AndreK
07-17-2002, 09:54 PM
Animator
At Microsoft, we encourage you to direct your own career path.
And on the weekends, to blaze your own trail.
It’s an unwritten rule here: do what you love and success will follow. And if your love includes skiing, mountain biking, hiking or rock climbing, then so be it. Because after all, how can we create software that’s relevant to people, if we don’t know what’s relevant to people’s lives?
Core Job Responsibilities:
* Design, model, texture and animate 3D models for use as rendered or real time objects in game titles.
* Establishes production processes in accordance with development needs.
* May assist in and direct the animation of 3D models; may oversee other 3D artists.
Recommended Qualifications:
* Five plus years work related experience required.
* Must be highly proficient in Maya and have knowledge of other 3D packages and/or high end tools.
* Must have extensive character animation experience.
* Some experience using motion capture for animation preferred.
* Extensive knowledge of desktop graphics software including Photoshop is required.
* Technical background preferred.
* Some basic knowledge of MEL scripting language preferred.
* Portfolio review required.
* Bachelor's degree in fine arts, animation or related field preferred.
Positions in Salt Lake City, Utah and Redmond, Washington are available
Please apply for this position by sending your resume to gamesart@microsoft.com with job code Nyb9xhkAnimator in your subject line.
Microsoft is an Equal Opportunity Employer and supports workforce Diversity
At Microsoft, we encourage you to direct your own career path.
And on the weekends, to blaze your own trail.
It’s an unwritten rule here: do what you love and success will follow. And if your love includes skiing, mountain biking, hiking or rock climbing, then so be it. Because after all, how can we create software that’s relevant to people, if we don’t know what’s relevant to people’s lives?
Core Job Responsibilities:
* Design, model, texture and animate 3D models for use as rendered or real time objects in game titles.
* Establishes production processes in accordance with development needs.
* May assist in and direct the animation of 3D models; may oversee other 3D artists.
Recommended Qualifications:
* Five plus years work related experience required.
* Must be highly proficient in Maya and have knowledge of other 3D packages and/or high end tools.
* Must have extensive character animation experience.
* Some experience using motion capture for animation preferred.
* Extensive knowledge of desktop graphics software including Photoshop is required.
* Technical background preferred.
* Some basic knowledge of MEL scripting language preferred.
* Portfolio review required.
* Bachelor's degree in fine arts, animation or related field preferred.
Positions in Salt Lake City, Utah and Redmond, Washington are available
Please apply for this position by sending your resume to gamesart@microsoft.com with job code Nyb9xhkAnimator in your subject line.
Microsoft is an Equal Opportunity Employer and supports workforce Diversity
