a blank slate on the program. I have heard they have videos that teach you the basics of the program. Will I be ok?

Also, I am planning on buying a computer to support the graphics (Right now I have a 4 year old laptop that can barely run Spore (Game) and need an upgrade), any recommendations?

You should be okay...there are a lot of people who have gone through AM who had little to no maya experience before starting AM. Do you have any previous experience with any 3d app? Before AM I new 3ds max so picking up maya wasn't to difficult. I sugest that as soon an you get Maya you start playing around with it and familiarizing yourself with the interface. The Maya spring board class wasn't around when I started AM, but if you've never used a 3d app that I would probably take it.

Another great book for Maya is http://www.amazon.com/Exploring-3d-Animation-Maya-7/dp/1418051829/ref=sr_1_4?ie=UTF8&s=books&qid=1244296167&sr=8-4. I know it's for Maya 7 but I couldn't find a new one for Maya 8 or 9. Anyway I had the book for version 6 but used Maya 7 through the entire 18months and that book came in handy sometimes for referencing things and does a pretty good job at explaining the animation side of Maya. There's actually quite a few Maya training videos that you can watch as many times as you want through the entire AM program. They're really helpful and I've watched them several times and even as an AM alumni I still watch them when I'm having trouble with something like parenting.

The last thing you want to do is get to hung up with the technical side of Maya and end up fighting the program and not focusing on animation principles or your assignments because I've seen that happen sometimes at AM.

Hope you get accepted...Good Luck!!!

timeless3d
06-07-2009, 02:30 AM
AHH! Thanks a ton! I really need that! So what exactly does it teach? Like basic sketching for story boards? That's what I really need.

you will learn in the first class how important it is to plan your shot before you start animating. the more clearly you can sketch out thumbnails, the easier it will be to take those and start animating them.

that book i suggested isn't about storyboarding specifically, but about drawing efficiently and communicability. you want your sketches to make sense to you, but in the first few classes it is extra important they make sense to others, especially to your mentor.

bliip-n-bloop
06-07-2009, 04:26 PM
I've been watching this thread for 3 years now. When I graduated from college I applied for AM, but wasn't accepted. Although I was very dissapointed, I tried again one year later and I GOT IN! :D So see you all AM students in the fall period woohoo!

I have some questions though for the Maya springboard. Is it worth it's money? I have basic kwowledge of 3D apps. Modo, Lightwave and Maya. Though I never the used the character animation tools. There are a lot of Digital Tutors tutorials that cover the tools in Maya, you guys think they are sufficient? I just would like to know more about "Important time management techniques to maximize your effectiveness", because I have to combine AM with a full-time job, it will be pretty hard I think...

DigitalToon2
06-07-2009, 06:33 PM
I've been watching this thread for 3 years now. When I graduated from college I applied for AM, but wasn't accepted. Although I was very dissapointed, I tried again one year later and I GOT IN! :D So see you all AM students in the fall period woohoo!

I have some questions though for the Maya springboard. Is it worth it's money? I have basic kwowledge of 3D apps. Modo, Lightwave and Maya. Though I never the used the character animation tools. There are a lot of Digital Tutors tutorials that cover the tools in Maya, you guys think they are sufficient? I just would like to know more about "Important time management techniques to maximize your effectiveness", because I have to combine AM with a full-time job, it will be pretty hard I think...

Sorry I don't know about the maya spring board class, it wasn't around when I went through AM. As for the Time Management it's really important to stick to a routine this will help you tremendously. Do spend as much time as you can on your assignments as you can it's very true you get out of AM what you put into it, but also be sure you leave a day in there to relax and take a break from stuff, if you don't you'll burn yourself out. No matter what find time to cruise the campus and look at other peoples work and leave them feedback, you may be thinking "what? I work full time and I don't have time to do this, I barely get enough time to finish my own assignments"....but let me tell you, you will learn as much from your peers as you will from your mentors. It's kind of given take, if you take the time to leave others feedback they will be more likely to leave you feedback. And when you've been looking at your shot for 8+ hours straight it's important to have others look at it. The people who get the most out of AM are the ones who can manage their time well, who post their work a lot in their public reviews and find the the time to give feedback are usually the ones do the best.

I went through the entire program and for the first two classes I was doing AM full time only because I was sort of in between jobs, but than I got a full time job while I was in the last 4 classes. A lot of people do it, it's hard, but it can be done! Even people who work full time and have families make it work...I don't know how they do it, but they do and those are the people I admire. That's the great thing about AM is there's always someone going through or has been through your exact same situation and they know what your going through, even during the toughest of weeks when your stressed. Never close yourself off from people, when your struggling with something in your assignment shoot someone an email or post it in the AM forums, everyone at AM is pretty willing to help. I don't think this can ever be said enough you get out of AM what you put into it.

There's even a few videos from students on what their typical AM week is like and how they manage their time. When you have access to the AM campus you should be able to watch these.

Congrats on being accepted and good luck!!!

LFT
06-08-2009, 03:48 AM
I was hoping to find out from someone who has done the springboard class if during this class you have full access to the campus or if it is more limited?

mister3d
06-08-2009, 03:36 PM
Where could I find a more robust description of the aminationmentor classes? I.e. both the list of exercises amongst the principles practised in them? Because on the official site the description is too vague Thank you.

phantomworkshop
06-08-2009, 04:28 PM
Where could I find a more robust description of the aminationmentor classes? I.e. both the list of exercises amongst the principles practised in them? Because on the official site the description is too vague Thank you.

Check out the catalog here:

http://www.animationmentor.com/assets/pdfs/AMcatalog.pdf

AnimationMentor doesn't release specific assignments but I can tell you that you'll go through different poses with your Stu character, bouncing balls, and different types of walk cycles in Class 1. I hope that helps...

mister3d
06-08-2009, 04:34 PM
Check out the catalog here:

http://www.animationmentor.com/assets/pdfs/AMcatalog.pdf

AnimationMentor doesn't release specific assignments but I can tell you that you'll go through different poses with your Stu character, bouncing balls, and different types of walk cycles in Class 1. I hope that helps...

Thanks. I know about this catalog. I read that AM pogram is very condenced, i.e. basic, so that's why I'm interested in a more expanded list. Well, if it's not what is supposed to be released to the public, I understand. :shrug: Thanks anyway.

timeless3d
06-08-2009, 04:51 PM
I read that AM pogram is very condenced, i.e. basic,

careful of your logic there, not sure you should infer 'basic' from 'condensed.' i don't think many who have gone through AM would call it basic.

mister3d
06-08-2009, 05:06 PM
careful of your logic there, not sure you should infer 'basic' from 'condensed.' i don't think many who have gone through AM would call it basic.

Condenced vs expanded: as long as time is limited (is it? 118 hours of lectures for one class, how much time does it take plus time to practise and read the corresponding litarature? I.e. what it takes to finish 1 class? In months?), so they can include the most important exercises, leaving some that could be added also, i.e. expanded body mechanics study. From what I've seen in reels, in class 1 you study weight, squash&stretch and yet several principles, but if you read some exercises people do on the net, they include also other exercises. Purely I can't judge much a I don't know what is studied precisely at AM, this is what I've read from blogs and forums.

Jye
06-10-2009, 09:48 PM
Hey guys its now june 10th! just wondering if any summer accepted students have heard anything about orientation yet ? iam starting to get nervous as today was the day they said we could login and create our usernames etc .
cheers, Jye

LFT
06-11-2009, 12:19 AM
I just got mine all set-up check your email

arza
06-11-2009, 12:43 AM
same here...today got my account setup...c u in class

Jye
06-11-2009, 01:58 AM
thanks all setup too :)

Polish63
06-12-2009, 01:19 PM
Just ordered Maya through the school, should be here Wed. Once I get that I'm all set up and ready for the Springboard.

jayweb1
06-14-2009, 08:22 PM
It's great to see that there is a lot of positive feedback about the AM course. This is one of the reasons I applied yesterday, well that and there is a great deal of focus on animation, unlike my current school at the moment. Hopefully, I'll be able to make the Fall 2009 course with some of you, if not then I'm hoping to see you in the winter!

LFT
06-15-2009, 05:16 PM
GL hope you make it for the fall class!

jayweb1
06-15-2009, 05:34 PM
Thanks LFT, I appreciate it. I just took the Wonderlic test, so we'll see what happens! I'm hoping to make fall too!

ElKameleon
06-15-2009, 06:23 PM
Maybe I can get some help on how people are funding a course like this. I've now applied to AM twice since 2006 and am thinking about applying again. My problem is I get through everything just fine... until the financial part. I don't know about everyone else, but I don't exactly have 18K laying around. Unfortunately i'm a parent with less than perfect credit, so snagging a loan without a co-signer is out of the question, and any money I do make goes towards bills and the like. I should have done this back in 2004 when I had been out of high school a few years and was still single. Unfortunately I had no clue a school like this existed. I'm 25 years old and not getting any younger, I want to make a better future for myself and my son, anyone have any good tips that maybe i've overlooked so that I can hopefully get into fall classes this year? All advice is appreciated much!

micgaz
06-15-2009, 07:01 PM
Hey Guys,

welcome to all of you starting in a week or so, and to those who'll start in the fall too!

I understand that there is a bit of hesitation to commit to spending so much money, it is only natural, and I felt it too. That feeling lasted about 3 days, from then on I have had no doubt. I have just finished Class 2, and I can tell you that AM is an incredible experience, and the best learning you can get in our field. Come to AM prepared to work hard and you cannot go wrong.

I look forward to meeting you around the campus when you are in, feel free to look me up and say hi!

jayweb1
06-15-2009, 07:46 PM
Elkamaleon,

Finances tend to be one of the most preventative circumstances when it comes to people achieving their dream. Of course, if you have a dream, you should do anything to try to achieve that dream.

I would look to see if there are any grants that you can apply for. If there are no options for that, see if you can get a co-signer. At least this will help you get a loan. After 24 months of payment, they will reassess your credit standing and then you can see if the co-signer can be taken off.

Another option would be to look into a specialist that handles students finances. They might have additional options for only a couple hundred $'s.

I wish you the best of luck you if your journey!

ElKameleon
06-15-2009, 07:50 PM
Thanks for the response! I hate to get down to asking someone to co-sign, no immediate family members are credit-worthy enough to be eligable other than my brother, but thats a different story all together (if it's not for him, he doesn't want a hand in it)

Maestro99
06-16-2009, 02:10 AM
It is good to have positive feedback from people here but please dont overlook the negative responses to when you are thinking of signing up to AM. The negative responses are often more important.

I tried AM and found it wasnt for me. I didnt get the feeling of being part of a class or a school from it, you are very much sat on your own learning on your own.
There was a lot of technical difficulties with the Q&A classes which are the main reason I took the course, the video or audio would often cut out, people would constantly get booted from the classes and have to log back in. This wasnt just something that happened to me a lot but people were constantly leaving the rooms and comming back. This didnt just happen the odd once or twice, like you might expect and be able to put up with but it was happening every class each week.

Watching a small poor quality video in a window, is a very different experience than you would get from a normal university class. The opportunity to ask questions was also limited as there were so many in the Q&A asking questions that if I was lucky enough to get one answered then it would be a very short answer that we would not have the time to discuss.
Contact with the mentor was very limited, other than those poor Q&A sessions which were packed with people an odd email will be your only contact, so dont think your going to have much one on one time to talk to them.
The passion people had for the work was very inspiring and it was great to be able to look at what other were doing, but the ones that did well obviously had a lot of maya, drawing and previous animation experience. Its those people who you are seeing on the class showreel, the ones that may already have years of experience.
I think AM is great to develop your skills and perfect them if you already have a lot of experience, but if you are comming in as begineer who has maybe self taught the package and done almost no animation before then you may find it lacking.
I had done a course in adelaide the year before and had done some animation in 3dmax but was not very familier with maya.
For me being in a real class where you can ask a teacher to lean over your shoulder and tell you what you are doing wrong or chat with fellow colleagues is more essential. Although AM trys to simulate this classroom feel, it doesnt pull it off, no matter how social you try to be with other students (which AM encourage a lot) it is just not the same, not even close.
That combined with the terrible q&a, the small video, lack of contact with mentor or any other teaching staff and indeed lack of contact with anyone meant that AM was for me not a good fit.
If you think these issues wont effect you, then I wish you good luck at AM, there is a lot of passion for the work there.

stuartb
06-16-2009, 10:29 PM
Regarding Maestro99's issue, "I didnt get the feeling of being part of a class or a school from it, you are very much sat on your own learning on your own."

AM is obviously far different than a university. Having attended both, it does take a bit of getting used to. However, the single most important thing you can do once you start at AM is to comment on other students work. There's a motto around the school, which you'll undoubtedly hear if you attend, called "POST 5!" The mentors and the staff encourage all the students to post at least 5 constructive crits on other students work. In return, you'll typically receive 5 responses critiqing your own submission for the week. If there's one thing that can help you dramatically improve your animation skillset, it's feeback.

Another really great part about AM is the diversity of the students. I've had industry pro's in my class along with complete beginners. For the newer animators, I was able to provide constructive crits, which really made me think about own animation, and then also receive a lot of feedback from fellow students who were already working in the Industry (specifically Epic Studio's and Pandemic Studio's).

The key here, is that like any school, you have to put yourself out there if you want to reap the real benefits. Sure, you can attend, not talk to anyone, and pass the course. But doing this would really be a huge waste of money. With AM you can easily network and meet new people who are just as excited about animating as you.

I'm personally starting Class 3 on the 28th, and couldn't be more excited. But if you don't put the effort in, don't ask questions during the QnA's and don't get to know your fellow students, then I could easily see how one might feel isolated and alone while trying to learn.

The other issues Maestro brought up to me really feel a bit exaggerated. Any technical issues I've had at the school were quickly resolved and opening up a support ticket was a breeze. The QnA's, while there can be a lot of questions, but you can actually send a very long and detailed questions via emails to your mentor. I had several long exchanges with my mentor in class 2, through e-mail about workflow, the industry and the animation challenges I was facing. I also asked him twice if I could speak with him more after the QnA was over, he happily agreed.

In the end, you really only get out of the program what you put into it. Some of the best animation resources and teachers are there, it's up to you to really utilize them. And when you compare the cost of AM to other "institutes" which lack a curriculum designed for actually getting a job, to me it seems like a pretty easy choice.

In any case, look me up if you are new this term, full name is Brett Stuart in class 3 :) Would be happy to drop by you workspace!

-cheers

jayweb1
06-17-2009, 12:29 AM
I definitely agree that you get out what you put in. If you're down on the system right off the bat, you don't actively participate, and just cannot put in the time then online learning probably is not for you. I have attended an online school for about 2.5 years and it's definitely a different, but rewarding experience. Of course, my current school seems to be laid out a bit different. It's taught by professionals in the field but definitely not as interactive as Animation Mentor seems to be. The Q&A section is brilliant, with the live video feed, and actually talking live with your instructor/mentor. Also the fact that they do an e-critique that is very detailed each week is brilliant. I'm sure there are some issues, as nothing, not even universities are perfect.

The reason I applied (still waiting...lol) for AM is because it seems like the perfect learning environment with the right mix of animation for me. It's definitely not for everyone, but I'm definitely excited to hopefully be a part of such a great school. Also the demo reels speak for themselves!

LFT
06-17-2009, 02:07 AM
Yeah I completely agree it seems to me if you have experience with online learning that would be a big advantage because you already are used to the amount of self-teaching/figuring out you usually do on you own.

powerwave3d
06-17-2009, 01:35 PM
Regarding Maestro99's issue, "I didnt get the feeling of being part of a class or a school from it, you are very much sat on your own learning on your own."


AM is obviously far different than a university. Having attended both, it does take a bit of getting used to. However, the single most important thing you can do once you start at AM is to comment on other students work. There's a motto around the school, which you'll undoubtedly hear if you attend, called "POST 5!" The mentors and the staff encourage all the students to post at least 5 constructive crits on other students work. In return, you'll typically receive 5 responses critiqing your own submission for the week. If there's one thing that can help you dramatically improve your animation skillset, it's feeback.

Another really great part about AM is the diversity of the students. I've had industry pro's in my class along with complete beginners. For the newer animators, I was able to provide constructive crits, which really made me think about own animation, and then also receive a lot of feedback from fellow students who were already working in the Industry (specifically Epic Studio's and Pandemic Studio's).

The key here, is that like any school, you have to put yourself out there if you want to reap the real benefits. Sure, you can attend, not talk to anyone, and pass the course. But doing this would really be a huge waste of money. With AM you can easily network and meet new people who are just as excited about animating as you.

I'm personally starting Class 3 on the 28th, and couldn't be more excited. But if you don't put the effort in, don't ask questions during the QnA's and don't get to know your fellow students, then I could easily see how one might feel isolated and alone while trying to learn.

The other issues Maestro brought up to me really feel a bit exaggerated. Any technical issues I've had at the school were quickly resolved and opening up a support ticket was a breeze. The QnA's, while there can be a lot of questions, but you can actually send a very long and detailed questions via emails to your mentor. I had several long exchanges with my mentor in class 2, through e-mail about workflow, the industry and the animation challenges I was facing. I also asked him twice if I could speak with him more after the QnA was over, he happily agreed.

In the end, you really only get out of the program what you put into it. Some of the best animation resources and teachers are there, it's up to you to really utilize them. And when you compare the cost of AM to other "institutes" which lack a curriculum designed for actually getting a job, to me it seems like a pretty easy choice.

