PDA

View Full Version : Fish-eye?


Ultimatum
05-23-2004, 08:32 PM
Hi!

Is there a way to achieve a "Fish-eye"-lens effect with LW?

It´s been very much used in skate movies and Jackass productions etc.


-Ultimatum

griffdrc
05-23-2004, 10:17 PM
a sphere with the refraction turned up... but the rendering takes a while... u could also fool around w/ widening the camera angle (how a fish-eye lens works)

Carm3D
05-23-2004, 10:51 PM
Probably best to do this as a post-process effect.

You could map your rendered animation to a multi-faceted plane and use the pole tool to warp it into a fisheye lens shape. Place that in front of a camera and re-render. I suggest you make your original render 2x the needed resolution so that it holds up when deformed.

tais
05-23-2004, 11:00 PM
SPECIAL PROJECTION ENGINE 1.5:
http://www.arrakis.es/~juanj/

AstroSanchezz
05-24-2004, 03:07 AM
the way i've done this before was just as grffdrc said
use just a ball with reflection 100%
and diffuse 0% worked good :D

CGTalk Moderation
01-18-2006, 07:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.