Qslugs
05-24-2004, 04:12 PM
I am having a geometry visibility issue with a mesh saved from LW8 and imported into messiah studio. The problem is that most of my characters head is unable to display any surface mesh whatsoever, however there are portions of the head that have no problems displaying whatsoever, like the nose for instance. The thing is that other portions of the mesh with the same surface settings have no problem displaying. Also there is no issues computing metanurbs or anything like that, and the entire mesh renders correctly. I can also view the entire cage with no problems. Anyone experience anything like this? This is a really basic mesh with no fancy texturing and or mapping whatsoever. Also, I have had no problems with any other meshes in messiah up till this point.
The only thing that I have thought to do was to get rid of two 2 point polys. Other than that I have no clue as to what to do to remedy this issue.
The only thing that I have thought to do was to get rid of two 2 point polys. Other than that I have no clue as to what to do to remedy this issue.