In any case, look me up if you are new this term, full name is Brett Stuart in class 3 :) Would be happy to drop by you workspace!

-cheers

Quoted for total agreement.

Personally, I just fiinshed Class 3 (I took it 2 times) and I'm currently having to take a break this next term.

Stuart hit it on the head though.

If you want to learn character animation and you are unable to relocate to a good established school there's nothing out there that compares.

-Karl

tehw0p
06-17-2009, 07:35 PM
Is this school relevant to animation in the video game industry? I'm currently struggling on making a decision about schooling; I am a complete beginner in animation but I am at least somewhat acquainted with 3D modeling in Max. I'm about to make a decision on whether or not I am going to attend Art Institute. Any advice is much appreciated.

stuartb
06-17-2009, 08:29 PM
Animation Mentor is absolutely relevant for any field that requires animation. Games, Film, Commercials etc. All require the same type of skillset. While games in the past have focused more on body mechanics, ie. running, jumping, swinging a sword etc, the industry is slowly but surely evolving to include more cut scenes, which require acting.

The core principles of animation and body mechanics are the central focus for the first 3 terms at animation mentor. The last 3 terms focus on acting, lypsync etc. Which makes sense, since you'll never be able to animate a convincing acting piece without a solid understand of body mechanics.

I think it's also important to know that the school was started by 3 talented Pixar animators, because art schools aren't teaching the knowledge necessary to succeed in the industry. Most "institutes" teach you a bit of everything. A little bit of modeling, a little bit of lighting, and a touch of animating. You'll be a jack of all trades but a master of none, and if you have done any research on the industry it is HIGHLY specialized. If your modeling reel is merely par for the course, you won't get a job. The same applies for animation. Just this past month, www.splinedoctors.com (http://www.splinedoctors.com) wrote an article about CAL ARTS and how disappointing the graduating student class character animation was. Animation Mentor fills the gap and teachs everything you need to know to succeed in the industry, taught by industry working pros. Not some burn out quaks you might find teaching at a brick and mortar college.

Finally, when it comes to pricing, which is always important, take a look at the comparison cost for art schools here: http://www.animationmentor.com/school/cost-comparison.html. When it comes to price, AM is the best choice hands down, if you want to make animation a career.

My last bit of advice, is to make sure you have the time and dedication to succeed. Animation is very, very hard work. You need to be incredibly meticulous and be able to spend a lot of time staring at the same WIP as you progress. I started the program with a full time job, but soon realized that if I wanted to get the most I could from my mentors, finding something part-time would be better. Trust me when I say that working 8 hours a day, then coming home to spend another 8 hours on animation for 6 months straight really gets to you.

In any case, best of luck making your decision. Hopefully some of this was helpful!
-cheers

jayweb1
06-17-2009, 08:58 PM
Is this school relevant to animation in the video game industry? I'm currently struggling on making a decision about schooling; I am a complete beginner in animation but I am at least somewhat acquainted with 3D modeling in Max. I'm about to make a decision on whether or not I am going to attend Art Institute. Any advice is much appreciated.

I might be able to help a bit with this question, as I'm in the Art Institute and applied for Animation Mentor just recently. When I first started the Art Institute, I thought that most companies required 4 year degrees and of course the talent to succeed at that job. With little research at looking what is required from a company to succeed in the business, I applied and was accepted to the Art Institute. 2.5 years later I have only animated scenes that are very very basic. I think many schools teach the software really well and give you a wide variety of skills. Having a wide variety of skills is really great for smaller companies or people that want to produce work independently, but for larger companies that really want specialist such as animators, VFX, or modelers such as Stuartb mentioned, then the student that has the wide variety of skills but not spectacular in just one area will have the problems.

I'd say choose a school that really fits what you're looking for. If you want to be a generalist and learn multiple skills then I'd recommend places like the Art Institute as I did learn a broad set of skills. If you want to just focus on animation, then Animation Mentor may be right for you. No matter where you go though, make sure you can dedicate yourself to learning. It's great having the certificate or degree, but it's better developing the skills to back up that piece of paper!

Hope this helps too.

Polish63
06-17-2009, 11:12 PM
I just got my package from Studica which had the Maya Software I ordered through the school. There was other software bundled in this purchase (toxik, mudbox, motionbuilder and cleaner xl). I installed all the stuff fine (which had me worried since I just built this computer), but was wondering if I really need any of this stuff later on. Suggestions?

tehw0p
06-17-2009, 11:22 PM
Thank you all for your replies, they have been very informative. I am getting more information on Animation Mentor and hopefully will make an educated decision soon.

How is the financial aid process through AM?

stuartb
06-17-2009, 11:31 PM
I just got my package from Studica which had the Maya Software I ordered through the school. There was other software bundled in this purchase (toxik, mudbox, motionbuilder and cleaner xl). I installed all the stuff fine (which had me worried since I just built this computer), but was wondering if I really need any of this stuff later on. Suggestions?

Useless really. Maya is all you will need for animating. However, make sure you have Quicktime pro as well for saving playblasts to format used by AM. I actually also use toonboom for planning, which basically allows me to flip quick thumbnails back and forth before I touch Maya, ie. planning.

Thank you all for your replies, they have been very informative. I am getting more information on Animation Mentor and hopefully will make an educated decision soon.

How is the financial aid process through AM?

AM uses SLM Financial and allow co-signers if your credit isn't up to snuff. I would call Animation Mentor for more information on the loan process. They are extremely helpful!

vroooom
06-19-2009, 06:56 AM
is AM better Than going to Ringling College of Art and Design

LFT
06-20-2009, 03:31 AM
I have to say it must be a bad sign that the orientation website has been down for a couple hours now and I keep clicking my browser link and I'm still locked out even after doing so 10 times such cruel and unusual punishment! 10days!

Meloncov
06-20-2009, 04:48 AM
is AM better Than going to Ringling College of Art and Design


If you only want to do character animation, and have no interest in other areas of CG or art, than AM is better. If not, Ringling is.

rblitz7
06-20-2009, 05:52 AM
is AM better Than going to Ringling College of Art and Design

I think that's a question more suited to ask yourself. I mean if you have a really strong personal drive and have no problem sitting at home taking your classes then maby AM might suit you better. Ringling on the other hand is totally different experience with real students sitting next to you for you to work with and help each-other out. It's more of a "college experience of course then an online school. But yeah I don't think you could go wrong in either case though.

DigitalToon2
06-21-2009, 12:59 AM
I have to say it must be a bad sign that the orientation website has been down for a couple hours now and I keep clicking my browser link and I'm still locked out even after doing so 10 times such cruel and unusual punishment! 10days!

They always shut the websites down between terms so they can update and do any revamping. Even alumni get locked out between terms sometimes. No worries!!! :)

LFT
06-21-2009, 03:14 AM
Oh no I know I was just saying its a bad sign that I keep checking it and it had only been down for a couple hours...

jayweb1
06-23-2009, 12:51 AM
I applied 11 days ago and my refresh button is on fire!! How long is the average wait for acceptance?! Took the Wonderlic the next day after applying and thought that was a good sign, but 11 days?! pant pant pant

I know this feeling all too well! They must have a ton of applicants and I know it can take up to three weeks, but the suspense is killing me. I think I've read every newsletter and watched every video, I think I'm just torturing myself. lol.

Kimotion
06-23-2009, 07:44 PM
HAHA, I didn't even know that F5 was the refresh button until I applied for AM!

jayweb1
06-24-2009, 02:29 AM
HAHA, I didn't even know that F5 was the refresh button until I applied for AM!

I never used it before applying for AM! lol

Polish63
06-25-2009, 01:04 AM
This is seriously the longest week ever. :sad:

Jye
06-25-2009, 02:04 AM
Yep i totally agree its dragging something terrible :( only 4 more days now tho :)

micgaz
06-25-2009, 03:33 PM
This is seriously the longest week ever.

No kidding! :)

Feeling exactly the same in between classes too.

All the best to those about to start their first term... it is even better than you imagined!

stuartb
06-25-2009, 10:42 PM
I agree, this past week has been far too "long"! Ah hah. I've been on break between my last term and am extremely eager to start up in Class 3 this coming week.

If anyone wants to keep in touch once the school starts up let me know! Just post your name here and I'll look ya up once we get access :] and I'll add you to my friends list on my workspace.

-brett stuart

Jye
06-26-2009, 03:35 AM
thats a great idea Brett all us CGSsers should stay in touch :)

- Jye Skinn

Polish63
06-26-2009, 02:12 PM
I'm down for that, but I'm only starting the Maya Springboard. :blush: You guys already have a head start.

ccavute
06-27-2009, 04:23 AM
Hey guys

after one long week of waiting for response, finally I got accepted. hi5 hi5! every single email i got during the week almost gave me a heart attack...

I wanna say hi to those people who start in Fall. :D

cheers

Wenny

stuartb
06-27-2009, 04:32 AM
Congrats Wenny! I know that wait can be a nail-biter ;P

LFT
06-27-2009, 05:26 AM
Hello Maya Students,
Welcome to the summer term! Your first Q&A will happen week 6, which is the week of August 3rd. Prior to your first Q&A you will have access to content to familiarize you with the animation mentor site. The class you have been assigned to will have Q&A’s on Mondays and Wednesdays at 6:00pm Pacific Time

Hope you have a fantastic term! Please don’t hesitate to contact me if you have any questions or concerns.

Cheers,
Renee

Just got this. Could anyone who has done the Maya class elaborate at all on what we might have access to during the first part of the class before the QA's start?

stuartb
06-27-2009, 05:41 AM
LFT, I would email AM with your questions.

LFT
06-27-2009, 05:53 AM
LFT, I would email AM with your questions.

Think I'll just wait till Monday! Was just wondering if anyone could share their previous experience...

jayweb1
06-27-2009, 02:11 PM
Hey guys

after one long week of waiting for response, finally I got accepted. hi5 hi5! every single email i got during the week almost gave me a heart attack...

I wanna say hi to those people who start in Fall. :D

cheers

Wenny

Congrats!

I've been waiting two weeks and haven't heard anything as of yet. I'm wondering if I should send a follow up e-mail?

ccavute
06-27-2009, 05:03 PM
Congrats!

I've been waiting two weeks and haven't heard anything as of yet. I'm wondering if I should send a follow up e-mail?


I would wait for one more week. I remembered they said they will reply you within 3 weeks right? so give them one more week, then email them if you still don't have any reply.
that what i would do,(and i know waiting is the worst part). If you just cannot wait any longer, then you can email them just ask if your application has been forgotten.

good luck with yours :D

Wenny

jayweb1
06-27-2009, 06:29 PM
I would wait for one more week. I remembered they said they will reply you within 3 weeks right? so give them one more week, then email them if you still don't have any reply.
that what i would do,(and i know waiting is the worst part). If you just cannot wait any longer, then you can email them just ask if your application has been forgotten.

good luck with yours :D

Wenny

Thanks ccavute! I think I'll wait the week, don't want to come off as too anxious, even though i really am :) . I haven't been this excited/nervous about something like this in awhile. This is pretty much what I wanted for awhile and I'm kicking myself for not applying or finding this along time ago lol. Thanks again.

LFT
06-27-2009, 07:30 PM
Jay which quarter did you apply for?

jayweb1
06-27-2009, 08:28 PM
I think there were two options 1st was Fall 2009 then Winter 2009, I'm pretty sure I selected them in that order....hopefully. lol

LFT
06-28-2009, 01:43 PM
nice well hopefully you will get in for fall so you dont have to wait until the winter term!

jayweb1
06-28-2009, 04:20 PM
Thanks! I hope I can make the also make the fall session. If not I'll probably do the Maya Springboard class, which would take me up to Winter's term.

If not good luck to everyone in the Summer and Fall classes!

JD8100
06-29-2009, 12:52 AM
Hey guys and gals first I would like to introduce myself I'm Jayden and I'm new to CG also a new beginner in the Animation field. I have given some thought in taking a program with the Animation Mentor but there are a few thing I would like to know and I hope some of you could help me out.

1. How many of you have graduated from AM or currently enrolling with AM?
2. How hard is it to find a job in this field now a day?
3. Will AM help you find a job because I read AM catalog and there a part in there that say they have some sort of Career Helping for graduated or something like that is that program or service helpful at all?
4. Also which other online school would you recommend for 3D Modeling but first I want to focus on Animation then 3D Modeling after so is there any good online school for that?
5. Well since I'm a beginner and when I say "BEGINNER" I mean completely new like I have no idea what I must do or even play around with any animation software or any skill what so ever, so I was wondering what should I start now like to help me know a little bit more about animation?
6. If you was wondering since I completely have no idea or know anything about animation then what thrive me to do this well it all started from playing many many games I'm a game freak and also from film such as Transformer 1 & 2 and other the way they make the animation in those movies and game is what thrive me to be an animator in the future after seeing so many film like Terminator series and Transformer and those animation film and the games I just wish I could have done those myself so I decided to take an animation program and I have been looking for a good school and I think I have founded.

Well there goes my story and my question any answer would help greatly aslo sorry about the grammar I'm not too good at it :) Thank in advance though

ccavute
06-29-2009, 07:23 AM
Hi JD8100

Well, I can answer some of your questions.

Firstly I respect your passions on animations, animation is not a easy/simple subject to take, it requires a lot of knowledge and personal understanding on movements, to make a character moves more believable you need to understand how it works. In any 3D program, there is no gravity at all which makes any object in the program weightless, and it's animators' job to define the gravity on objects. For achieving that you need to understand how human(if your character is a human) reacts/moves, and how they interact with other object such as lifting a heavy ball or a light ball.
Another aspect of making a good animation is the 12 animation principles.(if you dont know, search it online). it was developed by great masters at Disney.

And yes Animation mentor is a great place to learn animation, I just got accepted by AM, and I have stuff to say is that because I have been working on many animation projects during my university since 2 years ago. So I have some experiences to share with you guys. :D

Animation mentor offers maya springboard, which is a basic course on how to use maya, and get your head around of it, so if you don't know anything about Maya, it's ok. dont worry they will teach you.

Plus its really a good idea to understand the art of animation, and the techniques to make good animations rather than how to use maya or other 3D programs. I have a friend who just got a job in animation industry, and for past 3 years he has been using Maya all the way through. Then now he uses 3D max at work. Thus if you have the knowledge on how to make good animation, you can work on any 3D programs with no worries.

By the way, those animation/movies like transformers, terminator are truely awesome, and you know there were probably more than 10 animators working on that. Personally I have noticed that most of theose 3d effects movies or animations had 15-30 animators for each of them.


So, good luck with your animation journey. Hopefully my answers helped.

Wen Z
(future AM student, start in Fall)

jayweb1
06-29-2009, 02:09 PM
Hey guys and gals first I would like to introduce myself I'm Jayden and I'm new to CG also a new beginner in the Animation field. I have given some thought in taking a program with the Animation Mentor but there are a few thing I would like to know and I hope some of you could help me out.

1. How many of you have graduated from AM or currently enrolling with AM?
2. How hard is it to find a job in this field now a day?
3. Will AM help you find a job because I read AM catalog and there a part in there that say they have some sort of Career Helping for graduated or something like that is that program or service helpful at all?
4. Also which other online school would you recommend for 3D Modeling but first I want to focus on Animation then 3D Modeling after so is there any good online school for that?
5. Well since I'm a beginner and when I say "BEGINNER" I mean completely new like I have no idea what I must do or even play around with any animation software or any skill what so ever, so I was wondering what should I start now like to help me know a little bit more about animation?
6. If you was wondering since I completely have no idea or know anything about animation then what thrive me to do this well it all started from playing many many games I'm a game freak and also from film such as Transformer 1 & 2 and other the way they make the animation in those movies and game is what thrive me to be an animator in the future after seeing so many film like Terminator series and Transformer and those animation film and the games I just wish I could have done those myself so I decided to take an animation program and I have been looking for a good school and I think I have founded.

Well there goes my story and my question any answer would help greatly aslo sorry about the grammar I'm not too good at it :) Thank in advance though



I can't answer all of you questions, but I can give input into some of them. I'm not sure about questions 1 but I heard that they enroll about 200 students a term, which might be old information, but it's on this forum in one of the many pages. As for question 2, I would say that the job opportunities these days are more plentiful then in the past. A lot more movies are utilizing 3D animation in their films, commercials, and of course games. As ccavute said, multiple animators work on one film. Plus, I read in Animation Mentor's handbook or Guide to Job's in Animation (forgot what it was called :), that the animation field is a growing industry. I definitely believe this to be true. It's also a very competitive field though, where most companies will not take someone that lacks character acting skills, character movement, showing weight, and utilizing the 12 principles of animation. If you read a lot of the job requirements for animator's at some of the companies out there, you will find that these skills must be shown in a demo reel in order to be considered for a job.

As for AM helping their students find a job. I'm not 100% familiar with this, but I researched AM to the bone and found a lot of information on this. I believe the have job fairs in San Francisco, where you can network and meet people in the field. Their is also a statistic that about 78% of students are hired into the field, which is outstanding. If you also research some of the students or student alumni, you will find that a lot of them are currently in the field right now. In the case of being an animator in general, it comes down to skill and networking. The student's that get hired and the mentor's that teach you are in the field, get to know them well and it just may help you land a job at a company.

