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View Full Version : La Hacienda, Daniel_schmid (3D)


DanielVFX
05-22-2004, 11:45 PM
http://www.cgnetworks.com/galleryimages/84397/lahacienda_medium.jpg (http://www.cgnetworks.com/galleryimages/84397/lahacienda.jpg)

Hi there!

Walking around I stepped in to a Guillermo Fernandez de Castro’s Lithography, and a thought came to my mind: “that can be a nice render” and that’s the inspiration for this scene.
This scene took about 2 months of work, basically because I was using only my free time to work on it.

in a few days im going to post the link of tutorial¡¡¡¡¡¡




LARGE VERSION:
http://www.iespana.es/cueva3d/Final_render3.jpg

EdHarriss
05-23-2004, 01:53 AM
Nice work!


- I really like the plants at the top of the image
- The tree on the left looks great except for the discolored edges.
- The walls at the top left seem too smooth, but I like the texture.
- With such a large render, it will be easier to find the mistakes.
- I found that a lower res version looks a lot better.

F1Racer
05-23-2004, 02:03 AM
Oh my !


That is really amazing work. Nothing more to say really, its just jaw-dropping !

behzad
05-23-2004, 02:51 AM
would you be able to shrink the size of this image, it is so big and some people with slow modems may have problems. Most people when they see a large image that is slow loading will move on to the next image.

Imatk
05-23-2004, 03:06 AM
Very nice, well done :)

The only thing that bothers me is the wood texture on your doors... it's fine, but looks exactly the same on each door. I'd change it up a little so it doesn' t look as uniform.

LOVE the lighting and textures though :thumbsup:

moogle_san
05-23-2004, 03:15 AM
that really is gorgeous work.

rexfang
05-23-2004, 03:32 AM
Cool....can't wait for the tutorial

codreanu
05-23-2004, 03:55 AM
well great work you got there....
the tree to the right is the best part of pic...
i agree with Imatk about the wood texture...

and the ground is too flat....a bump or displacement would help....

:thumbsup:

The_Magician
05-23-2004, 03:57 AM
HOLY DOOLY! Thats a GREAT image!!

Awesome work!! You aer greatly deserving of a :beer:

Fantastic textures.

otacon
05-23-2004, 04:05 AM
If this was posted a week ago when i had dial up i would have never seen it. Looks good. Nice lighting and textures. I agree about the wood texture, needs some tweaking.
Might want to post a smaller resolution if you want more replies.

boottz
05-23-2004, 07:12 AM
cool light

Xode
05-23-2004, 07:15 AM
beautiful. I love seeing work like this because it gives me drive to keep improving my own work.

as to the small amount of replies tho, it may simply be that people dont feel they have things to contribute to it, in my case ive never done any image of this quality so i dont quite feel like i can properly crit it.

mikewebb
05-23-2004, 07:45 AM
I really like this image. The mood (lighting and slight fog effect) and textures are first rate!

From an architectural structure point of view, the model looks good. The only problems I can see are, the upper ledge, on the far wall, looks a little under supported, and a bit odd in its construction method. Also, the stone lintels, above some of the doors and windows, are broken up into several pieces, all with vertical seams. It might be better to angle the seams to form a flat arch, like...

This... [ \ \ / / ] Not this... [ | | | | ]

Or make it out of a solid piece of stone, much like the wooden lintel above the far door. This way the weight of the wall will look like it is distributed to both sides of the doorway. Also, try to make the keystones in all the arches, a little more defined.

Again, it’s an excellent image. Keep up the good work.

Mike :buttrock:

baby
05-23-2004, 08:52 AM
some stuff that could be improve for the special edition.

