PSekula
07-18-2002, 07:27 PM
My name is Pete Sekula and I'm currently searching for a position in the gaming industry. I'm proficient in 3D Studio MAX with a great knowledge in Maya 4.0. I am also familiar with the animation system in Softimage XSI 2.0.
For the last year and a half, I worked at LIPSinc (www.lipsinc.com) producing 3D, textured, animated heads for facial animation using multiple methods; geometric bones, max standard bones, and morph targets. These methods were used in rigging and animating models I've created that had varying polygon counts. I've also rigged and animated content for use in the Unreal Engine.
I've mastered Adobe Photoshop in creating textures for models, scenes, etc., while applying them to perfect UVW coordinates.
If you want an artist who just wants to make great games, works great with a team, and who's determinded to get the job done, then please contact me.
Samples of my work are available at http://64.49.225.45/pete as well as my resume.
Thanks,
Pete Sekula
For the last year and a half, I worked at LIPSinc (www.lipsinc.com) producing 3D, textured, animated heads for facial animation using multiple methods; geometric bones, max standard bones, and morph targets. These methods were used in rigging and animating models I've created that had varying polygon counts. I've also rigged and animated content for use in the Unreal Engine.
I've mastered Adobe Photoshop in creating textures for models, scenes, etc., while applying them to perfect UVW coordinates.
If you want an artist who just wants to make great games, works great with a team, and who's determinded to get the job done, then please contact me.
Samples of my work are available at http://64.49.225.45/pete as well as my resume.
Thanks,
Pete Sekula
