View Full Version : realistic shag hair connection
Oren Ben-Tov 07-19-2002, 06:41 PM Is there a good way to make a better head - hair connection on the forehead?
I use Max 4.2 - shag hair
Thnxs :)
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Dave Black
07-19-2002, 06:49 PM
More specific example please?
Looks kinda like you're not using a density map...
neomato
07-19-2002, 07:02 PM
Hi there this is kinda off topic but I just want to ask you what kind of mondeling method did you use to model that? How long did it take you?
Oren Ben-Tov
07-19-2002, 10:02 PM
I modeled her in patches(splines), I dont remember how much time it took me, cuz I modeled her from the man model i did first(he is the avatar on the left) so it was much quicker.
I didnt use any map for the hair,do u think it will help ?
Nahaz
07-20-2002, 01:01 AM
Have you tried assigning a different material to the shag object?
A touch more specularity would help. I've found using a gradient (darker to lighter) from base to tip helps.
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