- higher textures size (on the top left above all, you have a low rez texture on the wall next to high rez textures "door and pillar" :( )
- lack of dirt in some corners
- lack of some little chamfers on certain part (around the doors for ex.)
- you could have make some part more irregular. little cracks & holes in the pillars for ex.
- little stuff on the floor (rocks?) to catch light and create shadows to make it less flat.
in fact a displacement on the floor would have been great...it breaks all perfect linear shadows. And grows a little bit on the walls.

anyway nice work.

el-vio
05-23-2004, 12:12 PM
Impressive work nothing to say :)
oh yes, a the top left, the brick texture change rotation and there is no rason to . :shrug:

:beer: WONDERFULL WORK also :thumbsup:

pixelmonk
05-23-2004, 12:27 PM
Originally posted by behzad
would you be able to shrink the size of this image, it is so big and some people with slow modems may have problems. Most people when they see a large image that is slow loading will move on to the next image.

nah.. size is fine. People will wait for it.

Okan
05-23-2004, 01:59 PM
i like it, looks cool..

phoenix
05-23-2004, 02:30 PM
really impressive work

vitattoo
05-23-2004, 02:50 PM
Rally nice i like the lighting, an plants they are great

I agree with codreanu, the floor, it is toooooo flat

Nice job :buttrock:

stephen2002
05-23-2004, 03:50 PM
Link dead :shrug:

brogh
05-23-2004, 03:53 PM
this is a really good work , il like particulary the lighting and the materials, also the model is really well done

:thumbsup:

hv2
05-23-2004, 04:40 PM
Wondering work ! I wery waiting the tuturial ! :buttrock:
Cheers

Juzz
05-23-2004, 04:51 PM
Umm, I don't actually like it. It is too plain render for my taste. and too obvious 3D. I would have loved to see more detailed texture work in the stone bouders and the wooden bars under the balcony need more detail.

elnady
05-23-2004, 05:01 PM
Great job:thumbsup:

oxyg3n
05-23-2004, 08:39 PM
Beatiful image. I really like all the tuxtures in it.

francescaluce
05-23-2004, 09:50 PM
nah.. size is fine. People will wait for it.
nice work, man... but it has not the detail for that big size.. half size it look two times better..
:)

nice textures!!
maybe the ground seems a little bit flat.

ciao
francesca

DoLeeP
05-23-2004, 10:01 PM
Absolutely stunning work

Cobra1979
05-23-2004, 10:11 PM
Great Job! Keep up the good work!:beer: :buttrock:

foxco
05-23-2004, 10:36 PM
Very nicerender for sure. my thing is that the egdes of the walls are realy to hard and Sharp i would have to say bevel alot of your edges a bit :D

nice other wise


/fox

RomCG
05-23-2004, 11:36 PM
so cool nice work:applause:

behzad
05-24-2004, 12:00 AM
pixelmonk you must have high speed..

danielkenobi
05-24-2004, 03:22 AM
Very nice image.
:buttrock:
The only think that I dont like is the ground, It looks very clean, and whit no much work on it, But just a comment, I couln´t doit better
:bowdown:

paconavarro
05-24-2004, 05:03 AM
Daniel congratulations :)

Very nice to see your work on the front page.....

Keep up the nice work :)

Long life to Metacube !!!!!!!!!

segart
05-24-2004, 06:12 AM
Great image, I love the mood and the textures.

A well deserved front page and in your first post!

Congratulations:buttrock:

Garma
05-24-2004, 07:06 AM
nice. The modelling is moderate imho, but te lighting compensates for that. Nice composition too.

rastaflex
05-24-2004, 08:39 AM
very nice work :eek:
Tutorial????

marci
05-24-2004, 10:00 AM
O.K.

Nice picture.

I read through all the replys but no one mentioned the blurred tree in foreground. Depth of field. As photographer, for me it looks a bit unnatural. The lens looks wide and well stopped so the tree had to come out more sharp OR the background must be blurred more.

BUT if you sharpen the tree than it becomes rather disturbing.

Its up to you.

But once again,

Nice picture

JJASSO
05-24-2004, 05:52 PM
nice one daniel, congratulations and welcome to cgtalk , I think this image is really nice talking about mood and enviroment, some of the textures need work as well as the foreground plant, the depth of field is wrong, the composition is good and the colors correct , the shadows are too sharp to me, anyway I think you've learned very well so far , and I'm sure your next work will be awesome :thumbsup:

DanielVFX
05-24-2004, 09:32 PM
thanks their commentaries are very useful¡¡¡¡¡¡¡¡:thumbsup:
and I am happy of the good commentaries
thank you very much to Jaime Jasso it gave many advice me.

