View Full Version : Beast of Burden - Character- tubby
07-19-2002, 07:03 AM
heres my idea, its not totally done yet(harness)
07-19-2002, 07:05 AM
07-19-2002, 08:03 PM
heres a closer shot of the bird thing
07-19-2002, 08:05 PM
funny idea ,and good modeling start
07-19-2002, 10:52 PM
thnx gabe. you got some really solid models yourself, in fact there seems to be a lot of talented people with a lot of original ideas here(kinda intimidating):)
07-20-2002, 12:03 AM
This is a great one. Very funny stuff. Any plans on the detailing/accessories yet?
07-20-2002, 12:25 AM
thnx ZrO-1, yeah, i am planning to put a bunch of accessories that will kinda hang off the sides, i gotta make a saddle for the rider too as well as a bridal that will be wrapped around the horns. do you think the details of the character are strong enough or do you think i should add more detail to the creature?
07-20-2002, 01:26 AM
this is awesome stuff man!!:buttrock:
i like your concept pretty much too. it is pretty different of the others here! :)
07-20-2002, 01:30 AM
Well, the modeled details you've done all look fabulous. Perhaps all it really needs are some bump maps. :shrug:
07-20-2002, 01:42 AM
thnx guys, i am glad to here some of you like it, its always scarey when noone writes, makes me think the model sucks so bad noone has anything to say.ZrO-1, thnx for the input on the detail,ill get to that hopefully this weekend:)
07-20-2002, 02:34 AM
Well, I wouldn't worry about yours being bad, I like it alot. Although it's simple, I think it poses alot of potential. I am not to sure why you didn't increase the meshsmooth one more notch, but your probably waiting until the end.
My little suggestion is to not only put alot of details in the harness, but maybe put alot of work in the feather patterns as well. Maybe give the birdy a . . . what's that bird called, the one with the HUGE tail, a cockatrice or something, I forgot the name *puts head down in shame*
Also, it would also be more funny if you also gave the chubby a super heavy loaded back pack and gears with all sorts of trinkets. And for some reason, I envision a reverse baseball's cap (I don't know why:p)
Otherwise, keep up the good work!! You have created a magnificant start here.
I'll certainly keep an eye out for this thread:thumbsup:
07-20-2002, 03:10 AM
thank you for the compliments Apt Pupil:) , yah, i figure id turn up the smoothness later on, i really like your suggestion about giving the bird detail with some feathers(both bump as well as geometry), is the bird your thinkin a peacock? well thats a great idea! i will certainly work off that idea. i too was thinkin about givin chubby a huge pack or somethin, and maybe a drum stick in his hand that he's eating. i really have a hard time comming up with the details and i reallly appreciate this ideas.well i better get back to my homework so ill have some time to get some of these ideas started, thnx again!!!
07-20-2002, 05:39 AM
yah this is lookin great i love the belly on him, great charisma, you should make some foot pegs strapped to the beasts legs, the guy could kind of pushon them to get him going. thats tough to say i hope you catch my drift.
keep going this is commin along great.
07-20-2002, 07:22 AM
Doh!! Ya, that's it, a peacock. The sad part is, I have a bird book right beside me (I am also creating a bird for my challenge) and I could have easily checked it up :airguitar Otherwise, I agree with rizob, those foot pegs found on a horses saddle (and include the saddle) would be cool also (I think this is what he meant, but I am not to sure why you would attach it to the birds legs?? I thought those pegs or foot holders were attached to the saddle?)
Well, I can't wait for an update. Keep it up!!
07-20-2002, 07:48 AM
hey guys, i just started on the character again and heres what i got. i added the saddle and a feather with detail on the chest. all of the things added need to be detailed right now as well as finished(foot straps) but i got all excited about posting what i got for now. thanx again for all the input and kind words!
