View Full Version : Ruff-D
rjsmal 05-30-2004, 03:51 PM this is my new character ruff-d i'm gonna give him some bone's and try to animate him.
please let me know what you think.
peace
http://www.xs4all.nl/~rswinkel/Ruff-D%20finished.jpg
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Sister Ky
05-30-2004, 06:48 PM
Hehe. I think he looks pretty cool. The only thing I don't like is that head on his back. That doesn't match his style, I think... well.. guess that's a matter of taste...:shrug:
Greetz, Ky.
rjsmal
05-30-2004, 08:59 PM
thnx for the comment ky i think that the head in the back looks nice so it's right that's it's a matter of taste but.
peace
rjsmal
05-30-2004, 09:09 PM
and here's another character i did long ago i still wanna know what you guy's think of him his name is maximo.
peace
http://www.xs4all.nl/~rswinkel/last.jpg
Sister Ky
05-30-2004, 09:15 PM
The character quite rocks, but I don't like the name :D
I'm not sure about the head. Perhaps the lighting isn't too good when asking for critiques...?
Greetz, Ky.
rjsmal
05-30-2004, 09:52 PM
your right ky i'll post a lighter one then you can see him better.
i put a head on the body i'm gonna use this character too in the animation i named him rasta.
peace
http://www.xs4all.nl/~rswinkel/rasta.jpg
rjsmal
05-30-2004, 09:54 PM
here's a lighter version.
peace
http://www.xs4all.nl/~rswinkel/maximo.jpg
Sister Ky
05-31-2004, 05:33 AM
Rasta: Looks good, just what's that strange line around his eyes? And the eyes might be a tiny bit too small and too high up?
Blue guy: Now that looks cool, man! :cool: I'd like to see some horns or something on his head, but that's - again - a matter of taste...
Greetz, Ky.
rjsmal
05-31-2004, 10:30 PM
thnx for the comment ky the lines under his eye's is just my style
and maybe your right with the eye's.
these or some more of my works please let me know what you think.
peace
rjsmal
05-31-2004, 10:30 PM
http://www.xs4all.nl/~rswinkel/beker.jpg
a mediaeval chalice.
rjsmal
05-31-2004, 10:31 PM
http://www.xs4all.nl/~rswinkel/d.a.r.%20tec.jpg
D.A.R Tec a remote control high tec attack plane.
rjsmal
05-31-2004, 10:32 PM
http://www.xs4all.nl/~rswinkel/fububall.jpg
fubu soccer ball's.
rjsmal
05-31-2004, 10:32 PM
http://www.xs4all.nl/~rswinkel/purple-a.jpg
purple-a.
rjsmal
05-31-2004, 10:33 PM
http://www.xs4all.nl/~rswinkel/ratalian.jpg
ratalian.
rjsmal
05-31-2004, 10:34 PM
http://www.xs4all.nl/~rswinkel/spiritroom%20new.jpg
a japanese spiritroom with 2 spirits who are protecting the mystical swords.
Sister Ky
06-01-2004, 07:52 AM
RjS-grale: The grale looks very cool. But I've almost overseen the j, it's so small... and what's that backround? Stone with moos? Could use some work...? And the shadows are a bit confusing...
Attack plane: Well, I'm not necessarily the right one to ask about vehicles... I think, if there's no need for someone to sit in there, it might as well be more ... hmm... can't find the right word in my dictionary... "fishlike"-shaped that the wind can't stop it so much... (I'm talking about the "shuter" that protects the cameras. It might be less "outstanding"). On the other hand I think it's not supposed to be hyperrealistic... so just leave it as you like it... :)
Soccer-ball: Oh, well... I'm even less the person to ask about balls >_< It looks like a quite cheap plastic-ball so far... You'd need to empfasize the seam between the leatherpatches more. And change the shaders to something more leatherlike.
BTW, what's that FUBU-thingy?
Alien: Looks stylish! Like it a lot. Could be improoved by making a "socked" for each "hair", but that would be a bit too much of work, I guess... Perhaps you could add some blades/whatever that stick into the picture from below like they were part of the shoulders/arms?
Ratalien: Why is it a ratalien? Is that some kind of game/film/adapted from a special Reference? If it is, I can't say much about it, since I don't know that ref.
Well...I guess that's a matter of taste, too... but I have to say I don't like it much... I don't like the colours. The textures look like some plastic. The ships are modeld quite plain. The Ratalien looks strange, it's face is disturbing...
And the AjS thingy is almost impossible to see
Spiritroom: I like the room and the ambient a lot. But you should work on your water. It looks rather solid. I'd give those 4 balls on the ground more glow. And I'd make the spirits less human-shaped... rather blue flamelike beings or something... And I'd give the swords a blue glow, too... make those blue spirit-lightnings embrace the swords. :)
Greetz, Ky.
rjsmal
06-01-2004, 09:06 AM
thnx for the comment's ky some good tips :)
i'll see what i can do with them.
the j didn't fit so that's why it's so small i only used 2 lights on that scene that's why the shadow's look strange
i have another one of d.a.r tec i'll post that one then you can see the result.
the fubu thing is just because i love fubu :)
ratalian is just a character i made my self with out concepts.
peace
rjsmal
06-04-2004, 12:46 PM
i'm making a new char his name is dawndust the quality is bad now.
the right side is low poly and he's on 1664 poly's now.
please let me know what you think.
p.s can this thread be moved to the w.i.p section ?
peace
http://www.xs4all.nl/~rswinkel/dawndust%20all.JPG
Sister Ky
06-04-2004, 03:21 PM
I think his cheeks and the nose give him the look of a cheesy brat...
Give him meaner eyes.
Greetz, Ky.
rjsmal
06-04-2004, 04:03 PM
it's very wipish so i'll work on it thnx for the tip ;)
peace
rjsmal
06-04-2004, 05:10 PM
small update
http://www.xs4all.nl/~rswinkel/dawndustnew.JPG
rjsmal
06-04-2004, 10:01 PM
small update still needs a lot of work
peace
http://www.xs4all.nl/~rswinkel/dawndust%20w.i.p.jpg
rjsmal
06-04-2004, 10:59 PM
http://www.xs4all.nl/~rswinkel/dawndust%20w.i.p%201.jpg
Sister Ky
06-05-2004, 07:56 AM
lol that hair strangely remind me of Mozart & Beethoven.
I like the ears and those two strings at the chin, but the cheeks... dunno... matter of taste, but I don't like them...
Greetz, Ky.
rjsmal
06-05-2004, 02:00 PM
it's still a wip so the hair will change i don't see anything wrong with the cheeks.
peace
rjsmal
06-05-2004, 05:45 PM
http://www.xs4all.nl/~rswinkel/dawndust%20w.i.p%2032.JPG
rjsmal
06-07-2004, 02:07 PM
http://as.spugium.net/r_j_s/dawndust%20test.JPG
Sister Ky
06-08-2004, 09:51 AM
I think the cheeks are better now.
But why did you size down the ears?
Perhaps thoses "strings" in the chin could be implemented nicer. This looks like he had a hole in the chin out of wich those things grow...
Greetz, Ky.
rjsmal
07-04-2004, 01:52 AM
dawndust finished :D
comment's are welcome
peace
http://www.cinema4d.nl/phpBB2/album_pic.php?pic_id=1988
rjsmal
07-04-2004, 11:31 AM
lot's of people are looking and ain't giving any comment's that's to bad i thought it looked good.
but maybe it doesn't
peace
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