3D modeling is also a great field. If you're into 3D modeling I would definitely recommend you pick up Z-Brush, it's affordable and really a great tool with a terrific community to back it up. I haven't used mine much as I'm more into animation then anything, but many companies are looking for experience with this tool. Plus, it works well with major 3D packages like Maya. As for schools, I would definitely do the research. You can take workshops at CG Society, which look to be extensive. I would also check out Gnomon, I'm not sure if they offer on-line courses, but they have an extensive library on character modeling. I'm currently attending the Art Institute Online and learned a ton about modeling in Max, but it is very expensive. So definitely research before you jump the gun on that one.

If you're a beginner to animation, I would pick up a couple of recommended books. I use the word recommended because, all animators should have at least read these two books. The Illusion of Life: Disney Animation and Animators Survival Kit by Richard Williams. These books are great resources and will help you gain a lot of knowledge through your beginner stages and way beyond. As you read these books, practice, practice, practice, and Practice more. Animation is a skill that is developed through doing!

I hope this information helps! I too fell in love with animation from Transformers, the 1980's cartoon series! I remember when I was a child and this series was on television among all the other great 80's cartoons, yes I said great lol, and I would sit their and just draw those cartoons througout the whole show. The drawings weren't that great, but I always told my mom, I want to be a "cartoonist", I didn't realize they were called animator's back then. Now watching Transformers 20 years later on the big screen it just reinforces my love for animation! So I don't blame you for wanting to become one. All of us have our personal stories on why we want to do it, and it all comes down to us having a love for the artform!

Good luck JD!

JD8100
06-29-2009, 02:45 PM
Thank you guy/gal :) also is there a free Animation/3D Modeling software out there so i can kinda start messing around with tutorial that show you step by step on how to use the software, and is there any recommendation on what I should start looking for as a beginner like I said before I have no idea where to start and what to look for. Also is Art important in Animation and 3D Modeling I'm pretty sure it is, but if it is then is any book or video out there that show you step by step for a beginner in drawing like me :) I need to start with drawing as well. Once again thank you for your help :)

stuartb
06-29-2009, 06:50 PM
1. How many of you have graduated from AM or currently enrolling with AM?

I'm entering Class 3 starting today! 30 minutes until the website opens up :)

2. How hard is it to find a job in this field now a day?

From all the research I've done, the industry doesn't have enough talent for all the projects out there. The key here though, is "talent." Anyone can learn to "operate" Maya or 3dsmax, but that doesn't make them a good animator.

A great way to find out more is listening to the multitude of podcasts as well. Here are a few I listen to:

www.splinedoctors.com (Pixar guy)
http://drasticgraphics.com/reanimators/ (3 Video Game animators, probably my personal favorite, tons of amazing info on the industry)
www.animationpodcast.com (Tons of interviews of film animators, great info and backstory on how the industry has evolved since the 9 old men)

3. Will AM help you find a job because I read AM catalog and there a part in there that say they have some sort of Career Helping for graduated or something like that is that program or service helpful at all?

Ultimately, getting a job will always be dependent on your talent. If you don't put the time into the program then your animation reel will be lacking. Your reel is your number one tool to breaking into the industry.

I havn't graduated AM yet, but the placement rate as mentioned before, is extremely high. Animation Mentor Alumni also have access to a lot of tools once graduated, including continued access to the site.

Another great thing about AM, is that you meet a bunch of other animators during the program. AM is a great place to network with others in the field.

4. Also which other online school would you recommend for 3D Modeling but first I want to focus on Animation then 3D Modeling after so is there any good online school for that?

I'm not much help here, considering my primary focus is animation, but I think it's important to remember that most studio's are highly specialized. They hire animators, not modeler/animators. Your demo reel should be targeted towards the position your applying for. You wouldn't put models on a reel sent in for an animation gig.

The Mentors at AM (working industry pros) suggest putting all your attention towards one area, and mastering it. This isn't something you do in a year, or even 4 years. Pixar animators will be the first to tell you they are constantly learning, even after 10 years working with the craft. Basically, it's better to hone your skills, than be a jack of all trades but a master of none.

5. Well since I'm a beginner and when I say "BEGINNER" I mean completely new like I have no idea what I must do or even play around with any animation software or any skill what so ever, so I was wondering what should I start now like to help me know a little bit more about animation?

The primary software used by most studio's is MAYA, so picking up a copy is a good first step. For introduction to the basics, I would also recommend Digital Tutors. They actually just released a great training DVD for only 50$US which covers almost all areas of Maya. It's a great video instruction DVD and I would recommend it to anyone starting out. I picked it up myself, even after using Maya for over a year now to become better aquianted with more of the tools.

Going through a DVD like this might also help you decide where you want to specialize. Whether it's 3d Modeling, Special FX and Dynamics, Animation or Texturing. Here's the link: http://www.digitaltutors.com/store/product.php?productid=3632 (it's also featured on the homepage of cgsociety.org)

6. If you was wondering since I completely have no idea or know anything about animation then what thrive me to do this well it all started from playing many many games I'm a game freak and also from film such as Transformer 1 & 2 and other the way they make the animation in those movies and game is what thrive me to be an animator in the future after seeing so many film like Terminator series and Transformer and those animation film and the games I just wish I could have done those myself so I decided to take an animation program and I have been looking for a good school and I think I have founded.

A good starting place is to make sure you have a clear understanding of what it is you are getting yourself into. Playing games and watching movies are great, but you would probably be surprised at the amount of sweat and tears that CG artists pour into their work. Animation is extremely hard work and can be very tedious at times. You really have to have the dedication to excel. So make sure this is what you want to do.

Picking up a Trial version of Maya and a Digital Tutors Training DVD would be a good start to find out if this is right for you.

In any case, best of luck! Hopefully some of this was helpful :)
-brett stuart

Well there goes my story and my question any answer would help greatly aslo sorry about the grammar I'm not too good at it :) Thank in advance though[/QUOTE]

Polish63
06-30-2009, 03:33 AM
I signed in earlier today for the springboard and it said the actual class doesnt start till week 4. I'm am reading this right, is there something I missed?

LFT
06-30-2009, 05:36 AM
Nope don't think you did. It looks like the first few weeks are an orientation to the actual AM site and each we I guess we will have access to new sections each week?!? BTW if you didn't see there is a QA for general questions and the introduction to the class at 4pm pst on Wednesday...

jayweb1
07-01-2009, 10:28 PM
Well fellow Animation Mentor students, I was accepted! I am enrolled in the Fall 09 classes!

ccavute
07-02-2009, 04:33 AM
Well fellow Animation Mentor students, I was accepted! I am enrolled in the Fall 09 classes!

Congrats! I know exactly how that feels hahahaha

jayweb1
07-02-2009, 04:18 PM
Thanks ccavute, it's definitely a big weight off my shoulders. I'm really excited, but a bit nervous at the same time. Because I', starting in Fall I don't think I'll be able to take the Springboard course, which I really wanted to try to get into. Oh well, we'll see what happens.

stuartb
07-02-2009, 05:41 PM
If you can't take the springboard, I would highly recommend getting the INTRODUCTION TO MAYA 2009 DVD by digital tutors. You'll be way ahead of the game when it comes to Maya.
-cheers

jayweb1
07-02-2009, 07:29 PM
Thanks stuart.

I'm pretty familiar with 3ds max plus it looks like the next session for the springboard starts during the first class, so I think I'll probably just get the DVD from Digital Tutors. I used a similar DVD for Max, so it was pretty beneficial.

Good Tip!

LFT
07-02-2009, 11:18 PM
Hey Jay just a thought but if you have the money for the springboard class you might want to give them a call because the terms as you probably know just started and there is really nothing in the springboard class as far as actual Maya learning goes until the fourth week.(I guess the first few weeks are about learning the actual AM site) So maybe you could still somehow sign up?

jayweb1
07-03-2009, 12:34 AM
That might be a good call too, especially if the Maya coursework does not start until week four. I'll contact Kelly from AM to see if I can possibly hop in that class.

thanks.

LFT
07-03-2009, 05:43 AM
Yeah I mean theres some stuff to look though but its just looking at the actual site so its not like you wouldn't be that hard to go through it in maybe like an hour or two...

Soth3d
07-06-2009, 07:35 AM
That might be a good call too, especially if the Maya coursework does not start until week four.


I heard that Maya course on AM is not so good, later during the school, people are having problems with program anyway.

After busy weekend we decided to take AM course using Messiah. Did anyone did it yet?

freakbaba
07-06-2009, 09:15 AM
I heard that Maya course on AM is not so good, later during the school, people are having problems with program anyway.


hey Soth3d, do you mean problem with the Maya course or the AM Animation course ?

Soth3d
07-06-2009, 09:59 AM
hey Soth3d, do you mean problem with the Maya course or the AM Animation course ?

Someone said that introductionary Maya course is not so good. What I do not like in it is 3 months long.

jayweb1
07-06-2009, 02:56 PM
Hey Soth,

I think that if you do not know Maya that it would be beneficial to take the course. I've read through the forums that the program has changed and it will get you prepared for the items you need to know in Maya for AM. Of course, I cannot speak from experience. However, I've seen peoples work on their blog from the springboard class and what they learned was pretty amazing.

freakbaba
07-06-2009, 03:03 PM
Hey Soth,

I think that if you do not know Maya that it would be beneficial to take the course. I've read through the forums that the program has changed and it will get you prepared for the items you need to know in Maya for AM. Of course, I cannot speak from experience. However, I've seen peoples work on their blog from the springboard class and what they learned was pretty amazing.

I agree with jayweb1, though even I didn't take the Maya course, as I had used Maya before, but I have heard for extreme newbies, its a great way to get acquainted and learn the bare tools which you will need to animate.

And as a matter of fact, these Springboards started sometime back(I guess may be 1 year back) because many people keen to animate were getting overwhelmed with Maya.

I suggest please leave a feedback as what you didn't like so that they can always improvise it. And AM is super serious about feedback, so feel free about that.

Cheers!

MadMax
07-06-2009, 03:42 PM
I heard that Maya course on AM is not so good, later during the school, people are having problems with program anyway.

After busy weekend we decided to take AM course using Messiah. Did anyone did it yet?


I've talked to quite a few students who took the springboard classes and said they were great. But they are not a magic solution to every possible problem.

As for using Messiah to complete the course, I get chills just contemplating that workflow for school. You'll have absolutely ZERO help from fellow students in a pinch. There were many nights, especially weekends where a number of us were all online, working to meet the Sunday deadline, and helping each other out with whatever it took for us all to finish.

With no one else having knowledge of the program you are using, good luck.

JD8100
07-07-2009, 04:35 PM
What is this Springboard Class that you guys are talking about? What does that class teach? Also I would like to CONGRATULATE those that have already been accepted to AM I hope to meet all of you in the future :) and I would like to know does AM give you some kind of a test if so what is the test base on like Math, Art or something else? Because I call the admission the other day and ask them what I need to do first and they say 1. Fill out the Application 2. Take a test that is when I got shock because I don't have any experience with Animation all I know is what it is and how it work even though I did some research on it but as far as that I don't have any hand-on experience like messing around with art such as Drawing, Sketching or digital software like Photoshop, ZBrush, Blender, Free Animation Software, or Drawing software that make flash animation ect...... so I'm just curious what is the test based on and is it hard? Also should I start taking some drawing lesson as well? If so is there an online progrom for drawing if not I guess I could take a drawing class from a local College. One more thing I would like to konw is that what do you do on your free time like do you draw or do you mess around with software like Photoshop, Paint, Maya, 3D Max, Softimage XSI, ZBrush ect.... to know a bit more in this, because right now I have no clue what to do like I have no experience in Drawing/Sketching, or any of the software that is mention above, so any one care to share a bit of experience that is of course before you attend Animation Mentor. Any way once again thank you for your help :) will be seeing you soon I hope.

tehw0p
07-07-2009, 11:15 PM
The test is not about animation but it tests reading comprehension and math skills as far as I remember.

In other news, I got accepted for Fall 2009 and I'm pretty excited if I don't say so myself.

Since I'm new to animation would it be in my benefit to get some introductory Gnomon Maya DVDs just so I'm semi-familiar with Maya when I start?

Also, are the recommended PC specs really good enough to be animating in Maya?

jayweb1
07-08-2009, 01:14 AM
What is this Springboard Class that you guys are talking about? What does that class teach? Also I would like to CONGRATULATE those that have already been accepted to AM I hope to meet all of you in the future :) and I would like to know does AM give you some kind of a test if so what is the test base on like Math, Art or something else? Because I call the admission the other day and ask them what I need to do first and they say 1. Fill out the Application 2. Take a test that is when I got shock because I don't have any experience with Animation all I know is what it is and how it work even though I did some research on it but as far as that I don't have any hand-on experience like messing around with art such as Drawing, Sketching or digital software like Photoshop, ZBrush, Blender, Free Animation Software, or Drawing software that make flash animation ect...... so I'm just curious what is the test based on and is it hard? Also should I start taking some drawing lesson as well? If so is there an online progrom for drawing if not I guess I could take a drawing class from a local College. One more thing I would like to konw is that what do you do on your free time like do you draw or do you mess around with software like Photoshop, Paint, Maya, 3D Max, Softimage XSI, ZBrush ect.... to know a bit more in this, because right now I have no clue what to do like I have no experience in Drawing/Sketching, or any of the software that is mention above, so any one care to share a bit of experience that is of course before you attend Animation Mentor. Any way once again thank you for your help :) will be seeing you soon I hope.

Well to answer some of your questions. The Springboard class, to my understanding, is an introductory course to Maya. It helps with the graph editor, basic modeling, lighting, rendering, and animation skills. It really gets you prepared for the course work for AM, that way you're not trying to learn the software and also trying to complete the software. It's extra money to take the course, but from what I hear it's worth it.

As for your questions schooling and activities in general. If you're interested in Animation I highly recommend the Animators Survival Kit. To me at least it's the Holy Grail of animation ( that of course is my opinion) also required reading is the Illusion of Life book which is a very inspiring piece and will really get you prepared for your journey in animation.

The drawing classes are really up to you. It's always good to have a good grasp of action lines, proportion, and anatomy. That way you're drawing your thumbnails the way you want them. If you're more focused on 2d animation, I'd recommend taking a wide variety of life drawing courses and really increasing your illustration skills, as they're important. I'd say for 3d animation, you're going to rely heavily on thumbnails in key poses.

But don't forget you're surrounded by inspiration everywhere you go. Go to the park, the zoo, the carnival, the aquarium and get those gesture drawings in. Drawing in 20-30 second poses in of just pure action lines. Spend some more time with live models if you like, but keep the drawings fresh and quick, really capture action with long strokes.

That's all the advise I have, hope this helps. OH and it's definitely always good to get in some time with the animation programs like Maya and such! good luck!

jayweb1
07-08-2009, 01:19 AM
The test is not about animation but it tests reading comprehension and math skills as far as I remember.

In other news, I got accepted for Fall 2009 and I'm pretty excited if I don't say so myself.

Since I'm new to animation would it be in my benefit to get some introductory Gnomon Maya DVDs just so I'm semi-familiar with Maya when I start?

Also, are the recommended PC specs really good enough to be animating in Maya?

Congrats tehwop!!! I'll also be attending the Fall 2009 classes and like you am very excited. If you don't want to take the Spingboard class, then I'd definitely recommend the Gnomon DVD that deal with animation or Digital Tutors DVD's that deal with the same content. I'm guessing you want to have a strong grasp of the timeline in Maya, setting keyframes (moving/setting), and the graph editor. There is a DT dvd on Introduction to Maya animation, which looks like it explains each of these plus more pretty well ( I have the Max DVD : ) Also I was previewing the DVD on 3DBuzz for Maya and that was really comprehensive and entertaining at the same time. It's $99.xx but seems well worth it.


Good luck, hope to see you in class!

Soth3d
07-08-2009, 09:26 AM
As for using Messiah to complete the course, I get chills just contemplating that workflow for school. You'll have absolutely ZERO help from fellow students in a pinch. There were many nights, especially weekends where a number of us were all online, working to meet the Sunday deadline, and helping each other out with whatever it took for us all to finish.

With no one else having knowledge of the program you are using, good luck.

Well Messiah makers offered support and I am teaching LightWave for almost 5 years. I hope that is enough to go thru AM flawless not using Maya. :buttrock:

tehw0p
07-08-2009, 11:27 PM
Congrats tehwop!!! I'll also be attending the Fall 2009 classes and like you am very excited. If you don't want to take the Spingboard class, then I'd definitely recommend the Gnomon DVD that deal with animation or Digital Tutors DVD's that deal with the same content. I'm guessing you want to have a strong grasp of the timeline in Maya, setting keyframes (moving/setting), and the graph editor. There is a DT dvd on Introduction to Maya animation, which looks like it explains each of these plus more pretty well ( I have the Max DVD : ) Also I was previewing the DVD on 3DBuzz for Maya and that was really comprehensive and entertaining at the same time. It's $99.xx but seems well worth it.


Good luck, hope to see you in class!

Awesome, and thanks a bunch for the tip! I'll definitely bechecking at least one of those tutorial DVDs out.