07-20-2002, 08:44 AM
wohoo! what an idea with the thin(almost a bit goofy :) ) beast carrying that lazy fat man. looks really cool! no crits yet, good stuff! :thumbsup:
07-20-2002, 09:52 PM
hey guys i got some progress on the character done, its not done , just seeing if there are any suggestions:)
07-20-2002, 11:05 PM
This just keeps getting better and better. Every time I get to a pic on this thread I LOL. I really like this piece.
No crits yet, I'll see what I can be picky about.
07-20-2002, 11:36 PM
thnx ZrO-1, im glad you like it, your gonna love the next part im adding, heehee. your character is comming together really well too, i really like the idea and the detail your putting in to it, the only thing is im impatient and i want to see the rider on the bug already:)
07-21-2002, 12:17 AM
Oh, this is cool! I love the flamingo- buzzard hybrid. And the expression on the rider is classic! :scream: Can't wait to see what else you've got in store!
07-21-2002, 01:46 AM
here it is.haahahah. well i hope you like it. everything needs to be detailed now(i just layed out the main geometry)
07-21-2002, 03:10 AM
That's great bro. Very funny, they both are beasts of burden now :D
I really like the backpack, I think it fits perfectly with the overall theme of the piece.
07-21-2002, 07:26 AM
hahahhaha! I love this piece!! MORE! I want to see MORE!!!
07-21-2002, 10:18 AM
thnx you guys for all your kind words, heres some more pics.
07-21-2002, 05:09 PM
awesome concept ! and good modeling :drool:
07-21-2002, 05:39 PM
Whoo hoo I found something to crit :bounce:
You need to put some kind of pegs in the end of the pole that runs across infront of the saddle. Otherwise the sacks would slide off the ends.
07-22-2002, 02:37 AM
good call ZrO-1, thnx for the help:)
07-22-2002, 02:43 AM
and thank you hiko!!
07-22-2002, 07:21 AM
hey guys heres my progress.i suck at rigging characters and they need a lot of fixin up.
07-22-2002, 12:38 PM
Fantastic! Absolutely brilliant. :D
Reminds me of that weird stick insect-alien thing that carries god around on his back in Johnny the Homicidal Maniac, but way cooler.
07-22-2002, 07:42 PM
Hey tubby, this is turning out awesome! :applause: This is one of those things that would make a kick-ass, hilarious animation. Just seeing that guy trying to balance the load on that bird would be priceless! Do you have plans to animate it?
BTW, what app are you using?
07-22-2002, 08:01 PM
thnx for the nice words erilaz, i havent seen the movie but now i wanna check it out for references, ahhahah
thnx Steve Warner for all your compliments!!!, i actually would love to animate him, and i prbably will down the line, maybe like a short struggle with the rider and the bird, ahahah:) , im using 3dsmax4.:) your model is kickin ass itself, i really want to see some updates!
07-22-2002, 08:19 PM
Very NIIIICCCEEE, I love what you did since last I saw him. You really did it with the backpack heheheheh:applause:
Just a tiny little suggestion though, right now there is to much happening in the face area of the bird, therefor, I am not sure, but maybe lowering the reins a bit might help. Also, although your character is balanced ok, maybe a little something in the front would help counter act that weight "look" of the back. In this case, I just put a flimcy shader, but I am sure anything else would be fine.
Otherwise, I am looking forward to seeing you tackle the details now that you have blocked everything in. Keep up the good work!!:thumbsup:
I'll be back:)
07-22-2002, 10:58 PM
hey Apt Pupil thank you sooo much for those suggestions. thats so cool of you to take the time to mess with the image to show me! all of your ideas are really strong and really good, im gonna use all of them and make the model resemble what youve displayed because it is excactly what it needs. im glad you like it and i am definetly gonna add the details really soon. hey by the way, you are an amazing artist, i saw your concept sketches and my jaw droppped, i like what you have started modeling and it looks like your as strong in modeling as you are in drawing. thnx again and keep up the good work!!:)
07-23-2002, 09:21 AM
Hey, thanks for the compliments. I am happy I could help. Not that you needed it anyways, your model is coming along swimmingly. Just keep posting, I wanna see this dude finished.
