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Pete Latrofa
05-23-2004, 06:34 PM
Does anyone know how to render a "Wireframe on Shaded" animation using Maya's Hardware Render Buffer?

I'm only seeing the following options in the Draw Style: Points, Wireframe, Smooth Shaded, Flat Shaded. But nothing for Wireframe on Shaded. It seems kinda silly to me that the Hardware Render Buffer cannot render a sequence with Wires on Shaded.

Any ideas on doing this WITHOUT using Playblast or the Render View Window?

robbo59au
05-24-2004, 01:44 AM
G'day,

If you need a real quick 'solution', I'd render a shaded version and a wireframe version, then comp'em. Trouble is, it wont give you the depth-cued wires where you'd expect them. If your model is made of polys and isnt real complex, you could try actually making a 'wireframe' version of it, then render the shaded with the 'wirefreme' together

Doesnt Maya 5 have a vector render function anyway?

Cameo
05-24-2004, 02:19 AM
Yea the vector renderer can do this fairly well. The aliasing on the lines seems to be a lot nicer as well.

Pete Latrofa
05-24-2004, 03:52 PM
Appreciate the help. Looks like the Vector Renderer is the way to go for my task. thanks guys. pete

CGOrange
05-25-2004, 09:01 PM
turn on wireframe on shaded in the viewport options then hardware render it. That should work, if not I know that you can playblast it after turning it on through the viewport options.

the prob with vector rendering is that it doesnt show you edge looping. It tesselates the geometry in a funky way.

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