Jo3ism
07-09-2009, 10:27 PM
Hi everyone,

I'm a frequent reader, first time poster. Yesterday, I applied to AM, and this morning I got a link to take the Wonderlic test... Oh man, how I blew it... I only managed to answer 11 of the 30 queststions! I did it at work and got side tracked by an important telephone call that took up 2 minutes!!! I'm confident I rocked the essay portion, because I put my heart and soul into answering those questions. Unfortunately, I'm concerned I might get rejected because of the outcome of my test results. Should I worry? These are going to be some painful days ahead of me as I await my results. BTW, congradulations to this upcoming Fall class. I hope to be a contributing class member!

freakbaba
07-10-2009, 05:11 AM
Hi everyone,

I'm a frequent reader, first time poster. Yesterday, I applied to AM, and this morning I got a link to take the Wonderlic test... Oh man, how I blew it... I only managed to answer 11 of the 30 queststions! I did it at work and got side tracked by an important telephone call that took up 2 minutes!!! I'm confident I rocked the essay portion, because I put my heart and soul into answering those questions. Unfortunately, I'm concerned I might get rejected because of the outcome of my test results. Should I worry? These are going to be some painful days ahead of me as I await my results. BTW, congradulations to this upcoming Fall class. I hope to be a contributing class member!

Well, I am not sure, how the application process is structured now, in my days(circa 2007), only when the wonderlic test was reviewed and approved, my application was processed further. And I don't remember answering 30 questions at that time. So yes the application process seems to have changed since then.

But without question, the essay is the deciding part, its who are that they want to see.

So I really cant say about your chances, all I would say is keep your fingers crossed and suppose in the worst case scenario you don't get thru, so what...apply again ! At least now you will have an idea whats the test is all about.

Good luck and see you on the campus soon Jo3ism !

jayweb1
07-10-2009, 08:08 PM
Hi everyone,

I'm a frequent reader, first time poster. Yesterday, I applied to AM, and this morning I got a link to take the Wonderlic test... Oh man, how I blew it... I only managed to answer 11 of the 30 queststions! I did it at work and got side tracked by an important telephone call that took up 2 minutes!!! I'm confident I rocked the essay portion, because I put my heart and soul into answering those questions. Unfortunately, I'm concerned I might get rejected because of the outcome of my test results. Should I worry? These are going to be some painful days ahead of me as I await my results. BTW, congradulations to this upcoming Fall class. I hope to be a contributing class member!

I was also worried about the Wonderlic when I took it. I think I answered around 10-13 and was totally unprepared for the questions. After the test I read that you just needed to answer as many questions as you could get through in 8 minutes. I wouldn't really worry about the Wonderlic too much, the essays are really where it's your time to shine. As you said, if you put your heart into it then you should be fine. Good luck though!

Jo3ism
07-10-2009, 08:58 PM
Thanks! I wish you the best of luck too.

primal101
07-20-2009, 02:44 AM
Anybody got any word if they got accepted or decline for fall 2009? Just wondering the time frame? I took the wonderlic exam like almost 3 weeks ago and I'm still waiting for a response. This is my 3rd time applying, previous 3 x I applied I didn't get accept. I got like a response within 4 days or my wonderlic exam. Just wondering if anybody got answer for this coming semester.

thanks

jayweb1
07-20-2009, 04:24 AM
Hey Primal.

I would submit a follow up e-mail to Victoria in admissions. I actually waived about 2.5 weeks and submitted a follow up e-mail and she said she contacted me via e-mail about a week prior. Unfortunately I did not get it and waited an extra week to hear anything. They're really helpful at the office!

Hope this helps.

Redspective
07-22-2009, 05:42 AM
hey there,

I too just got accepted into AM! I look forward to animating with you all in the fall!

In regards to the wonderlic test, I don't think it was so bad. I answered about 20 or so of the questions (lost count... was too busy concentrating lol) and like the others here have said, it's only to test math skills which aren't so necessary for animating... they probably just want to make sure you know what 1+1 is :p

I'd highly recommend you all take what ever training you can before the classes start and focus only on the animation side (preferably Maya.) IE if you get a maya book, focus on the chapters relating only to the maya interface and animation. And if you also go the dvd route, try gnomon. And if you already haven't done so, download the trial Maya until you get your official copy through AM.

Cya all in the fall!!! :beer:

F.

MichelleC
07-23-2009, 03:54 AM
Hey everyone! I was wondering if anybody with some Animation Mentor experience could help me?

I'm 17 years old and going into my senior year of high school once September starts. College applications are due by November. I really want to go into animation because I just love the idea of being able to bring a character to life and I honestly have no "back up plan" if animation doesn't work out. There's nothing else I could see myself doing.

I've heard Cal Arts is really good for animation but I don't think the cost is realistic for me. However, Animation Mentor is a definite possibility financially speaking.

My problem is, I believe you need a high school diploma to apply to AM which I won't have until June of 2010. Applications for college will have already passed and if I don't get accepted to AM, then I'd be stuck with nowhere to go to school.

In fact, even when I get my diploma I still wouldn't know when I should actually apply to AM.

I just don't know what to do. Is AM truly worth it for an excellent education in character animation?

I've played around with Maya (very minimally) before and followed a tutorial to make a bouncing ball just as a way to try and get familiar with the program (I also got to make an ice cream cone!) But I don't actually have any real experience in animation.

Is AM more of a program for people who are already experienced and are just looking to further their talent? Or is it a definite good choice for someone who has no experience and wants to get their start in animation? (as long as they're willing to put the time in and take advantage of everything the campus has to offer)

I would prefer to continue to live where I am right now which makes AM really convenient. I live in Southern California and am a pretty short drive away from at least 3 major big time studios (including Disney!) which just makes me think even more that animation is a good choice for me.

I guess in a nutshell, I'm asking for advice on:

1. Whether or not AM is THE place to go for character animation right out of high school.

2. When I should apply for AM since I can't do anything until I get a diploma.

3. Should I take some art classs at a community college before I go to AM? If so, what kind of classes?

4. What would you do in my situation? Would your first choice be AM or a more traditional college?

I'm sorry I have so many questions. I'm just terrified that I'm not going to spend my college fund wisely. I don't want to spend a lot of money learning character animation only to find out that a college is very poor at teaching it. I'm sure I'll have more questions later but if someone could provide some advice from what I've said so far that would be great :)

timeless3d
07-23-2009, 01:08 PM
1. Whether or not AM is THE place to go for character animation right out of high school.

i wish i had this option when i graduated high school :/

i have about 10 years of part-time college experience, and this past week i got my first actual diploma which happened to be from AM. so, yea, a lot of wasted time and money. i might finish my other degree at some point, but at this point i feel i need to spend that time on my reel.

as far as how it compares to other schools, obviously you will get more focused character animation training at AM. if you are interested in other areas like rigging and texturing, or even other areas outside of AM like fine art, you might consider another school.

one big difference, financially, is AM is not accredited and doesn't qualify for federal loans. this was why i continued to attend my other school, part-time, while finishing AM. i needed to defer my repayment because i was also having to pay for AM at the time. in order to defer, i needed to be enrolled in an accredited school at least part-time. so, yea, basically AM is a heck of a lot cheaper then Cal, but you will have more payment options with an accredited school. (AM does offer assistance, through sallie mae, but i have heard it ends up being a LOT more expensive if you don't pay off right away)

2. When I should apply for AM since I can't do anything until I get a diploma.

AM offers rolling enrollment, which means you can apply any of 4 time periods throughout the year. i would call the school and ask them, they might just want you to have the diploma before you start classes. but really, you would probably benefit from a break after high school, at least for the summer. you want to start AM as fresh as possible :D


3. Should I take some art classs at a community college before I go to AM? If so, what kind of classes?

life drawing and anatomy classes wouldn't be a bad idea. for extra credit, maybe some business classes since most animators basically freelance (from what i hear).


4. What would you do in my situation? Would your first choice be AM or a more traditional college?

mmm, i guess i kinda answered that with question 1 :)

but yea, to reiterate, i would have just done AM if i had it to do over again. i wish i had the money now that i spent on other schools, AM is offering additional classes after graduation that i would love to sign up for.

good luck in your decision :D

fluffybunny
07-23-2009, 02:40 PM
Michelle,

Just to add to what Travis already said, here is a list of application dates for AM:
http://www.animationmentor.com/school/start-dates.html
They don't even list fall 2010 yet, but I would assume application deadline is sometime in August of next year.
Sounds like you're in a good location for animation! I know many alumni who are working in various studios around there.
If you were already going to ComiCon, try looking the AM folks up this weekend. I believe they're going to be there. *edit* Okay, so I looked it up and they're sponsoring a panel on Walt Stanchfield, but I don't think there's an actual AM booth. You might be able to find someone to chat with...but I would only do that if you were already going or planning to go for other reasons. I think tickets were sold out a while back. *end-edit*

eric

jayweb1
07-23-2009, 07:51 PM
1. Whether or not AM is THE place to go for character animation right out of high school.

I think that for the price and the education you get on the subject that AM is the only place to really go for character animation. For the brick and mortar schools and some of the other on-line are schools, you're going to be paying a lot of money for courses that involve animation. Plus, the school might not focus on animation entirely, but also rigging, software, video editing, and so on. If you want a broader sense of animation, visual effects, and the like then there are some really good schools, but they will be expensive.

2. When I should apply for AM since I can't do anything until I get a diploma.

Personally, if I knew back then what I knew now I would have applied right out of high school (unfortunately it was available that far back). I spent/will be spending a lot of money for attending schools that really didn't focus on what I wanted and were just too expensive right out of high school. I didn't do any type of research because I was a teen that just wanted to go right to a college, didn't really matter which one. If I would have had a chance to go to Animation Mentor a couple years back and just did my research, I would have been in a better position then I am now, at least financially.

3. Should I take some art classs at a community college before I go to AM? If so, what kind of classes?

Animation really deals with life, movement, and weight. I would see if there is a college that offers some life drawings classes at night and start attending those. I know in my area there are colleges that have them at night for $5.00 per session that runs for about 3 hours. That's definitely worth it. In that amount of time you should be able to capture some great drawings whether they're just gesture drawings with strong action lines or full out life illustrations. For animation though I'd focus on strong gestures! Maybe even working on some thumbnails in sequence from movement to movement.

4. What would you do in my situation? Would your first choice be AM or a more traditional college?

It sounds like you really appreciate animation or else you wouldn't really ask these questions and that's a huge start! I would definitely do your research and get your parents involved in the process. If you want to be a character animator I think AM is probably the best place to go for the price and the amount of experience you'll get in only 1.5 years. If you want to broaden your horizons in the future, then you can always look at atetnding a traditional school. Research companies that you'd like to work for and see what the job requirements are and what type of education they're looking for. Just doing the research was a big eye opener for me as I always thought that many work places required a degree to work their, which isn't true at all.

I'm sure you'll make the right decision no matter which way you go. Hope this helped a bit and good luck. The other posts above are really helpful too!

MichelleC
07-23-2009, 08:34 PM
Thank you so much to everyone who took the time to reply and help ease my mind!

I think first I might just apply to a community college and take a few classes that will be beneficial for me for an animation career. This way, as timeless3d suggested, I'll get that much needed break after high school for the summer. Later on if I apply to AM and get rejected, I'll still have a school to attend which is good.

A few more question popped into my mind though for anyone who wants to answer. :D If most animators freelance, does that mean it's nearly impossible to get a stable job with a studio as an animator? Is it more of a being in the right place at the right time sort of thing when they offer a position like that, or a matter of really blowing a studio away with your reel to the point where they really don't want to let you go?

Either way, I still want to animate. It's just that a stable job would be nice. :)

primal101
07-27-2009, 06:46 PM
Oh yes, finally go accepted to the program. It only took like 4 tries :) I'm ready to get my animation on, learn as much as I can from the mentors and meet a bunch of peers and friends from the program. See you guys this fall yaya

binarycolors
07-28-2009, 07:49 AM
primal101 congrats on getting accepted to AM! See you on campus soon ;) (I'm a current student in Class 3 btw).

MichelleC you are definitely asking all the right questions and you have already received some awesome feedback from previous posters. I'll try to add my $.02 with what I've learned over my time at AM.

If most animators freelance, does that mean it's nearly impossible to get a stable job with a studio as an animator? Is it more of a being in the right place at the right time sort of thing when they offer a position like that, or a matter of really blowing a studio away with your reel to the point where they really don't want to let you go?

I've never gotten the impression that it's nearly impossible, just that many of the opportunities in animation are contract jobs. Studios contract out a lot of extra animators during crunch time on a movie. It may not be permanent but it is a fantastic way to hone your animation chops. I hear it is also a good way to really get to know other animators at a studio and network. I can't tell you how many stories I've heard about temp animators being hired on for good after crunch is over.

Is AM more of a program for people who are already experienced and are just looking to further their talent? Or is it a definite good choice for someone who has no experience and wants to get their start in animation? (as long as they're willing to put the time in and take advantage of everything the campus has to offer)

I had 0 experience before I started at AM; hadn't even booted up Maya before! That Class 1 was a firehose of information, but I learned a TON during those 12 weeks. You sound like you have the motivation so I'm confident you will make it through just fine!

Best of luck with your decision :)

bradfordmoore80
07-28-2009, 05:33 PM
Just got accepted as well and looking forward to meeting you all in the Fall.

Cheers!
Brad

RobertLavigne
07-31-2009, 06:17 AM
Hey there all. I'm looking to apply for winter 2010. I was in a bad accident last year and am still in pretty rough shape which makes attending a brick and mortar school nearly impossible at the moment. This and the fact that I've heard so many good things about AM makes it the ideal place for me. I had taken a bit of animation in my high school, and since my accident I have basically been working 8 hours a day at it for the last 8 months. Outside of practice I have been working a lot on my drawing, (a huge weakness although I enjoy doing it) and reading/watching/listening to any information on classic and 3d animation I can get my hands on.

One thing I'm a tad concerned with is the application process. I kinda thought as long as you didn't apply last minute and could pay they let you in. Now I hear that there is some test you have to pass, and people are not being accepted as many as four times in a row. Is it really this hard to get into?? Am I just catching the horror stories? And without giving me answers or doing anything unethical would someone be able to tell me the gist of what this test is about? Is it asking about animation and stuff? or is it more personal things about you work ethic and personality? Is this something I should be concerned about or am I making a mountain out of a mole hill?

Thanks a lot all, and I hope to be learning with some of you in the future.

Robert

timeless3d
07-31-2009, 12:01 PM
there is a test of english and math, the idea is you answer as many questions as you can before time runs out. most of the questions are pretty easy, but don't feel bad if a few stump you. that was the only test i had to take, but that was like 3 years ago.

i hear they now test you on maya, but i am not sure if the results will keep you out of the school or not. it seems like if you don't do well, they still accept you but put you in some basic maya training before you start the actual classes.

i am sure someone else will be along to tell you more about that.

good luck, hope you feel better soon :D

bradfordmoore80
07-31-2009, 03:43 PM
Yeah, I wouldn't worry about the test.

As for applying, I think the biggest thing to focus on are some of the short essay questions. My impression is that they want to make sure that they accept students who are truly interested in learning the art of character animation. Motivation and desire seem to be more of a key factor in their decision process than prior skill sets. Since there's only a limited number of spaces, I think it makes it a little tougher to get in these days. I applied three times and finally got accepted for this upcoming term.

Best advice I can give is to not discouraged if you don't get accepted for whatever reason. Keep trying and you'll get in eventually.....it will taste that much sweeter when you do.

-B

Kenage
07-31-2009, 11:34 PM
Hi all (:

I don't know if this was answered here before, and I know this kind of attitude annoys , but it's been ages since I've last visited these forums and my access to the computer will practically be non existent for the next two weeks, so I'm just gonna ask-
I, as well as other ppl in these thread consider AM really seriously as a place to study character animation to be my primary\official training.
I also know from reading the last few pages that all of you agree that for time-money ratio, AM is THE place.
What I want to know is how studios, including the big ones, look upon those who acquired their training in AM rather than in a traditional, physically existent school? I know for a fact that when AM was new their alumni were very highly acclaimed, as some ppl thought AM was establishing some kind of animators mafia that got accepted to wherever they wanted. Is it still this way today?

jayweb1
08-01-2009, 03:17 PM
Kenage,

One of the major reasons I decided to attend AM was because of student work. At the school I attended the quality of work that was produced had no comparison, as it really just taught us to use the software, and did not focus on animation but a broader sense of Media Arts. I did a huge amount of research and lost nights of sleep researching students progress reels and final demo reels and not one student that attended AM let me down. This was my breaking point and I had to switch schools. I continued to research what companies were looking for as far as education and skill sets and along that research I stumbled upon information on students being hired right out of AM. I think Ice Age 3 alone had something like 50+ animators that were hired or contracted out that were attending or had graduated AM. To me that's huge! I think to really succeed, the students have to enjoy, dedicate, and engage themselves in the material and I think AM really helps the students do that.

Plus, you Mentors and some of the students are already animators in the business. Networking is going to be key and you never know if one of those Mentors or students may help you get a job in one of those big companies one day!

Personally, I have never seen a school get so much positive feedback in the research I have done. I mean this thread has over 9000 posts and the vast majority is positive feedback, that alone should help in the decision.

Good luck. I'm sure whichever path you take it'll be a positive one!

Kenage
08-01-2009, 09:46 PM
Thank you very much for your answer (:

RobertLavigne
08-01-2009, 11:55 PM
My application is in for January 2010. I'll have to wait till tuesday to take the test. After that they say it takes 3 weeks to find out if your in or not. Is this an accurate figure? I guess I'm gonna be pretty anxious for awhile.

Anyone out there looking to be in that class? I hope to be learning with some of you soon.

Sybexmed
08-03-2009, 08:19 PM
Wow so many of you are applying. It's very expensive though, i wish i could afford such classes because i hear it's very good. I went to Gnomon and still paying my student loan =(. Maybe some day in the future.