So lets both keep up the good work!! :beer:
funny funy funny - marvelously work - i think in the box there was beer much beer hehehe
07-24-2002, 03:25 AM
Hee hee hee! You make me laugh! Excellent modeling (as usual)..the only suggestion I have might be for your pose. Perhaps you should play with the bird's long neck and streach it out in an attempt to balance the overall load rather than having it rearing back? Just a thought...but in the end, it's up to you and your funny funny sence of humor. keep us posted!:buttrock:
07-24-2002, 04:25 AM
Thats rad! keep it up!!!!!
07-24-2002, 05:12 AM
thnx Apt pupil, i am in the process of bump mapping and detailing the models, i will post progress really soon!:)
swag, thats funny, he does look kinda drunk ha?thank you for the nice words!:beer:
mebamonster, hey thats a great idea about the neck, i owe a lot to all of the suggestions you guys have given me, they help me a lot. i thank you :)
Roach[MXF] , hey thanks, but we are still waiting on your updates!
07-24-2002, 11:57 AM
Great work tubby! Please animate this once you're finished,
I could laugh just by imagine them animated!:D :D
07-24-2002, 12:11 PM
eggzellent wurk Mr.Tubbi!
07-24-2002, 12:34 PM
hehehe, it seems very randy, good work!! :applause: :applause:
07-27-2002, 01:42 AM
hey guys sorry i havent updated for so long, i started adding details and couldnt stop till i finished. managed to finish modeling all teh changes and details and now i need to add the bump maps. i am really impressed at the amount of quality work everyone has been dishin out, you guys intimidate me!
mandrake, thanks fo rthe nice words, and yah, i really want to make a quick short with this character later on. your model is amazing!
drongo , thanks for the compliments!
gladeR , thank you too!:)
so heres a small part of the updates, i have to rerig the models so theyre not in a pose,
07-27-2002, 01:45 AM
th rest of the model is detail too, im just gonna wait to post it once i get them in a temporary pose, heres a clos up of the bird
07-27-2002, 05:20 AM
That has become very very nice love those feet :) Keep going!!! :wip: :buttrock:
07-28-2002, 12:06 AM
it might just be me..but it's looking a little too busy by the face. You may want to try simplifying the bit or adjusting the ropes or something. Either that, or try to figure out a good angle to show everything. I love the modeling though(you are certainly one of my favorate modelers around)! Keep us posted!
07-28-2002, 12:29 AM
Remarkeble work. Two things that bother me:
1 I think that you didn' focus enough on the beast it self.
2 The human model is a bit broken, where the arwms are joining and under the belly I think.
I like the lev of details it gives a boost o the realism. I'm sure you'll make it on time, and fix all those minor details. Good luck.
07-28-2002, 12:55 AM
thnx mebamonster, yah i actually got rid of the stuff on the face and made a simple harness so the face is more visible, yah, it bothered me too.
thnx crash for the crits, i totally agree with the sloppy rigging of the character, im redoin the biped right now. can you give me a little more detail about what you think isnt right on the beast, like what didnt i spend enough time on? i am glad for your input i just was wondering if you can specify that part so i can fix it:) :)
07-28-2002, 01:06 AM
Don't get me wrong tubby the beast is great, it's just that when i first looked at that image the beast wasn't the leading part. At first glaze it looks like a addon not the main theme. Maybe coz it's small, I dunno I'm not the artist here you must think of sumthin, maybe that's just my opinion. Try rendering it from a 45 degrees izometrical view from the ground with a bit bigger fov, maybe that will work. Greetz. Seen my beast?
