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slayerment
05-31-2004, 01:47 AM
I was wondering why some of my effects have speed that I can change, and while others have value and velocity that I can change. I'm wanting to ease the position of one of my effects, but the speed option that I have is kind of weird and confusing. Is there a way to make it work off of the value and not the speed? I hope that makes sense. Here's an image for clarity:
http://www.slayerment.com/ae.jpg

I am wanting my Source Position attribute to have a nice graph like the Light Factor attribute does.

Thanks

interference
06-04-2004, 03:31 PM
hello,
i'm not sure to understand what you want (my bad english)
but using keyframes interpolations allows to edit velocity, etc....
hope this help :)

arvid
06-04-2004, 05:01 PM
Since - for some reason - the x and y axis aren't separated in its each channel you can only control its acceleration between key-points, it's one of the major drawbacks of AE and I can't understand why they wont just change it once and for all, and add a real curveeditor while they're at it... It's not simple to use, but a rather stupid system, sorry :shrug:

slayerment
06-06-2004, 04:28 AM
Ah, thanks for the reply guys. Yeah, the curve editor is kind of strange... the one in combustion rocks :).

interference
06-06-2004, 05:57 PM
opacity,
sorry to insist, i use AE and C* nearly every days, and did not undestood the x,y axis story, you can't edit x and y in AE with curves ?! could you re explain the thing slooowwlllyyyy :) please
thx

arvid
06-07-2004, 08:45 AM
Okay, I dont know how to write slowly, so you're just gonna have to read read slowly instead :D

When you set a keyframe for position in AE both x and y coordinates are keyed with 1 single key on the timeline. If you want to move in x between frame 1 and 10, and at the same time move y between frame 5 and 15, that's impossible, you have to set 4 keyframes for both x and y instead of just 2 each to simulate what that would look like. It's a horrible workflow for animation, but at the end of the day all AE users find a way - however painful - to get the job done, but that's no excuse :rolleyes: ;)

interference
06-07-2004, 06:25 PM
oh okaaaay, thats right, agree with you.
in fact i have begin with AE and now the separate x and y in C* disturb me, that's fun :eek:

arvid
06-07-2004, 07:12 PM
hehe, I suppose so :D I come from a 3D background myself so Im used to the luxurious Softimage curveditors :cool:

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