RobertLavigne
08-03-2009, 09:51 PM
Really it's not that expensive. the normal for a 12 month program is 30,000 so AM is 12,000 cheaper and its 6 months longer. If you are going to uni for any other career you spend at least 6-10 grad in tuition plus 10.000-20,000 in living expenses and that just for one of the four years. Really taking a course like this is great, as long as you can get work, which is kinda iffy in todays market.

CGirl
08-06-2009, 03:44 AM
Eeeek! I finally finished reading all 609 pages of this thread!! And I finally took the plunge and applied to AM tonight! Yippee! Now I just have to wait to take my test, and figure out how to pay for everything if I get accepted! Oh my goodness, this is so exciting.

ragdoll
08-06-2009, 04:09 AM
Eeeek! I finally finished reading all 609 pages of this thread!! And I finally took the plunge and applied to AM tonight! Yippee! Now I just have to wait to take my test, and figure out how to pay for everything if I get accepted! Oh my goodness, this is so exciting.

lol you could've just visited their website and watched how AMazing their student showcases are. :D but congrats and good luck! :thumbsup:

Bascear
08-06-2009, 07:17 AM
Hey there,

Just registered here after reading through all pages on Animation Mentor :)
Nice to see so many positive reactions to the program.
I was accepted into the winter 2010 program a while ago. I can't wait to start!
Also doing Maya Springboard in a month or 2. See you there!

RobertLavigne
08-06-2009, 05:21 PM
Hey there,

Just registered here after reading through all pages on Animation Mentor :)
Nice to see so many positive reactions to the program.
I was accepted into the winter 2010 program a while ago. I can't wait to start!
Also doing Maya Springboard in a month or 2. See you there!

Good stuff. I;m still waiting to see if I get in for the winter 2010 semester. Most anxious I've been in a while. Hopefully I'll be studying with you soon. Quick question about the Maya spingboard, is that something that is included in the tuition costs or do you have to pay extra? I'm fairly familiar with maya but as it isn't my primary software I would like to take the refresher. Hopefully it isn't another $3,000 or something. But I suppose I should wait till I find out if I'm in before I worry to much about the little details.

CGirl
08-07-2009, 03:52 AM
lol you could've just visited their website and watched how AMazing their student showcases are. :D but congrats and good luck! :thumbsup:

Ha ha. I did that too! :) Did my wonderlic test today, so now I have to just wait! Booo...

EDIT: Wheee!!! Just got my acceptance letter for Fall 2009!! So excited to start and meet a whole bunch of other animation-obsessed peeps! :D

Redspective
08-08-2009, 05:43 AM
Congrats to all who've been accepted! I'm anxious to be starting the Fall term too! Infact, I'm so excited, I decided to post here just to talk about my new webcam that I got for AM... the logitech web cam pro 9000! I had another logitech webcam but this one is heaps better! I'd highly recommend it, as does AM.

Anyways will be cool to see you all in the fall! If you wanna chat about AM Fall school stuff gimme a shout.

Cheers!

CGirl
08-08-2009, 06:11 AM
Redspective, I've seen several posters recommend the 9000 webcam. I wish it were a LEETLE cheaper, but I'm considering it. Do you find it necessary to use a headset with that particular cam? I heard the main reason for a headset is to prevent echo, but I was wondering if the 9000 might not have that problem since it's higher quality.

I've never used a webcam before, so it's all new to me!

Redspective
08-08-2009, 04:19 PM
Hey there,

Right now it's pretty cheap from amazon.com. You might want to see what dell has for deals too.

Anyways I played around with it last night and it works brilliantly! After the initial setup, I didn't notice the echo anymore plus it has echo cancellation tech to combat that. So I don't think I'll be using a headset unless it's loud in the house or I'm really in the zone animating... or i'm animating on my laptop somewhere.

Personally, when I animate something difficult, I really need my quiet time and noise cancelling headphones do the job well.

Just some stuff to consider :) For animating, everyone is different!

Other than that, webcams are harmless so long as you don't forget it's on :p

KangtheMad
08-08-2009, 06:58 PM
Another Fall 09 freshman chiming in here. Congrats to all you who got accepted. I look forward to working with y'all.

MichelleC
08-09-2009, 11:55 PM
I had 0 experience before I started at AM; hadn't even booted up Maya before! That Class 1 was a firehose of information, but I learned a TON during those 12 weeks. You sound like you have the motivation so I'm confident you will make it through just fine!


(sorry for the late reply, binarycolors)

Thank you so much for the insight you provided me with. I can't even begin to tell you how great it is to know that being hired on for good isn't necesarily just a fluke thing and has happened to numerous people before.

It's even more reassuring to hear that you had zero experience when you started which sounds just like me! haha

I think I definitely see AM in my future because all of this positive feedback definitely outweighs the negative (seriously, I actually began trying to look for negative feedback because I didn't understand why there wasn't any) It was one of the hardest things I''ve ever had to research simply because I couldn't find any even when I was trying! :D

On another note, congrats to all you lucky people who have just been accepted! I hope you all get the most out of the experience and are successful in your future careers! :)

CGirl
08-10-2009, 05:22 AM
Thanks, Redspective! I will keep all that info in mind.

Echo canceling technology....ohhhhhhh fancy!

Redspective
08-10-2009, 12:21 PM
Thought I'd let ya know that I used it again on the weekend, this time in a louder environment and the connection was overseas. The webcam still worked perfectly!!! I'm starting to think I won't need these headphones I mentioned earlier anymore.

The autofocus is what I think you should look for should you get a different webcam than the 9000. I was able to show items/drawings very quickly up close to the camera without worrying about focusing it manually which could be a major hassle.

And yes Echo Cancelling!!! it's a godsend :drool:

RobertLavigne
08-11-2009, 12:19 AM
WOOOHOOO I'm In For January 2010!! Just got the email this afternoon. Wow I'm excited. Can't wait to start learning with some of you. Its going to be good.

fleco1
08-11-2009, 12:58 AM
Hello fellow am students! I have been accepted for fall 09! WOOOHOOO!!! I got myself a Rocketfish webcam its auto focus and 2mp. See you all on campus!

CGirl
08-11-2009, 02:07 AM
Ok!! I just placed my order for the QuickCam 9000 from Amazon.com! Oh my...

I think I have ordered all my supplies now. Wheeee! Have been playing around with my new Wacom Bamboo. Sooo fun! Anxiously awaiting my copy of Maya so I can start messing around with it, since I've never used it before. I'm an animation newbie. Eeee! Have so much to learn. Really hoping I can keep with the rest of the class.

Fall semester starts in 7 weeks!

Congrats to all the other new students as well!!


EDIT: So I just heard that Maya 2010 is coming out soon, if not today. Aagh! I just ordered Maya 2009 (student version) last week! Should I have waited? Does anyone know if it'll be a problem using 2009? I don't want to have to upgrade partway through the program.

Redspective
08-11-2009, 02:51 AM
Yay!! Congrats on your webcam purchase! Wow you got a wacom tablet too? you should definitely be set!!!

If I were you, I'd ask right away if you could get Maya 2010. I'm not up to date on all the new features in 2010 but generally, there's quite a few additions to the yearly update to the software. It also will increase the resale value should you decide to sell it once school is done... if that's possible. I'm really not sure.

You definitely won't need to upgrade. In fact, i'm 99% sure Maya 8 from 2006 would work flawlessly! Even if there's a problem with a file, they will be able to re-export it so it works for earlier maya releases. You'll should be fine :)

Also I'm sure there will be lots of other people in your situation being new to animation and maya so don't feel alone in this situation. And if things get a bit crazy, feel free to give me or any other more experienced students a shout!!

KangtheMad
08-12-2009, 01:06 AM
Does AM encourage different styles of animation?

I've seen most of the student showcase reels on Youtube. I don't remember seeing an example of non-cartoony animation. Does anyone know if there's a student wip that showcases a style that is non cartoony?

RobertLavigne
08-12-2009, 04:24 AM
I was checking out the new features on Maya 2010 and I don't think you have to much to worry about as an animator. Most of the new features have to do with dynamics and compositing. There are a few new things that will effect animation such as some tweaks to the IK system, Muscle and skin and some stuff regarding deformers. If your just starting out I'm sure that 2009 will do you just fine. it did well for all the major studios for the last year so I'm sure it will do fine for you. If you are able to get 2010 for a reasonable price then jump all over it, but in my opinion it's not worth spending a ton more money to upgrade. By the time 2011 is out you'll have enough of a grasp on the software to appreciate changes.

jayweb1
08-12-2009, 04:41 AM
Congrats to everyone that were accepted to the Fall and Winter Classes! Great Stuff.


I actually have a question to CGirl or anyone that ordered Maya 2009/2010.

Did you receive your information from AM in regards to ordering it from Studica? Or Did you order it yourself?

I haven't received anything in regards to ordering it through school and I was accepted last month, I was just curious.

Any information is appreciated.

Congrats again! Hope to see all of you in future classes.

Redspective
08-12-2009, 05:34 AM
I'm curious about the maya pricing too. I can use a copy through work but if the price is right, i'll just go out and buy one.

I would suggest that if you don't get these answers that you seek, that you attend the Coffee Talk seminar with Victoria. I just got an email asking to register for next weeks chit chat. If you guys can make it, then I'll see ya there :) and I'm sure we'll get all our answers from Victoria herself.

Kang, I was wondering this too about the animation style. I have the benefit of working with one of the mentors at AM and he told me that the animation taught, while it is more cartoony, still applies to photorealistic animation. It's like someone learning to paint with photoshop instead of canvas... if you got the skills, it's like just learning to use a new paintbrush. Hope that made sense :p

RobertLavigne
08-12-2009, 07:24 AM
For those who are wondering about when you are able to get the student discount on Maya, I was talking to Wictoria today and she said you get the information once the class list is finalized. This is on December the 9th for the winter 2010 class. For the fall class I imagine you should be getting it pretty quick here. The cost for the software with the sudent rate for Maya 2009 Unlimited is only $400. Thats amazing since full price that software is close to $4000 so you're pretty much getting it 90% off. I'm not sure how its going to work with the new release of Maya 2010. I do know that they switched from having the complete and unlimited packages to just having one all inclusive bundle that retails for around $3500. So I imagine they will still be giving a fairly amazing deal on it through AM. If you are taking the winter semester and want to get working on your Maya skills a little sooner you can take the 12 week Maya springboard class that starts on September 29th for $495. I think there are still some spots left, I just registered for it today. When you attend this class you will be able to purchase the software at the student rate before the class starts, so that will give you three months to figure out the software.

As far as the cartoony style that is used in AM I don't think it's something to get too worried about. Most animation work is in a cartoon style but if you want to work on video games or other realistic stuff AM is still going to teach you the principles and the acting that will make you a good animator. Getting it to work for realistic characters is a matter of observing and applying what you learn to something new. One reason I think AM uses cartoony characters is that they are usually low polygon(Smaller file sizes and don't require super powerful computers for those of you who are unfamiliar with the 3d world) This way all their students can animate these characters without having to go by 8,000 machines or get frustrated with frequent crashes and lagging software. I'm sure they have other reasons as well, but really if you can animate cartoon characters well and are willing to spend the time observing and practicing, realistic stuff will come to you just fine.

CGirl
08-12-2009, 05:43 PM
Hey everyone! Thanks for all the words of wisdom. I just got my copy of Maya five minutes ago, and I just couldn't resist opening it, so I guess I'm keeping it. Ha ha. But it's a relief to know that I'm not missing out too much on not getting 2010.

Jayweb - I am actually a registered student at a community college, so I was able to order my student copy early because of that. It was $399 plus tax and shipping, so it was around $450, I think. I got it through journeyed.com, although I think studica has it for $10 cheaper. The only thing is you're not allowed to use it for commercial purposes. But what qualifies as commercial use? If I make a short film with the student version, am I prohibited from entering it in contests/festivals etc.?

I am so tempted to buy the Adobe Master Collection since I may not have the opportunity to do so at student rates in the future. I know it's not neccessary for animation, but it's only $500! Well, $500 is a lot when you're broke like me, but $500 for all that software (Photoshop, Flash, Dreamweaver, After Effects, etc.). Oooohhh. Plus, in the US you can use the student version for commercial purposes after you graduate! Wouldn't it be useful sometime in the future to have access to that kind of software? I do eventually want to get into 2D art (Photoshop), and wouldn't compositing (After Effects) be a good thing to know for things like doing your own short films? Does it sound like I'm trying to rationalize this? Aaaghh...temptation...hold me back!!!

Is anyone here doing the coffee chat? I would have to do it at work and I couldn't tell if it was like a chat room chat, or a webcam chat...in which case I couldn't do it.

Redspective
08-12-2009, 06:06 PM
Hey! Congrats on getting Maya! If you've never used it before, i'm sure you'll be overwhelmed but it's not so bad. After a couple weeks you should be good to go. Also If I were you, I'd focus more on the animation tools. You'll need to learn some simple stuff too so if you have time, go through the fundamentals but I wouldn't waste anytime with advanced poly modelling, rendering etc...

I have used the Adobe Collection exclusively and I love using Adobe Premiere for cutting up my reels. Basically the Adobe suite of software has been a tool of mine since 2000 so if I were you, I'd take advantage of it. Especially at that price you mentioned.

I'm doing the Coffee Chat and they do mention using a headset and mic but if this chat is similar to their webinars, then you'll also be able to just listen in and participate with questions via a chat box. In which case you'll be able to do it at work :) I'm doing mine at work at lunch time.

Oh and about the student copy of Maya and contests etc... I don't think you should have a problem with that. Now if you used copyrighted material IE Sound clips or music, then you wouldn't be able to use that reel without their explicit consent. That's if you get caught. For my VFS Reel I managed to get the copyrights to use music from Terminator 2 no problem though. I think the companies are pretty good when you just tell them you're a student and what the music/clip is for. Also there's another issue with AM where I'm sure you'll need their permission too since all model/art assets are theirs. I think in that case, you just need to give credit but still, it's always best to ask before submitting stuff to contests/festivals.

bradfordmoore80
08-12-2009, 06:11 PM
I would definitely recommend the Adobe Suite while you can still get Academic pricing. Photoshop and After Affects are among the best options for compositing and motion graphics (on a small scale). Photoshop is also a great tool for texturing, mock-ups, retouching reference material, etc.

In terms of 2D work, being skilled with the Adobe Suite is certainly a necessity for landing most design gigs.

Unfortuntely, I can't make the coffee chat either, but I hope to see you all soon when the term starts.

-B

RobertLavigne
08-12-2009, 06:31 PM
What's the deal with this coffee chat? I would like to attend it but haven't gotten any emails about it. Is it only for the fall students, or are winter people invite as well?

I would definetly jump all over a deal like that on the Adobe software. Especially if you are wanting to do short films. Photoshop is a necessity for creating textures, and touching up still renders. and if you get the extend edition of PS which comes in all the collections, it gives you the abilty to paint in 3d. after effects is great for special effects and combining live action with cg, and Premiere is good for putting the final project togethor and turning into you desired format. Soundbooth is another program I use quite a bit to tweak levels and remove unwanted coughs and sighs. If you want to try and save a little money I would recommend getting the Production Premium suite instead of the masters collection. It give you everything you'll need for making shorts that adobe has to offer. Unless you plan on doing web design and page layouts you won't need programs like Indesign or Dreamweaver. Production premium is the package I have and have never needed any of the other adobe software. However you never know what you'll end up doing in the future, so at a price like that i would grab it.

Redspective
08-12-2009, 08:20 PM
Robert, if you want to give me a few questions to throw around, let me know and I'll do my best to get you some answers. Unfortunately, it seems as though this is only for fall students.

RobertLavigne
08-12-2009, 11:52 PM
Hey Redspective, Thanks for offering to do that. One of my biggest questions has to do with the time table. They call it an 18 month program, However if you look in the school catalog the dates for the fall program are September 28, 2009 - December 18, 2010 and for winter its Jan 4 2010 - March 26, 2010, Both of which are slightly less then 15 months. So I'm confused as to how its 18 months long. Are they including the optional Maya springboard workshop? Thats all I have at the moment. I need to start writing my questions down when I think of them so I don't forget them later.

KangtheMad
08-13-2009, 01:03 AM
Thanks for your inputs regarding the animation style, folks. I figured the same principles apply to different styles. I was wondering if anyone used their own models to create their own unique style. If I'm feeling lucky, maybe I'll try. Maybe..

Robert, I think those are the dates of single classes: the first classes of Fall 09 and Winter 10 terms.

edit: single classes, not terms...

CGirl
08-13-2009, 02:31 AM
Hey folks! Well, gee. Thanks a lot for convincing me to spend even more money. Ha ha. I was thinking everyone would tell me to save my money. But seeing as everyone agrees... :D

Now I just have to choose between the Master or the Production Suite! The Production Suite is only $300! Well, $309. That's definitely more doable. Just gotta decide if spending an extra $200 is worth it. I don't have plans to do web design now, but I would like to keep my options open. Of course, the real problem happens if I ever want to upgrade. It'll cost a lot more to upgrade the Master Collection rather than the Production Suite! Unless you can choose which programs to update?

Robert, not sure where those dates came from, but they are definitely wrong. In my acceptance materials, it says the range of dates for students starting in the fall are 9/28/09 - 3/25/11. So if you start in January, you'll probably be done around late June in 2011.

Hmmm...still not sure if it would be kosher for me to be at the coffee chat. Even if it were on my lunch break, I think I might get some strange looks from my boss for being on a chat site for an hour! Hopefully I don't miss anything monumental, like how to get straight A's in Victor Navone's class!