07-28-2002, 01:14 AM
aaaahhhhhh, now i see what you mean. yah its weird cuz i wanted to make the beast inferior in size and mass, but at the same time it takes away from the beast. gosh, im stumped. your point is definetly valid and all i can think of is either to use a camera angle to make the beast more the centre focus or make him bigger(dont wanna do that). hey thnx for input again, i appreciate it!!:) and yeah i checked your beast out, here ill comment on it in your post.:)
07-29-2002, 07:44 AM
hey guys heres my character in a pose im thinkin about using. he's gonna have the fat guy on his back with the backpack and they are gonna be climbing a pile of rocks. i was hoping you could give me some input on what you think of this pose. thanx guys!:)
I like the style of your character...
for the posing i think it will be better if the cube is more important ...maybe reduce it at half size... because actually the ankle articulation is not credible... if the contact is not so high i think the pose will be more logical.
Keep it up !! :wip:
07-29-2002, 09:06 AM
hey thnx a lot zeb, ive been sittin here all day tryin to tweek this pose and the envelopes and i couldnt figure out what looked off. yah, the ankle totally looks too exxagerated. well thank you and hopefully ill be posting the beast with the rider on really soon. oh by the way i checked out your site, man you got talent, there is a lot of really good work on there:) oh heres a shot of all the updated models without a pose, sorry for the horrible render:) :)
07-29-2002, 07:45 PM
i love the details you have added in ...and taken away. I want to see them posed already...and with a better render!:) I agree with zeb about the foot being a bit too high...do you know what your rider will be doing yet? I wanna see! I want updates!!! Anywho...keep up the great work tubby!
wonderful! the details, the idea.......I love all :)
07-30-2002, 05:16 AM
Tubby, this has turned out so fantastic! It's definitely one of my favorite pieces. I see Zeb's point, but I'm going to disagree and say I like the pose. No, it's not 100% technically accurate, but then again, what part of animation really is? :shrug: The thing I like about the overly exaggerated pose is that it looks like an insane move. I just want to shout at the character to jump off the bird's back, 'cause he's heading for a fall.
Anyway, just wanted to drop you a line man and let you know this rocks! :airguitar
Keep up the great work, and keep having fun!
07-30-2002, 06:44 AM
thnx Steve thank you for the nice comments, im glad you like it. im am so happy that you responded about liking the pose because it got me thinking if there was a medium in which i can keep the exaggerated look and maybe not make the angle of the ankle so unrealistic, well, i came up with a solution. when i put the boalder in place of the cube it will be rounded enough to make the ankle twist up more to take away from the almost pinched look it has, and the pose will stay the same leaving the exxagerated pose of the body and legs. i am almost ready to send another pic of the fat guy on the bird, its gonna be frickin hilarious! again, thank you for all your comments and help!!!:) :)
07-30-2002, 07:08 PM
I'm glad to hear that you found a nice compromise! I'll be watching for that new post!
07-30-2002, 10:30 PM
I just found your post for the first time.................Where have you been all this time??? How could I have missed it??? I am very happy to have found your beautiful creations,,,,,,,,,,,,,simply wonderful. Clean and interesting, original, in-depth details, just do whatever you feel like with the pose, it will come out very nice.
There are about 15 extra nice creations in this Challenge, and this is one of the great ones. Bottomline: :love: :thumbsup: :applause: :)
08-02-2002, 05:56 AM
thnx Virtuoso for your compliments, your too nice.
well heres the latest updates, the characters are set up and all i have left is to set up lighting, adding colors to the characters, environment, and a good composition(jeez, thats more than i thought)well, hope ya like, and crits would be welcomed.
08-02-2002, 05:58 AM
and heres a closeup
08-02-2002, 06:11 AM
Really, really like this work Mr.tubby!!:applause:
I dont think there is anything to crit with the modelling...
but when you doing the final renders...I would maybe not feature the boulder as heavily in the composition...think colour etc etc...
but you already know this.. right...?....
brilliant idea, and one I'll be voting for!
08-02-2002, 07:53 PM
Tubby, I agree with Drongo. This rocks! :thumbsup:
Great work! You've got my vote. :)
08-02-2002, 08:21 PM
wow, thanks you guys. it feels great to hear you guys actually like it. i cant thank you enough for your help through this project. well i gotta get back to it, must finish, must endure, aaaahhh.
