sirius
07-19-2002, 12:56 PM
Hi,
it might be very simple, but i dont get it......
narrowing down my problems in animating the steer of a bike:
i need to use the position x and position y in world space of a child object inside an expression. How? Position XYZ controllers seem not to work when the object is linked......same for rotations.
How to retrieve the xyz rotation of a child object relative to world separately?
I thought max works internally in world space, so why is it so difficult to retrieve the world coordinates of a child object??
please, shine a light!
merci
sirius
it might be very simple, but i dont get it......
narrowing down my problems in animating the steer of a bike:
i need to use the position x and position y in world space of a child object inside an expression. How? Position XYZ controllers seem not to work when the object is linked......same for rotations.
How to retrieve the xyz rotation of a child object relative to world separately?
I thought max works internally in world space, so why is it so difficult to retrieve the world coordinates of a child object??
please, shine a light!
merci
sirius