Redspective
08-13-2009, 06:06 PM
Haha sorry bout that CGirl but those deals are really too good to pass :) If I were you though, I'd think about skipping the extra web stuff. Having a good website is great but ultimately you should have an awesome reel first. And the last thing you want to do is spend all your free time on a good looking website. I'd say focus on all things related to your demo reel (i.e. editing) and leave the website for later. Who knows, you might get hired before you even think about making a website!

Anyways I think websites are overrated and if anything, a simple Blog will suffice. Actually, I'm thinking about doing a blog soon for AM. Will be fun to see how I react to what I've written 1 year from now :)

Also if you have questions for the Coffee chat, lemme know! I'll try to get in what ever questions possible during the 1 hour session. But you'll have to forgive me if I keep the tip on getting straight A's for myself :deal: :p ok i'm just kidding about the last part.

fleco1
08-13-2009, 10:12 PM
Congrats on all you guys that got accepted! I have a question what would a tablet be used for? Thanks!

Redspective
08-13-2009, 10:21 PM
Mainly a tablet would be used for Photoshop/drawing/painting software but I know some people who've animated with it.

KangtheMad
08-13-2009, 10:44 PM
Animate with a tablet? That's interesting.

Does anyone know if the classes have many assignments that require 2D animation? If so, I might invest in a good lightbox.

Redspective
08-13-2009, 11:14 PM
Well technically a tablet is just a heavily modified mouse :p

I've animated with one of these http://www.3dconnexion.com/3dmouse/spacenavigator.php and I'd have to say, after a week, I was really digging it! of course the first few days I felt like puking... was really nauseating like a nasty roller coaster. But for AM i'll be sticking with my trusty mice!

I know we'll be doing a lot of drawing but whether or not you should invest in a lightbox is a tough call. A nice lightbox is a bit pricey unless you do it yourself. I remember hearing that you could focus on 2d animation but i don't know if AM is dropping it or not. I think it was just a rumour...

stuartb
08-14-2009, 01:18 AM
Tablets are excellent for animating. It takes about a week to make the shift from a mouse, but most everyone I've talked with agree that it speeds up your Maya workflow. The other benefit, is that you can thumbnail your animations directly into the computer with photoshop, or a lightbox program like toonboom or flipbook.

I'm currently half way through the AM program and am extremely happy that I bought a tablet. I'll probably upgrade when I graduate, but the simple Wacom Bamboo is a great choice and only cost me a little over $100 for the mid-size version.

Finally, Tablets are much more ergonomically constructed that most mice. Since you'll be spending a lot of time in front of your computer, every little bit helps. Also make sure you invest is a really good chair for back support.

KangtheMad: The AM course doesn't have any assignments that require 2d animations, however many students, myself included, do pencil tests during the planning stage for each shot.

Redspective: AM actually stopped supporting full 2d assignments. They decided they wanted the school to be specifically for 3d animation. Not that the principles taught don't apply to 2d, in fact they stem directly from it, but the drawing ability of new students varied so much, that they found it detracted from the process of learning how to animate well. Things like, line control, perspective and volume for the most part are freebi's in 3d animation and not part of the course.

CGirl
08-14-2009, 01:34 AM
Kang - all assignments are required to be done in 3D, although of course on your own time you can do 2D to your heart's content! (See link.)

http://www.animationmentor.com/school/FAQ.html#medium

EDIT: Ah, Stuartb beat me to it. I was too slow!!


Yeah, I got my Wacom mainly for drawing. I was getting way too frustrated trying to draw with the mouse. But I'm finding I actually prefer the tablet to a mouse. Seems less strenuous on my hand. I just started learning Maya last night (whee!), and I've been switching back and forth between the mouse and tablet in Maya pretty easily. The only thing I really like about a mouse is the scroll wheel. The scroll function on the tablet is just not the same.

Red and Robert - that's a good point about the web stuff. I don't really have much desire to do web design at this point. It was more of a practical thought that it might be good to have the tools just in case I wanted to do the occasional freelance web design gig in the future (sometimes you gotta do what you gotta do to bring in the dough!). I guess that's the packrat in me. But hopefully I won't have to diversify that much, and I'll be able to focus strictly on character animation for a job!!! How amazing that would be.

Red, I'm jealous you get to do that for a living! And thanks for the offer to ask my questions! I don't think I have any at this point, but if I think of any, I'll let you know. I just thought it'd be fun to be there and see if there were any tasty tidbits revealed. :)

RobertLavigne
08-14-2009, 01:48 AM
Personaly I hate animating with a tablet. I have the wacom intuos 3 and as much as I love using it in photoshop and z-brush I never got used to animating with it. It might have to do with the software I have used my whole 3d career, Lightwave. I find when trying to move around in the upper right viewing window I often reach the edge of the tablet which requires me to make tiny little stokes and drives me nuts. Perhaps in Maya it will be different and I'll definitely give it a try. I personaly prefer to animate with an 5 button mouse which allows me to program 8 of my favorite hot keys to it. This probably isn't the way most would prefer but I love it. However if your planning to have any kind of career in 3d a tablet is a must. A mouse will never beat the control and natural feel that these offer in Photoshop and Digital Sculpting.

About the adobe suite, I totally see what you mean about not wanting to pass up a deal like that up. And if I was in your shoes I would probably jump all over the masters collection. Not that I really want to do web, or layout design, but for $200 extra your getting about $2500 worth of software. And like you said who knows if you'll need it in the future to feed the family. I suggested the production suite because it sounded like you were trying to restrain from spending as much as possible, and the production suite does have all that is needed to make and edit vids. If you have the money to spend then I think it's very hard to pass that offer up.

KangtheMad
08-14-2009, 02:22 AM
Thanks for the info everyone.

Yeah, I've been drawing and modeling (zbrush) with my wacom for a while now, but never thought to do Maya or Max with it. I'm gonna have to give it a try.

And I think I'm gonna go ahead and invest in an inexpensive light box - the kind you can get at a craft store for like $30. I think I'm going to like doing pencil tests. I can see why AM decided not to require 2d assignments though.

Redspective
08-14-2009, 03:42 AM
CGirl If you work hard on your reel and listen to the mentors, you'll be working too soon enough! Hey maybe one day you'll be teaching me a thing or 2, you never know! that's one thing about this industry... it's still very small and word gets around quick whether you've been naughty or nice ;) That little bit goes for everyone actually! I've seen lots of people with bad reps getting passed on no matter how good they were because of their past.

Stuartb yeah that's a shame they got rid of 2d for those that could do it although I can totally understand the decision too. Honestly I wish there were more 2D films being produced :(

Anyways on the chair part, I'd second that... Invest in a good chair! I can guaran-damn-tee you will be spending all your free time sitting on it once school starts. It will only get worse once you've been bit by the mighty animation bug. I personally went all out and got the king of all work/office chairs, the Herman Miller Embody and let me tell you, it was worth every single penny! My butt feels like it's sitting on gods lap it's that good!!! :p

RobertLavigne
08-14-2009, 04:09 AM
Ooo I just found a sweet deal on Pixars Renderman for only $250 for students. This is a great deal on some very powerful software. I think I'm going to end up spending to much money on assorted software using my new found student powers.

http://www.journeyed.com/dept/Brands/Pixar/285563

fleco1
08-14-2009, 04:14 AM
Hey Red it's funny you mention a chair! That is my next step in my process lol. I have been looking at ikea. Anyone have a comfy chair they can recommend? I am looking to spend up to 230 so yea.

I have another question. The school I went to required learning of 3ds max and CAD. Are either of those programs a "must" for the industry? I know max is great for modeling, but I am no modeler.

Thanks!

stuartb
08-14-2009, 04:21 AM
Softimage, Motion Builder, 3dsmax and Maya are probably the most used Animation Programs. However, whichever you choose, the same principles for animation apply to all of them. They have very similar UI layouts as well. Animation Mentor uses Maya.

Just remember that anyone can learn the program, but knowing how to produce quality animation is what really takes practice. In fact, that's the problem with loads of schools out there, they only teach the program.

Redspective
08-14-2009, 04:31 AM
Personally, I hated using 3dsmacks!!! whomever decided to code Z as the up axis should be thrown off a bridge! Also you'll find their transform system to be upside down compared to the way Maya, Motion Builder and Softimage have done theirs. I know you can change the hotkeys but the "Alt+mouse button" system is pretty much universal... Get with the program smacks!!!

Seriously though, Max is more used in gaming studios where as the others I mentioned are used in all aspects of the CG industry. Only one you're missing out on is Houdini but that's a procedural FX system. You can do everything else but it's geared more to the hardcore particle stuff.

But yeah, Stuartb is spot on with these programs all having their similarities.

As for the chair, around $230 should still get you something decent. Look for a chair that's ergonomic. Staples might be a place to start and they carry the brand Global. They made decent chairs. If you can scrounge up a bit more cash, you could get a refurbished or base model Herman Miller Aeron for around $400 give or take.

fleco1
08-14-2009, 04:38 AM
Thanks stuartb,

Yea that is comforting to know it is not how much of a program you know it is, "how well can you animate."

Anyways,
45 days and counting! :bounce:

fleco1
08-14-2009, 04:45 AM
Red,
3ds sounds scary! But yea man thanks for the chair tips I will look into it! The Herman Miller looks like a lot of chair! I will see what I can do I still need to update my maya, and probably get RenderMan. Anyways Thanks agian.

Redspective
08-14-2009, 04:52 AM
No worries, but Fleco, depending on your money situation, I'd reconsider Renderman. It's just a renderer and Maya has one that does the job good enough. Remember, in the end it's all about your animation... and no matter how pretty something looks, you can always tell what's good and bad. Focus on Maya first and then if you're feeling comfortable, consider adding to that foundation. Maybe with the money you save, you could use it to send your back/tush to chair heaven!

On another note, you might want to ask these questions of yours at next weeks coffee chat with Victoria :bounce:

fleco1
08-14-2009, 05:10 AM
Sadly I cannot join because Microsoft is bias against osX! I will take your word of advice, and nay on the RenderMan and yay on the heavenly back/tush chair lol.

stuartb
08-14-2009, 05:12 AM
Couldn't agree with Redspective more. When you start AM the mentors will actually ask that you not render your sequences. All that time you spent setting up lighting and shaders could have been spent on polishing off your animation even more.

A good trick is to use Maya's Hardware Renderer. It's nearly as fast as a playblast but allows for anti-aliasing and motion blur. However, I'd also recommend staying away from motion blur while you're learning.

KangtheMad
08-14-2009, 05:31 AM
Does anyone have experience in rendering with mental ray?

CGirl
08-14-2009, 06:10 AM
Wow! Lots of activity here tonight! Cool beans.

Red - ha ha...it'll be a while before I can teach ANYbody ANYthing in CG! But I appreciate the encouragement! I am very excited about the possibilities in animation, and I really feel that with some hard work and persistence, anything can happen!

Robert - looks like you're getting hit by the shopping bug too! Ha ha. The software smorgasboard is so tempting at the student prices! And of course, now you guys have me thinking about chairs, desks (you don't want to see my ghetto setup)....computer upgrades!!...laptops!!! Y'all are a bad influence on me. At this point, I could justify buying a new car! New car = faster commute = more time for animation homework = higher productivity!

Good heavens, I never knew there was such a thing as a five-button mouse. One button for every finger! That's quite funny, actually. But I do love those hotkeys. While I'm figuring out Maya, I programmed one of my Wacom hotkeys to control-z, if that tells you anything. Ha ha.

P.S. All this interaction about animation is pumping me up! And just think about what it'll be like to multiply that by 1000 students or so!! Oh my goodness, the energy will be through the roof! 45 days!!! hee HEEEE!

KangtheMad
08-14-2009, 01:56 PM
yep. 45 days... I'm looking forward to it.

edit: or is it 44 days now. :) And don't forget about the Aug 28th due date when everything is due!

fleco1
08-14-2009, 04:07 PM
Cg girl,
I know how you feel, if it was not bad enough I need a chair, I have a 14 month license on Maya that is almost out so I need to buy Maya again! Thankfully I wont need any type of upgrade on my compy fewww. Check these chair out if you are on a now even tighter budget like me
http://www.everythingofficefurniture.com/off-ergonomic-office-chair-2.html?utm_campaign=ShareSale&utm_medium=Affiliate&utm_source=ShareSale_EOF&utm_term=OFF-BT-9015-GYBK-GG&SSAID=198698
http://www.hightechseating.com/index.php?l=product_detail&p=337

Have fun shopping lol!

Redspective
08-14-2009, 04:48 PM
Kang - Yeah I know mental ray... if you want to get some more info on it, I'd recommend searching the other forums for info that might already be discussed there. Again it's just a renderer like Renderman. I'd say it's got a lower learning curve than Renderman but isn't quite as good in quality. You can still get really wicked images with Mental ray of course so long as you know what you're doing.

CGirl - You will be surprised how quickly you'll be picking up on things! So you never know what will happen in the future!!! As for the shopping, you should enjoy it while you can before you're buried deep in the animation world. I'm already all shopped out! New Ikea workspace, new laptop for animating on the road, fancy noise cancelling headphones and a shiny webcam... And then there's all the new books too and art supplies! Seriously you should consider the new car and while you're at it, maybe look into a new place too! you'll need space to act your scenes out right? right? :arteest:

Fleco - the hightechseating site seems to have some really nice chairs there. I can't believe how cheap you can get an Aeron for now! If you have the time, try and locate a local dealer and try some chairs before you buy. You'll be spending a LOT of time on this chair so it's best you get one you're comfortable in. Would be a shame getting something that your butt says no to :buttrock:

fleco1
08-14-2009, 06:16 PM
This program is going to be great when we get stuck! Always someone around to help!

Red,
I will see what they have at the stores. I may end up getting stuck having to order it then try it. I am looking at the platinum chair. The herman is still out of my price range =[

VrodRick
08-14-2009, 07:41 PM
Howdy all, I just got accepted into Fall '09 as well, going to be great working with you all!

Now it's time to kiss my hard earned $$$ good bye for the next 18 months, doh! ;)

Cool thing is I got my nice Cintiq 21UX to play with...will be interesting to see how well it works within Maya...i know I'm digging using it within Zbrush and PS!

KangtheMad
08-14-2009, 07:55 PM
Congrats Vrod!:applause:

It sounds like you've done some modeling and texturing. Are you currently working in the animation/game industry?

And, yes, I'm jealous of that Cintiq tablet of yours. :)

VrodRick
08-14-2009, 09:00 PM
Hey Kang,
Yeah, just been really screwing around with zbrush/matte painting the past 6 months. I actually run a digital services company with a staff of around 9 or so (basically we do complex ecommerce integrations, iphone app, business class web hosting, etc...been doing it for about 10 years now). Finally at the stage of looking to expand the biz to include VFX/CG but thought it would be cool if I understood the process fully before actually expanding the company in that direction! Plus, I love CG (have forever!) and if I end up selling the biz later on I can always fall back on it as a side career :)

Redspective
08-14-2009, 09:18 PM
Cool thing is I got my nice Cintiq 21UX to play with...

Don't spill any coffee on that!!! :p

VrodRick
08-14-2009, 10:11 PM
yeah, that would be a pricey mistake eh :)

RobertLavigne
08-14-2009, 11:22 PM
I'm jealous now, I don't even want to touch my intuos anymore, stupid screenless piece of junk.

I have been listening to these podcast for about a year now and since your all animation junkies you'll probably enjoy them as well, since they're great. The host is Clay Katis (http://www.imdb.com/name/nm0443505/) an animator from Disney. The shows are basically him talking animation with some of the greatest animators ever. Guys like Glen Keene, James Baxter, Ken Duncan, and Eric Goldberg. There is even a couple of very old recorded lectures by Milt Kahl. These have been a huge inspiration and very educational and I think anyone who is enthusiastic about animation will enjoy them.

http://animationpodcast.com/

fleco1
08-15-2009, 12:03 AM
Hey Vord, and welcome!
Congrats on the acceptance man! How long did it take for you to find out you got in?

CGirl
08-15-2009, 04:19 AM
Seriously you should consider the new car and while you're at it, maybe look into a new place too! you'll need space to act your scenes out right? right? :arteest:


Haha!! Good point. :D All for the furtherance of the arts, of course!

VrodRick
08-17-2009, 02:30 AM
Hey Vord, and welcome!
Congrats on the acceptance man! How long did it take for you to find out you got in?

Thanks man!
Actually was pretty quick. I filled out their online app last Monday, waited a day or so, received the 'welcome' email and the link to the online test. Took that, then I think 2 days later or so I received the 'you're accepted, congrats!' email...now I just have to pay the $$$ and the ball is officially rolling :)

VrodRick
08-17-2009, 02:32 AM
Cintiq is nice for painting/zbrushing...but working with Maya it's a bit weird and is going to take some getting used too...none the less, painting directly on the screen is a dream ;)

I'm jealous now, I don't even want to touch my intuos anymore, stupid screenless piece of junk.

I have been listening to these podcast for about a year now and since your all animation junkies you'll probably enjoy them as well, since they're great. The host is Clay Katis (http://www.imdb.com/name/nm0443505/) an animator from Disney. The shows are basically him talking animation with some of the greatest animators ever. Guys like Glen Keene, James Baxter, Ken Duncan, and Eric Goldberg. There is even a couple of very old recorded lectures by Milt Kahl. These have been a huge inspiration and very educational and I think anyone who is enthusiastic about animation will enjoy them.

http://animationpodcast.com/

CGirl
08-17-2009, 05:37 PM
...now I just have to pay the $$$ and the ball is officially rolling :)

Heh...I'm still working out those $$$ details myself. But if plan A doesn't work, I'll just go to Plan B. No stopping me now!!

