View Full Version : body rotation expressions
amamus 05-28-2004, 09:14 PM i have a body that rotates along with the feet iks so if u move the left foot foward the body rotates left. also the body has an expresssion to stay between the feet. however the problem is that with the expression i cant rotate the body manually, to say make the character turn while walking. i was wondering is there a way to turn expressions on and off; or any other way that can help
thaks
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loked
05-30-2004, 08:37 PM
One piece of advice. Lose the expressions!! :scream: Please! The hips are one of the most important parts of the body to animate, the last thing you need is some silly expression controlling it.
Okay, now that I got that out. You can put a group node on top of the root control or joint and apply the expression to that. That will be the parent of your root control, so the expression will apply, then you can animate your root control under it. But like I said, please leave the expression, it's bad bad news :)
later:wavey:
loked
amamus
06-01-2004, 09:29 PM
thanks
so should i just keyframe everything?
M.E.L.
06-01-2004, 11:28 PM
keyframe as much as posssible!
if you REALLY need to use an expression, make sure you have an attribute that can switch it on or off...or at least just lock it away. Expressions on hips are nasty...most animators would castrate you for that :eek:
-shawn
loked
06-02-2004, 06:27 AM
Jason Schleifer would pooh in your coffee :P Here we go again........... :)
later:wavey:
loked
P.S dont worry if that seems wierd it's a bit of a private joke :)
kiaran
06-04-2004, 06:14 AM
Jason Schleifer would pooh in your coffee
OMG, don't bring that up again. Do you remeber what happened last time? 90 posts about poo. Dangerous topic. ;)
Oh ya, BTW, expressions are the devil.
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