I have More images

this is a detail:

http://www.iespana.es/cueva3d/detalle4.jpg

Please give me a few day for the tutorial ¡¡¡¡¡¡¡¡¡¡¡¡¡

cgman27
05-28-2004, 08:26 PM
Originally posted by Daniel_Schmid


Please give me a few day for the tutorial ¡¡¡¡¡¡¡¡¡¡¡¡¡


How bout 4 days :)

RebeccaP
05-28-2004, 08:42 PM
Lovely work, the scene is tranquil and vivid. I appreciate the blur you used in the foreground, nice job.

kmest
06-04-2004, 08:06 PM
thats realy great man,i love the lighting and the high detailed textures.

five points from me:thumbsup: :thumbsup: :applause:

DanielVFX
06-09-2004, 05:59 PM
Hi everybody

I have the Tutorial!!!!!

Go to
www.3dtotal.com

I hope you like it!!!!!!!!!!!!!!!!!!!!!!!!

RebeccaP
06-10-2004, 03:11 AM
Hello again Daniel, I followed your link to the tutorial. Well done, the hacienda piece displays a wonderful variety of effects. All widely applicable to other types of projects. Good approach to the lighting and your textures are great, showing depth, diversity in color, and substance appearance. Thanks, I'll use the tutorial as homework this summer. I look forward to seeing more of your work.

RebeccaP

Razorb
06-10-2004, 11:03 PM
Very nice lighting, like the transparency of the close up plants adds photrealism to the image great texturing.

Nice

Feagond
06-20-2004, 04:13 PM
Excellent image!

Great texturing work and lighting! :applause:

Congrats

Toxic_Mind
06-25-2004, 01:28 PM
Beautiful, dreamy image..! I like the lighting

T_M

DanielVFX
06-28-2004, 03:59 AM
thnx for yours commnets
im preparing the new scene

the_bully
06-28-2004, 10:46 PM
the haze gives it a cool feel :thumbsup:

Grayfox123
06-29-2004, 03:16 PM
Well done daniel, a stuning still, no doubt that james has something to do here as asesor, im waiting to see the new one, i espect no less from you!!, keep the good work

Rikaro
06-29-2004, 07:07 PM
wow nice work
really good textures :P

KeesCopyright
06-29-2004, 07:33 PM
did you make the textures yourself, or did you get them from like a cd?

DanielVFX
06-30-2004, 05:54 AM
keescopyright:

see the tutorian in www.3dtotal.com (http://www.3dtotal.com):rolleyes:

Travelln
08-17-2004, 06:57 AM
could you make a new tutorial on how to find your tutorial on 3dtotal.com :D

DanielVFX
08-23-2004, 04:05 AM
This is the direct Link

http://67.15.36.49/team/tutorials/lahacienda/lahacienda1.asp:)

MINT_CC
08-24-2004, 01:51 AM
Nice job,man~ How long you did this production ?

DanielVFX
08-24-2004, 10:36 PM
This scene took about 2 months of work, basically because I was using only my free time to work on it.:)

Proteo
08-25-2004, 10:12 AM
I really like the lights, good work man :thumbsup:!

DanielVFX
02-18-2005, 08:23 PM
in the next week iwill post a new version whit a lots of corrections to my entrance to expose 3
mmmmmm maybe in 2 or 3 days
seeyou:thumbsup:

DanielVFX
03-02-2005, 05:19 PM
Hi!!
This is a new version of mi piece La Hacienda
this version have a lot of changes, and more detail, check the details and a new full image
The important change of this version in my opinion, is the floor,and the blured plants are deleted.


http://www.iespana.es/cueva3d/impr1.jpg



http://www.iespana.es/cueva3d/impr2.jpg

http://www.iespana.es/cueva3d/impr3.jpg






And this is the final image:

http://www.iespana.es/cueva3d/Lahaciendaexfinal.jpg (http://www.iespana.es/cueva3d/Lahaciendaexfinal.jpg)

DanielVFX
03-04-2005, 09:18 PM
any comments about the changes?

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