08-02-2002, 08:21 PM
Yup, I agree with everyone, exceptionally well modeled. I love the man, and the bird is great too. But I also agree with Drongo though, that rock is seriously killing your composition. Maybe either change its color, or add 100 more rocks of various sizes so that we don't just focus on that "one" rock (in the middle of nowhere heheheh)
Great Job otherwise:thumbsup: :thumbsup: It was great watching your progress.
08-02-2002, 08:37 PM
nice modelling. I like if beast is in pose. Continue... :)
08-02-2002, 11:08 PM
thank you maxko!!
thnx apt pupil, yah i will totally change the color of the rock as well as the color of the entire piece, that rock will be accompanied by more (smaller)rocks. i gotta find a good angle to get the bird in tighter without losing the rest of the things.:) :)
08-03-2002, 12:48 AM
So this is what you've been up to;)
Your modeling skills are improving with every new polygon you craft! This is a great concept; one of the best of the lot. One o' these days I'll have to find the time to enter one of these challenges. You know, give you a run for the money:D
Congratulations on a job well done!
08-03-2002, 01:04 AM
ahahaha, thnx LF, i was wondering what happened to you!! thnx for all the compliments!!and im gonna drag you into the next challenge! that would be awesome if we did these together, keep in touch!!!!:beer:
08-03-2002, 01:10 AM
Like I said, need to find the time first. Some of us have to work, after all:rolleyes:
I'd love to do it, though; perhaps I'll just have to stop sleeping altogether:D
08-03-2002, 01:19 AM
yah, i get around the sleeping part by eating a constant diet of grounded coffe beans, forget diluting it with water, hell, i eatem straight out of the bag with a spoon. works great, only drawback is the occasional twiching eye.
08-03-2002, 04:15 AM
Coffee doesn't realy work for me, except for the smell. I prefer tea! Wonderful, wonderful tea. Ahhhh.... :D
But those beans must be doing something for you, because this model ROCKS! :airguitar
Such a brilliant concept, and works so well! Can't wait to see the stony background you're working on. One of the best in the challenge!
08-03-2002, 10:25 AM
hey guys heres what i think is the final environment for my scene. i think this will be one of my final images(maybe, unless you guys have suggestions), but i still gotta work on some more angles.:) :)
08-03-2002, 10:48 AM
Environment yes. Render no. I'm not sure all that bluriness and washed out lighting works.
Just my personal opinion!:shrug:
08-03-2002, 10:52 AM
yah, i think your right, i got all excited to post this and realized it does look blurry. i think i got some more work to do, thanks for the crit erilaz :) :)
hey your BOB is really great.......I like IT really much.........
08-03-2002, 09:03 PM
thank you Tes for the nice words!
guys, heres one of my final renders, got any input ill buy you a beer:beer:
BRILLIANT! I love ur style! HEY!!! MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE!!!!!!:bounce:
08-03-2002, 09:22 PM
ahahha. thnks OZ, im rendering some more views out and as soon as theyre finished theyll be posted(hopefully in a hour or so). thnks again!:) :) im having issues trying to make the contrast and sharpness hold when i drop the image size
08-03-2002, 09:32 PM
08-03-2002, 09:45 PM
outstanding! I really like the composition and surreal lighting. I want to see more!
08-03-2002, 10:35 PM
heres another angle of the final stuff
08-04-2002, 05:43 AM
heres last couple finals
08-04-2002, 05:47 AM
and the last final shot. well its been a very rewarding experience doing thid challenge. this was my first challenge and definetely not my last. I am honored to be surrounded by so many gifted artists and i wish you all the best of luck!!:beer:
08-04-2002, 05:49 AM
You did a really awesome job on your entry piece. I think your workmanship and style is top-notch. Congrats on a piece well-done! :applause: :thumbsup: :applause:
08-04-2002, 06:02 AM
thank you very much ZrO-1! its been a really awesome experience watching all these ideas turn into great art pieces. You have done a seriously kick ass job and your piece is really impressive. i cant belive you had time to remodel you cowboy, your crazy! i look forward to talking to you on the forum, i can't belive how many cool people are around here that do the same things i love to do(sit in the house all day in front of my monitor feeling myself get fatter). :) :) thanks for all your input throughout this thing!!!