I just got my new web cam! And as Red says, it is very nice and shiny. Whee! The whole web cam idea still weirds me out, but I suppose I'll get used to it soon enough. I'll have to hire a makeup artist for my closeups. Sigh. And I guess I'll have to clean my room now too, since it'll be on camera. :D

Robert: if you don't want your Intuous anymore, you can always donate it to a worthy cause. Me!

I'm just ready for school to start already!

bliip-n-bloop
08-17-2009, 06:28 PM
Any people that have macbook pro? I find the webcam pretty good and I think we don't do any reference from our self till class 2 right? Unless I'm bouncing all over my room :) Any tips on the headphones? There's a lot of choice in those things. I just deposited the whole amount, so see you all at the end of september! :D

Redspective
08-17-2009, 07:10 PM
Hey there,

I don't have a macbook pro but I'm sure it will be fine. I know running windows works like a charm if you plan on bootcamping it. I'd recommend you do reference for everything if you can anways. It's good to get in the habit of planning like this and with thumbnails. Heck I should be taking my own advice :banghead:

I just got some really nice headphones from Sennheiser called PC 350. It's with a mic and has noise cancelling and i've read nothing but good things. They are a bit pricey but I heard the noise cancelling is some of the best available.

See you in September too!!!

VrodRick
08-17-2009, 07:12 PM
I'm running a macbook pro, camera is awesome and quality is up there. I'm going to have to clean out our computer room a bit too...don't want crap being broadcasted behind me!

hmmbrrgrr
08-17-2009, 11:00 PM
Hey everyone, I just got into the Fall class the other day too... Interested in meeting you!

I also have a Macbook Pro and have used the webcam to chat a bunch, it works pretty well imo.

RobertLavigne
08-17-2009, 11:41 PM
Any people that have macbook pro? I find the webcam pretty good and I think we don't do any reference from our self till class 2 right? Unless I'm bouncing all over my room :) Any tips on the headphones? There's a lot of choice in those things. I just deposited the whole amount, so see you all at the end of september! :D

I have had a mac book pro and now have a mac pro. The cameras that are built into the laptops and monitors are alright for basic web chatting but aren't great for much else. The reason for that is they only record at 16fps and at a very small size. For recording reference video I find the low frame rate to be really crappy as you miss a lot of subtle stuff. The small picture size makes it a poor camera for shooting pencil tests and other drawings. I think its a good idea to look at getting a better quality webcam.

Another little gadget I've had for awhile that is perfect for gathering reference material is the Flip Mino HD. Its a tiny camera about the size of the old ipod mini. It shoots up to 60min of 720 HD video at 30fps and only costs about $250. Its great cause you can pack it easily in your pocket and gather refrence vids anywhere where with you webcam you can only do stuff in front of your computer. You also don't need to worry about cords cause a usb plug flips out of the top and it is compatible with any tripod. The only downside is it can't shoot still images but I still get a ton of use out of it.

Canada
http://ca.theflip.com/store/MinoHD.aspx
USA
http://www.theflip.com/products_flip_mino.shtml#scene=sceneMain

jayweb1
08-17-2009, 11:54 PM
I have had a mac book pro and now have a mac pro. The cameras that are built into the laptops and monitors are alright for basic web chatting but aren't great for much else. The reason for that is they only record at 16fps and at a very small size. For recording reference video I find the low frame rate to be really crappy as you miss a lot of subtle stuff. The small picture size makes it a poor camera for shooting pencil tests and other drawings. I think its a good idea to look at getting a better quality webcam.

Another little gadget I've had for awhile that is perfect for gathering reference material is the Flip Mino HD. Its a tiny camera about the size of the old ipod mini. It shoots up to 60min of 720 HD video at 30fps and only costs about $250. Its great cause you can pack it easily in your pocket and gather refrence vids anywhere where with you webcam you can only do stuff in front of your computer. You also don't need to worry about cords cause a usb plug flips out of the top and it is compatible with any tripod. The only downside is it can't shoot still images but I still get a ton of use out of it.

Canada
http://ca.theflip.com/store/MinoHD.aspx
USA
http://www.theflip.com/products_flip_mino.shtml#scene=sceneMain

Great Info Robert. I was looking for a camera that had decent quality and was pretty cheap. I think I might look into picking this up sometime next week!

VrodRick
08-18-2009, 12:25 AM
I have had a mac book pro and now have a mac pro. The cameras that are built into the laptops and monitors are alright for basic web chatting but aren't great for much else. The reason for that is they only record at 16fps and at a very small size. For recording reference video I find the low frame rate to be really crappy as you miss a lot of subtle stuff. The small picture size makes it a poor camera for shooting pencil tests and other drawings. I think its a good idea to look at getting a better quality webcam.

Another little gadget I've had for awhile that is perfect for gathering reference material is the Flip Mino HD. Its a tiny camera about the size of the old ipod mini. It shoots up to 60min of 720 HD video at 30fps and only costs about $250. Its great cause you can pack it easily in your pocket and gather refrence vids anywhere where with you webcam you can only do stuff in front of your computer. You also don't need to worry about cords cause a usb plug flips out of the top and it is compatible with any tripod. The only downside is it can't shoot still images but I still get a ton of use out of it.

Canada
http://ca.theflip.com/store/MinoHD.aspx
USA
http://www.theflip.com/products_flip_mino.shtml#scene=sceneMain

Yeah, quality in the MBP aren't ideal, but for convenience they beat having to strap on a big web cam! ;) I know the old school isights where decent quality, now I just need to figure out what box it's hiding in...

I had the first version of the flip, it's slick (only shot in SD, but was definitely convenient). Now if there was a way to hook it up via usb for broadcasting that would be slick.

KangtheMad
08-18-2009, 02:37 AM
Hey everyone, I just got into the Fall class the other day too... Interested in meeting you!

I also have a Macbook Pro and have used the webcam to chat a bunch, it works pretty well imo.

Congratulation. Best of luck to you.

RobertLavigne
08-18-2009, 02:41 AM
Another quick comment about the mac webcams. When I talk to Victoria she had said that most mac users start out using the built in cam and then later on end up buying a logitech or something. I think it's worth a try and if you can stand it then keep using it, if not then go shopping.

Archaeologist
08-18-2009, 03:49 AM
Hello everyone, this is my first post on the CGTalk forums. I'm thinking about signing up for AM for the Winter term as I've read so many great things about it and a personal friend attended (but didn't graduate) and said it was the best schooling he's had and he attended a four year art school. I know AM says they have 78% job placement, but does anyone know what percentage of people that had NO animation experience are finding work either before or after AM? It seems most of the people you hear from on the website have worked in the industry before and AM polished their skills. Like in the "make mom proud" testimonial I just viewed, one of the spouses of a graduate said something like he was good before but now he's REALLY good. I just get the impression most of the demo reel stuff being shown is all or mostly work of people who have worked in the industry before. Are there any alumni here who had no experience in the industry and did not attend traditional art school who found good work animating after AM? Anyone have any idea?

MadMax
08-18-2009, 05:05 AM
I know AM says they have 78% job placement, but does anyone know what percentage of people that had NO animation experience are finding work either before or after AM? It seems most of the people you hear from on the website have worked in the industry before and AM polished their skills. Like in the "make mom proud" testimonial I just viewed, one of the spouses of a graduate said something like he was good before but now he's REALLY good. I just get the impression most of the demo reel stuff being shown is all or mostly work of people who have worked in the industry before. Are there any alumni here who had no experience in the industry and did not attend traditional art school who found good work animating after AM? Anyone have any idea?


Well..... I'm an Alumni.

Many in my class, as well as many I made friends with, had absolutely ZERO animation experience what so ever when they started AM and have great jobs. One worked on Ice Age 3, in fact she got the job like days after the end of the term. another works for Sony now, etc.

Some of those AM Reel submissions are from just plain old guys who put their pants on one leg at a time just like you. It's not all people already in the industry. The training really IS that good.

And you know, I know many dozens of other students and Alumni that were just as green when they started AM and are doing killer now.

CGirl
08-18-2009, 05:49 PM
Well..... I'm an Alumni.

Many in my class, as well as many I made friends with, had absolutely ZERO animation experience what so ever when they started AM and have great jobs. One worked on Ice Age 3, in fact she got the job like days after the end of the term. another works for Sony now, etc.

Some of those AM Reel submissions are from just plain old guys who put their pants on one leg at a time just like you. It's not all people already in the industry. The training really IS that good.

And you know, I know many dozens of other students and Alumni that were just as green when they started AM and are doing killer now.

Wheee! That's what I like to hear! Considering I'm an animation newbie myself. Go newbs!

MadMax: this is off-topic, but how did you disable the CGPortfolio link underneath your avatar? I don't have anything in my portfolio, so it seems silly to have that link there, but I don't know how to take it off.

bliip-n-bloop
08-18-2009, 06:11 PM
For the mac people out there. Do you find maya running stable enough? I have 17" MBP with 2 gb ram. (I wish I could put more memory, but the core duo can only address till 2gb :/ ) Since we have the choice to run windows on our system, I was thinking of making a partition and do all my tasks there. I'm still considering to buy a workstation just for my school/work related stuff, because a quadcore is so much cheaper then a mac pro with the same config. For the other stuff I just (l) my mac :D

See you all soon @ the coffeetalk with Victoria! :D It's not really coffeetalk since it will start at 9pm ^^ Big plus to AM that they think of us Europeans!

RobertLavigne
08-18-2009, 07:33 PM
Hey Bliip. I also had a mac book pro with 4gb of ram and the duo 2.93 ghz processor. It worked alright for doing basic 3d stuff. Some simple poly modeling, small animations ect. When I tried to model organic characters with sub-d's and the poly count was getting high it got quite bogged down. The same thing happens when animating higher poly characters with more comples rigs. Especially ones with lots of scripts and expressions controlling deformations and facial stuff. The computer would get really jerky and frustrating to animate with not to mention the crashes. If your serious about animation as a career I would strongly recommend getting a good quad or even duo quad core workstation with 8-16 gb of ram. I know have the 8 core 2.93 ghz mac pro with 16gb ram. It was way more then I wanted to spend, but animating, modeling and general cg work is much more enjoyable. If you are really new to animation I think it's better to stick with what you have for awhile and see how it works, If your getting frustrated then look at spending the big bucks.

Running the bootcamp setup is also not a bad idea. There are a lot more plugings and and extra for pc and at times they can make things much easier. Most of the time I work on the mac os but when a project demands these extras it's nice to know that you have the pc option. Again this is something I wouldn't worry about until your further along and need this kinda stuff or if maya on the mac is driving you crazy.

KangtheMad
08-20-2009, 02:34 AM
I didn't realize until the coffee talk earlier today that they have the short film course that is now offered after your 18 month program has been completed.

It sounded like it's an optional class, right? How much does it cost and how long is the class?

Sorry if this has been asked before.

MadMax
08-20-2009, 03:25 AM
I didn't realize until the coffee talk earlier today that they have the short film course that is now offered after your 18 month program has been completed.

It sounded like it's an optional class, right? How much does it cost and how long is the class?

Sorry if this has been asked before.


you new guys really have it lucky. For class 6, you learn polishing techniques for animation. It used to be class 6 was short film and you kind of got thrown in the deep end.

I could tell lots of great stories about some of the epic length feature films people tried to do for Short film. :)

Maxwellcreate
08-20-2009, 09:03 AM
Hey gang, I felt that I should finally join you wonderful people on this website. Sure took me long enough to sign up!


My name is Maxwell, and I have recently finished some schooling in 2d classical animation and really enjoyed it. Honestly it was a struggle in the start...lots of failing to sleepless nights. But from failures and perseverance came improvement! Once you see your 2b penciled drawings(and or rigs) taking a life on its own, it's truly complex to wrap your head around the feeling. It's almost as if you are the ruler of your own little world reaching in with a triumphant arm of creation.Im rather stoked for all of you going cold feet into this art form, it really is something special and surely an endless adventure.


In any event I am currently planning on attending AM in the fall 09 term and certainly finding it awfully troublesome to contain my excitement. Honestly it rivals the feeling of Christmas morning when you were once a young adolescent. Cheesiness aside, I just felt I would drop a line and introduce myself. I think it'll be so amazing to finally have a group of other animation aficionados to be around and bounce ideas and thoughts.

Look forward to meeting you all,
smooth sailing!

All the best


Max

KangtheMad
08-20-2009, 04:42 PM
I just got an email back from Victoria, saying that the short film class is an optional elective class that you can take after the program.

It's 3 months long, and this is the first term they are offering it. The intro price is $1895, so it sounds like the price might go up.

Also during the coffee talk last night, she said playblast clips (playable in QuickTime Pro) is what they will be accepting as assignments. I wonder if we will be needing Adobe Premiere or After Effects outside of the short film class, if you're considering purchasing the Adobe products?

MadMax, are you saying people were making a 60+ minute piece for the short film class by themselves?? Wow.

VrodRick
08-20-2009, 04:58 PM
I just got an email back from Victoria, saying that the short film class is an optional elective class that you can take after the program.


Wow, never even heard of this short film class, sounds like fun though!
Where abouts do you go to learn more? Deadline for signing up?

KangtheMad
08-20-2009, 04:58 PM
Congrats Maxwell, on getting accepted! Would you be willing to share some of your past projects?

KangtheMad
08-20-2009, 05:03 PM
Wow, never even heard of this short film class, sounds like fun though!
Where abouts do you go to learn more? Deadline for signing up?
Oh, I'm sure the deadline isn't til your last quarter or so. I quickly looked through the catalog but I couldn't find any info on it.

Like Mad Max said, it used to be the 6th class, so maybe an alumnus can tell us more about it? Anyone? Anyone?

VrodRick
08-20-2009, 05:08 PM
Hey gang, I felt that I should finally join you wonderful people on this website. Sure took me long enough to sign up!


My name is Maxwell, and I have recently finished some schooling in 2d classical animation and really enjoyed it. Honestly it was a struggle in the start...lots of failing to sleepless nights. But from failures and perseverance came improvement! Once you see your 2b penciled drawings(and or rigs) taking a life on its own, it's truly complex to wrap your head around the feeling. It's almost as if you are the ruler of your own little world reaching in with a triumphant arm of creation.Im rather stoked for all of you going cold feet into this art form, it really is something special and surely an endless adventure.


In any event I am currently planning on attending AM in the fall 09 term and certainly finding it awfully troublesome to contain my excitement. Honestly it rivals the feeling of Christmas morning when you were once a young adolescent. Cheesiness aside, I just felt I would drop a line and introduce myself. I think it'll be so amazing to finally have a group of other animation aficionados to be around and bounce ideas and thoughts.

Look forward to meeting you all,
smooth sailing!

All the best


Max


Howdy Max!
Yeah, i know the feeling of anticipation for AM. Congrats on getting accepted!

CGirl
08-20-2009, 06:38 PM
I just got an email back from Victoria, saying that the short film class is an optional elective class that you can take after the program.

It's 3 months long, and this is the first term they are offering it. The intro price is $1895, so it sounds like the price might go up.

Also during the coffee talk last night, she said playblast clips (playable in QuickTime Pro) is what they will be accepting as assignments. I wonder if we will be needing Adobe Premiere or After Effects outside of the short film class, if you're considering purchasing the Adobe products?

MadMax, are you saying people were making a 60+ minute piece for the short film class by themselves?? Wow.

Oh cool! Thanks for the info, Kang.

I don't think anyone was making 60 minute films at AM, at least not in the three month course. I would think that would take years for someone to do on their own. I think it was more like people going over the recommended time frame by a minute or two, or maybe even just 30 seconds over. Because wouldn't adding even just one minute more to a piece create hours more work? Someone correct me if I'm wrong! I'm only going by previous posts and blogs I've read.

And welcome to all the NEW new students! We're going to have a blast!!

Redspective
08-20-2009, 06:57 PM
Personally in my experience, I think almost everyone is caught in this position... everyone wants to make a great short and almost all the time they become too complicated. Lucky for us, we have AM to play with where we just focus on the animation. But if you want some thing good, you'll be spending weeks planning and probably months of animating. And in this industry, less is more when it comes to your reel.

I don't like sitting in a room watching demos that are 5 minutes long unless the animation grabs me immediately and that hasn't happened yet. Most of the time, long shorts have good ideas but fail in execution because there was just too much work to do for one person alone. The best reels i've seen are usually 45 seconds to maybe 1.5 minutes. And they start and end with a bang!

Anyways that's my take on things. Oh and anytime i've had to cut a new reel, I always aim for around 1 minute but these are just a compilation of clips and sequences I've done over the last few projects. For a short though, I'd still focus around this time length, but probably shorter.

Finally if you are a student and have a really really great idea that is quite long... save that for another day. Keep that as a pet project! I know i have a couple ideas stored away... and you never know what may happen. Maybe you'll pitch this idea at a studio you work at and before you know it, you're opening a movie with it :) it could happen!!!

wow ok i hope this post was coherent... if not I blame the German Kirschwasser I was drinking last night... German schnapps is extremely dangerous people!!! Watch out lol :beer:

Maxwellcreate
08-20-2009, 11:49 PM
wow ok i hope this post was coherent... if not I blame the German Kirschwasser I was drinking last night... German schnapps is extremely dangerous people!!! Watch out lol :beer:

Dangerous stuff mate, once I woke up in a strangers house 30 min away from my place, makes for an interesting story though!


