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View Full Version : lil help with headlight/mesh deformation


digitalfog
06-01-2004, 11:46 PM
Problem, when creating a glass surface for auto headlight ie surface with merged flipped air layer the mesh becomes deformed. This happens even with polys tripled.


http://www.3dqubed.com/Images/error.jpg



http://www.3dqubed.com/Images/noerror.jpg

Any suggestions would be appreciated.

gerardo
06-03-2004, 04:24 AM
Why you merge the fliped layer?


Gerardo

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