TemperalVision
05-27-2004, 01:25 AM
Hi. I'm just wondering if XSI can has a way of Rendering out a high-res models as flat uv Textures to use as a tezture for a low-poly model. I've seen this done before and I think this prosess is used for alot of new games.
If so, does anyone here know how? I looked through the tutorials on www.edharriss.com and couldn't find anything.
Thanks in advance. :)
If so, does anyone here know how? I looked through the tutorials on www.edharriss.com and couldn't find anything.
Thanks in advance. :)