That aside, I can really relate to people when they get into the meat of there first film. You have multiple stages. Miyazaki once put it similar to this...and it has stuck ever since

The birth of happiness

1.the grand idea
2.inspirational sketches

The comes the struggle

3. story boarding and layout (a very vital part, this is a super duper important part. Story comes first, you will be trimming a plentiful amount of fat as you start shooting your animatics and of course questioning and getting response to the overall appeal. I find it's the most exciting part.
4.animating
5.polishing and editing(which unfortunately takes almost as long as animating if you ever done this before)


Honestly though if you as an artist can create something meaningful,charming, and powerful in the given time of 30seconds - 1minute it's super rewarding and quite a noble feat if you can pull it off.

I really appreciate how they separated the film class as optional, as it really is a huge time consuming process. My first film took me about 4 months of solid work for 1min of footage. During this period of time I had hardly any time to focus on my previous reel and review and polish(aka adding oodles more in between drawings since 2D is always hungry for that...)It was all about the process, and getting past that "first film barrier" and finished.

Class 6 seems to be a nice way of really sprucing up your reel and making those past assignments much more klutch then they were before. As im still clueless to 3D techniques, Learning any kind of polishing knowledge will be so amazing in the end. Having the ability to smake studio quality shots.


-max

CGirl
08-21-2009, 02:30 AM
I too am very happy with the new class schedule! I think it's a great idea to have the last class spent on polishing...polishing until it gleams, baby! Plus, we get an extra class of body mechanics, which I think will be very helpful.

Oy! I'm so excited for school to start!! I know it'll be here before we know it, but man, it seems like it's taking forever! And it's only been maybe two weeks since I applied! Ha ha...time is a funny thing. How's everyone spending these last few weeks prepping? The last few weeks of free time and (relative) sanity before animation madness hits 24/7!

Maxwellcreate
08-21-2009, 03:03 AM
I too am very happy with the new class schedule! I think it's a great idea to have the last class spent on polishing...polishing until it gleams, baby! Plus, we get an extra class of body mechanics, which I think will be very helpful.

Oy! I'm so excited for school to start!! I know it'll be here before we know it, but man, it seems like it's taking forever! And it's only been maybe two weeks since I applied! Ha ha...time is a funny thing. How's everyone spending these last few weeks prepping? The last few weeks of free time and (relative) sanity before animation madness hits 24/7!


Hah yeah, I think you could say were all drooling in eagerness to start up school. It feels like summer is just dragging on and on. Recently I've been just getting my studio all set up and ready to roll. Got myself a logitech quickcam pro 9000, new i7 quad core setup and ofcourse talking woody and buzz lightyear dolls to keep me company for those long evenings.

Also if you guys want to get your feet wet with a lil Maya before starting, Digital tutors has an amazing Maya 2009 training dvd out for a very reasonable price.

-max

Romanthony
08-21-2009, 05:36 AM
Hey guys! I finished my application to this school and sent it on Sunday, then got the Wonderlic test and finished that the following Monday morning. Just to be sure, I won't be getting any word on whether I'm accepted or not until a few weeks from then, right? That's the end of August. Plus I believe I was a couple days too late for the deadline of the 2009 year to apply, and the only other option was Winter 2010. What do you think are the chances I would still be able to fit in for this year?

Either way, I'll be able to wait, but I'm just SO excited to go to Animation Mentor!

Redspective
08-21-2009, 05:41 AM
I'm working out doing a ton of cardio before my butt finds a permanent home 24/7 in this chair!!!

That and playing a lot of games because I don't plan on doing that either come September 28th.

As for preparing for school, I'm brushing up on my maya since I haven't really animated in it since a few years now and practicing thumbnailing. Oh and reading through some new books I got, "Simplified drawing for planning animation" and the "Drawn to Life" Stanchfield series. Hmmm I should probably skim through my butchered copies of the illusion of life and the animators survival kit. You know I tried to take care of these books too but it was inevitable... they got horribly worn out BUT they have survived!!!

Oooh and I will be watching lots of movies starting with an all out Pixar marathon before hitting the vfx films like LOTR and my all time favorite, Terminator 2.

Maxwellcreate
08-21-2009, 07:39 AM
Yeah it's safe to say we'll be slaves to the chair for awhile hah, some cardio does indeed sound like a nice idea.

I have been flipping through the Stanchfield books as well. I really dig the approach they have, it's almost like Walt is sitting right in front of you. Such a social read, you can virtually pick it up at any point and roll on.


Quick question guys, how many of you are in the process of getting a blog going for school?

hmmbrrgrr
08-21-2009, 09:07 AM
Oh man... working out is good... I need to get on a good sleeping schedule too. I think staying up late at night is not as productive as if I get up early each day. Digital Tutors seems like it has pretty good Maya training... Anyone have any other recommendations for learning Maya?

Redspective
08-21-2009, 12:28 PM
I was thinking about doing a blog actually but i'm not sure though how much work that entails. We'll see! First things first, running on the beach! ugh I can't believe I get up at 5 am to do this :banghead: haha anyways I think a blog would be pretty cool, just as long as it doesn't distract me from the important stuff. Generally, I get carried away with stuff like that and I'd hate to waste even a day trouble shooting my HTML... then again I think blog tech is much more user friendly.

:bounce:

KangtheMad
08-21-2009, 01:28 PM
I too am very much looking forward to starting this program. Sept 28th can't come soon enough for me. The next 18 months (or 21 months), though, will seem like forever I'm sure.

I'm preparing myself (and my wife) for a very hectic schedule, as I will be working full time as well. I'm sure many of y'all are also working or have other commitments.

The first class doesn't seem like it'll be that bad, so that's good.

VrodRick
08-21-2009, 04:12 PM
I too am very much looking forward to starting this program. Sept 28th can't come soon enough for me. The next 18 months (or 21 months), though, will seem like forever I'm sure.

I'm preparing myself (and my wife) for a very hectic schedule, as I will be working full time as well. I'm sure many of y'all are also working or have other commitments.

The first class doesn't seem like it'll be that bad, so that's good.

Yeah, I run a digital creative agency so my time is sucked up in 60+ workweeks...will be fun to come up with the time each week to really dedicate towards the program...where there's a will there's a way right ;)

VrodRick
08-21-2009, 04:13 PM
I was thinking about doing a blog actually but i'm not sure though how much work that entails. We'll see! First things first, running on the beach! ugh I can't believe I get up at 5 am to do this :banghead: haha anyways I think a blog would be pretty cool, just as long as it doesn't distract me from the important stuff. Generally, I get carried away with stuff like that and I'd hate to waste even a day trouble shooting my HTML... then again I think blog tech is much more user friendly.

:bounce:

Make it easy on yourself and setup a freebie blogspot.com account. Or, if you want, I can hook you up with some free hosting on one of our servers for a wordpress account.

Redspective
08-21-2009, 04:36 PM
Cool thanks for the offer! I'll look into the freebie stuff first though... Will be less work for you :) I know if I have time to write here, I should have time to write on my blog so I think I'll fiddle around on that site you mentioned later this weekend.

Cheers!!!

KangtheMad
08-21-2009, 04:40 PM
where there's a will there's a way right ;)

amen. best of luck to you and everyone else on time management skills.

CGirl
08-21-2009, 06:34 PM
I'm working full-time too and concerned about the time-management issue. I've heard from past students that while it's doable, it's difficult to do both. And since I'm a newbie, I really feel like I need to invest even more time than the average student. But I'm thankful my job hours are pretty consistent. I can't imagine doing school with a 60+ hour job!!! My hats off to you guys with jobs like that. What a luxury it would be to go to school full-time!! I would love to be able to do AM and also concurrently take classes in drawing, painting, etc. Dream life! Ok, back to reality.

I've been working on my sketching, since I haven't drawn anything for many, many moons. I started last month, and I'm encouraged since I'm already seeing progress! I also just got my student version of Maya last week and have been going through tutorials to learn the software. Have also been reading through Animator Survival Kit and Illusion of Life. And watching animated movies!

Exercise is a good idea! Maybe I'll try that sometime. Ha ha. I also need to get myself on a regular sleeping schedule, especially since I need more than the average bear. I have the bad habit of staying up too late every night!

The being-stuck-in-a-chair thing is interesting. I think it was Victor Navone who said that a lot of the animators have special desks that can be adjusted so you can stand up while working. Has anyone tried animating while standing up? Seems strange, but also seems like a cool idea. It would be a challenge to find a flexible enough working desk for home use, though.

I've thought about blogging, but I don't know. First, I have a feeling I wouldn't be able to keep it up. Second, I feel weird putting up student work for all to see. What if a recruiter meanders to my site and sees my student work? I'd rather wait to put up a site when I have an actual demo reel. Or am I just being paranoid?

Romanthony
08-21-2009, 10:44 PM
Hey guys! I finished my application to this school and sent it on Sunday, then got the Wonderlic test and finished that the following Monday morning. Just to be sure, I won't be getting any word on whether I'm accepted or not until a few weeks from then, right? That's the end of August. Plus I believe I was a couple days too late for the deadline of the 2009 year to apply, and the only other option was Winter 2010. What do you think are the chances I would still be able to fit in for this year?

Either way, I'll be able to wait, but I'm just SO excited to go to Animation Mentor!

Hello, there? Anyone? :surprised

Redspective
08-21-2009, 11:01 PM
Hello, there? Anyone? :surprised

Heya Roman,

I'm pretty sure you've missed the cut off for Fall but you never know. For winter, I guess you probably won't hear anything for a couple of weeks. I know the admissions team is swamped right now dealing with all the last minute applications and payments. Other than that, give it a week or so before getting in contact with AM.

Good luck!!!

Romanthony
08-22-2009, 12:33 AM
Thanks! I know I missed the deadline for Fall, but I missed it so recently that I'm hoping that maybe, just maybe, the classes for this fall aren't totally booked and filled up and that I may just have a last minute spot. Who knows. I think I'll wait until about the last day of August to see if I get a response, or to contact them. *crosses fingers*

N1Prime
08-25-2009, 03:55 PM
Hello all!

My Name is Nick, i'm from London. I thought I should introduce myself as I use these boards a fair bit for information and advice.

I am starting the Maya springboard workshop in September. So if anyone here is doing the same it'd be great to get in contact (especially if, like me you have no formal training/experience in art and animation).

Anyway, hello again and look forward to hearing from you.

RobertLavigne
08-25-2009, 04:50 PM
Hello all!

My Name is Nick, i'm from London. I thought I should introduce myself as I use these boards a fair bit for information and advice.

I am starting the Maya springboard workshop in September. So if anyone here is doing the same it'd be great to get in contact (especially if, like me you have no formal training/experience in art and animation).

Anyway, hello again and look forward to hearing from you.


Hey N1. I to am starting the Maya springboard program in September and starting AM in January. I don't have any formal training but have been a hobbyist for a few years. Most of my experiance was with Lightwave, so that's why I'll be in the Springboard course. I think it will be a good way to meet new people and learn some stuff. If you ever what to talk animation or whatever just post up here or PM me. Looking forward to learning with you in a couple weeks.

VrodRick
08-25-2009, 05:32 PM
Yeah, i've been debating about doing the springboard coarse...just wondering if it's worth the extra $$$. i've done the gnoman intro vids, read the sybex books, etc...just wondering if there's something in there that I haven't already learned.

Hey N1. I to am starting the Maya springboard program in September and starting AM in January. I don't have any formal training but have been a hobbyist for a few years. Most of my experiance was with Lightwave, so that's why I'll be in the Springboard course. I think it will be a good way to meet new people and learn some stuff. If you ever what to talk animation or whatever just post up here or PM me. Looking forward to learning with you in a couple weeks.

RobertLavigne
08-25-2009, 06:15 PM
If you watch Bobby's video on what the Springboard course will be, http://www.animationmentor.com/mayaworkshopfall09/moreInfo.htm
It doesn't sound like it's to much for someone like yourself. It sounds like its going to be a pretty entry level course that will introduce you to most areas of the software and show how to use all of the tools you'll need as an animator. However, It's not that expensive, and might teach you some stuff you didn't know. It'll probably be a good chance to meet some people and make some contacts. I could probably do without it but I'm just really excited to start at AM so I jumped all over it.

N1Prime
08-25-2009, 06:48 PM
Hi Robert.

Thanks for posting. it'd be great to share info with fellow students (although at the moment I have nothing information wise).

I'm hoping that it is entry level (as in literally from scratch). In all honesty, I'm not too worried about learning the technical aspects of the course (as in learning and manipulating Maya).

I am more concerned about the amount of pen and paper sketching we'll have to do. I haven't drawn anything since I was a child, and having started sketching again in preparation for AM I have found that I still draw at the same level :( . I have ordered the book "simplified drawing for planning animation" I'm hoping that this will point me in the right direction.

VrodRick
08-25-2009, 08:15 PM
Awesome, I'll check it out. thanks!


If you watch Bobby's video on what the Springboard course will be, http://www.animationmentor.com/mayaworkshopfall09/moreInfo.htm
It doesn't sound like it's to much for someone like yourself. It sounds like its going to be a pretty entry level course that will introduce you to most areas of the software and show how to use all of the tools you'll need as an animator. However, It's not that expensive, and might teach you some stuff you didn't know. It'll probably be a good chance to meet some people and make some contacts. I could probably do without it but I'm just really excited to start at AM so I jumped all over it.

VrodRick
08-25-2009, 11:19 PM
Yeah, i'm actually think of rolling out a discounted blog hosting service based upon the demand. So maybe something like $10/month or something and it will get you your own blog system and personalized sub domain at mycgblog.com (so yourname.mycgblog.com).

If there's enough interest I'll do it!

Cool thanks for the offer! I'll look into the freebie stuff first though... Will be less work for you :) I know if I have time to write here, I should have time to write on my blog so I think I'll fiddle around on that site you mentioned later this weekend.

Cheers!!!

VrodRick
08-25-2009, 11:21 PM
hehe, yeah, i know the feeling :)
I started doing the daily sketches again at night just to get my hand going through the motions! It's funny, i run a creative design agency doing websites/print design, etc but I'm so into the running the business side that I don't get to do so much of the creative any more...i have employees doing that. AM will get me back into the mix of using my creative brain to come up with some awesome concepts. Mind you, my drawing skills need to increase, but this program is all about learning...so i guess as long as you're in that mindset you should be good :)

Only thing freaking me out a bit is working and doing AM...we'll see how it all goes :)


Hi Robert.

I am more concerned about the amount of pen and paper sketching we'll have to do. I haven't drawn anything since I was a child, and having started sketching again in preparation for AM I have found that I still draw at the same level :( . I have ordered the book "simplified drawing for planning animation" I'm hoping that this will point me in the right direction.

N1Prime
08-26-2009, 06:16 AM
Only thing freaking me out a bit is working and doing AM...we'll see how it all goes :)

Haha I know! I'm working full time as well, but I generally get home around 4pm so i'm hoping I have enough time to get stuck in.

With regard to sketching. I just bought a wacom bamboo tablet and downloaded the Gimp drawing application. For some reason I feel more confident with this. Do you reckon this can be used in AM?

stuartb
08-26-2009, 06:41 AM
I use my trusty wacom for all my planning/thumbnail assignments for AM :cool:

Honestly though, don't stress too much over not being an excellant illustrator. It doesn't matter how good you are at proportions, mass, line variation etc, all that matters is that your thumbnail reads well. No one else is going to see your planning when its time to animate a shot in the industry, so it doesn't matter how terrible they are.

What is important is that you can quickly sketch pose ideas with a stick figure and use it as a guide for posing out a 3d character. It can take 10-15 minutes to pose a character in maya and 10-15 seconds to do a quick thumbnail.

Here's a few quick thumbnails I did for my last few shots. http://img17.imageshack.us/img17/9812/v2storyboard01.jpg
http://img200.imageshack.us/img200/1199/thumbs02.jpg
Notice that they are extremely rough. Anything more detailed than this is just a waste of time.

stuartb
08-26-2009, 06:43 AM
Yeah, i've been debating about doing the springboard coarse...just wondering if it's worth the extra $$$. i've done the gnoman intro vids, read the sybex books, etc...just wondering if there's something in there that I haven't already learned.

Hey VrodRick, the Maya Springboard class is EXTREMELY basic. Emphasis on the EXTREME part. If you have never touched maya, it might be worth a look. Otherwise, you're probably wasting your time and money.

Introduction to Maya 2009 by digital tutors is money better spent in my opinion.

N1Prime
08-26-2009, 07:00 AM
Hey Brett,


I have never used a tablet before so i'm still getting used to the navigation. I have read that it's easier on the wrists if you are working for prolonged hours (it's awesome though :buttrock: ).

Thanks for sharing those thumbnails. It eases my mind a bit that they can be fairly basic. Also i'll focus more on getting the poses right rather than detail and proportion (I was more worried about proportions).

Are there any sites that show more about the planning stages of animation? I had a look at some of the WIP stuff here but wonder if there is a site that people go to generally for this stuff.

Thanks again help from the home of thrash metal is appreciated ;).

stuartb
08-26-2009, 07:03 AM
Gestural Drawings are a good place to start and a great way to practice thumbnails.

N1Prime
08-26-2009, 07:18 AM
Thanks i'll be sure to check those out when I get out of work.

So what software do you use when thumbnailing?

stuartb
08-26-2009, 07:31 AM
Typically Photoshop. But i use ToonBoom for pencil tests, which is a great lightbox program.