View Full Version : enviroment: corner
Sin-D 06-04-2004, 09:56 AM hi all,
Here's my latest work made in max6 with default scanline renderer.
rendertime: 2 minuts
http://sin-d.3dk.org/corner.jpg
Thanks for viewing :wavey:
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Sister Ky
06-04-2004, 10:17 AM
Only 2 minutes?! Amazing! Great work!
The left lower corner could use a displacementmap, though...
Greetz, Ky.
ernest
06-04-2004, 10:37 AM
except of the alienface in the door, it looks great... nice lightning!
I guess without the alien it would look better
Agree! Remove the alien and you have a really good image.
Love the way the scene is lightend. Good work m8 :beer:
Garma
06-04-2004, 12:17 PM
Originally posted by Ogi
Agree! Remove the alien and you have a really good image.
naah.. I think it's a nice final touch :beer:
Sin-D
06-04-2004, 12:35 PM
yeah i thought it added something funny/nice to the scene.
My modelling isn't very good so maybe a better modelled robot (and yes it's supposed to be a robot hehe) would look much better. :shrug:
Morten_Jensen
06-04-2004, 08:26 PM
Hey, I like the robot there.
Whitout it, it would be more boring :)
Great render!
Morten
Quendi
06-04-2004, 08:31 PM
Cool image. Great shadow effects...gives a really nice feel
THEUNFORGIVEN
06-05-2004, 12:58 AM
The robot should be in it I think.
:lightbulb Change the top-left corner though, it screws up the entire scene.
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