08-04-2002, 07:36 AM
WOW thats looking great :) I am up in Seattle looking at this my friend thinks thats cool :) the rock pose works very well. I cannot finish mine though arrr!!! -Jeremy-
08-04-2002, 08:10 AM
You did a great job with these images tubby!
It all works really well!
The bird/beast has a lot of character...and thats what it's all about...
Great work!:thumbsup: :applause:
08-04-2002, 08:15 AM
That lighting has come out so much better! Brilliant job!
I'd complain about the few polys I can see on those close up rocks, but I don't really care. It's too good a model to crit anymore!:D
Great work Tubby.:arteest:
08-04-2002, 08:17 AM
hey roach, what happened?you were on fire. i thought for sure you were gonna pull it off, im sad. well you dont have to be in the competition to finish those great models you started, they definetly deserve to be finished, they were really lookin good. thnx for the kind words:) :)
08-04-2002, 08:41 AM
darnit, i sent my last reply right when you guys wrote.
drongo, thank you VERY much for your compliments as well as all the input and technical info. i appreciate it,you kicked butt in this thing, i have to look at your models at least 4 times a day cuz i like them so much:)
erilaz, ahaha, yah, its only after i finished and looked at the rocks that i realised i didnt incease the polies in them, oh well. thank you for your comments i really had fun doing this challlenge in this friendly atmosphere.:beer:
08-04-2002, 10:07 PM
Tubby.....................Your creation is one of the stars of this very good crop of creations for this challenge. You get five stars from me. It is one of the best in overall look and feel, it's fun, it's detailed and interesting to look at. Plus it's very good modeling. Thanks for the great looking art, it's a pleasure to look at.I love your flare and style. See you at the next challenge I hope..................:beer: :applause: :)
08-04-2002, 10:26 PM
Virtuoso , thank you very much for all those compliments. i will definetely be sticking around to enter these challenges, you guys have a great community here with individuals who are both talented as well as friendly, thats not always easy to find. thank you again for your kind words, they make me smile
08-05-2002, 12:59 AM
wow. i asked for more and you delivered! Great renders! Great characters! Great pose! Now you need to animate them. It would be an injustice not to. Job well done
You have my vote!:thumbsup:
08-05-2002, 01:13 AM
mebamonster remember say: GREAT ARTIST :)
nice - the keylight is too strong so u lost detail i think go for some better renderings ure work is so nice
08-05-2002, 01:54 AM
d'akujem Maxko for the reminder. (that's about all the slovak I know)
GREAT ARTIST TUBBY!!!!!
08-05-2002, 02:44 AM
mebamonster, thnx for all the compliments. gosh i want to animate these guys , gonna take a while though, im glad you like the final product!
maxko, thnx again
swag, i appreciate yuor suggestion and i understand what your talkin about but i personally like that effect. i think the hard contrast of light and dark adds a lot of feel and interest to the piece, and alsoexxagerates the details, i draw the same way:) thnx for the suggestions as well as your compliments:)
08-05-2002, 03:03 AM
mebamonster this word "d'akujem" is right in slovak language. Woooow.... What do you think abou my thread ???? HM ??? I'm shocked, you know slovak language... wooow wow wow :p
08-11-2002, 01:56 PM
wowowowww!!!GREAT CG :eek:
give you suggest:: make some footprint in ground,,
09-02-2002, 12:28 AM
09-02-2002, 01:35 AM
thank you for the compliments you guys!!:)
01-13-2006, 11:00 AM
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