View Full Version : Show off your NURBS
05-24-2004, 09:28 PM
Im still new to Rhino/3dmodeling.... Been doing it for about 4 months.
Show off some of your NURBS projects
Here are some of the stuff Ive done in Rhino:
05-24-2004, 09:29 PM
05-26-2004, 07:34 PM
boost i am new in rhino too like u
but if u dont mind can i ask u how do u can made this object after 4 months??if u use resource or other thing to learn rhino can u give it to me or us to start with rhino:rolleyes:
05-27-2004, 01:09 AM
Well I had been using AutoCAD for about 6 years before I started rhino and the 2 programs have a very similar layout which made it very easy for me to get started with rhino.
Most of the renderings are of objects I had laying around the house. I just used various measuring tools to get what I needed to create the models. Things like the swimming pool and raceing turtle were pure imigination.
I would suggest starting out with tutorials on the www.rhino3d.com website
05-27-2004, 07:07 PM
heres something im working on...all nurbs.
05-27-2004, 09:50 PM
okay a lil' update...
05-27-2004, 10:19 PM
Thats cool, whats software are you using?
05-28-2004, 12:04 AM
heehee, look in the sig man!
Maya 6.0 and Mental Ray... heres another update, nicer composition, and better color scheme I think! :D
added a fresnel effect to the materials, making them more realistic, and I also included the HDRI background instead of comping it out. :D
06-22-2004, 11:58 PM
Gremlin and others: Nice job on your nurbs models/renders.:thumbsup:
06-24-2004, 07:39 PM
Here's one of mine from last year(Mental Ray/Patches):
07-02-2004, 12:10 PM
I'm new user here. And I can't make attachments.
Please tell me, I can do this?
sorry for my English
07-02-2004, 10:00 PM
Check the FAQ at the top - think you need to make 30 posts first :)
07-04-2004, 08:14 AM
Lightwave only has meta nurbs... it's wip...some things not attached or modeled yet
07-05-2004, 09:19 PM
MetaNURBS, HyperNURBS are not NURBS per se. They are just marketing terms. They are all Sub Division Surface.
07-11-2004, 09:05 PM
Did not know the attachment size had been increased until now. There are some of my NURBS models.
(Edit: Testing hot-linked image)
07-12-2004, 06:10 AM
good job, I already know its the apu from the matrix revolutions
I like that a lot its kool, I dont know a lot about nurbs, but from seeing that pic, I am going to try it. one question how many polys would that be?
07-12-2004, 09:53 AM
Something I made yesterday, Rhinoceros 3d, exported using IGES to 3dsmax :)http://members.lycos.nl/kevin3d/%230002.jpg
07-14-2004, 01:11 AM
I like that a lot its kool, I dont know a lot about nurbs, but from seeing that pic, I am going to try it. one question how many polys would that be?About 56k polys so far.
09-02-2004, 08:08 PM
Here's my contribution. Modeled in Rhino3D over the course of a month or so (wasn't working on it full-time). I'm now in the process of remodeling this using polygons (I haven't settled on a polygon modeling tool but it looks like it's going to be XSI|Foundation) because I'd like to be able to animate this when completed. Currently, I can only get the polygon count down to around 65,000 before artifacts become visiable (this is just the head- think about when the thing is completed). I'll be using the same construction curves, though (exported as an IGES file).
I like modeling using Rhino because I come from a traditional CAD background. Although I've moved on to do something else (systems programming), 3D modeling is still my primary hobby. Enjoy and crits/comments are all welcome.
09-04-2004, 01:28 AM
here is mine.
orginally it was a clay model which was made by me and a friend.
after the clay model was finnished we scanned a bunch of pices and then combined and patched it in rapid formz.
the result was not that good so i had to do a lot of refinements in maya.
09-04-2004, 01:44 AM
here are some wires =)
09-07-2004, 08:19 AM
hi guys this is my first nurbs character model.i cudnt complete it bcos my computer configuration is too low .i dont have the financial support to buy a nice one.currently i did this work in celeron processor with 20gb hd.(u all cud guess how misserable cud it b)here is the work http://www.geocities.com/trishjust4u/CHUNGA2.jpg
i did it in maya.
01-18-2006, 08:00 AM
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