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View Full Version : Beast of Burden - Character - Cavolo


cavolo
07-17-2002, 09:17 PM
Hey everyone... First time I'm entering something in a WIP challenge, also my first time modeling with LW... :surprised there's a lot to clean up and a lot of details to work on... also I'm thiking about a different cargo and sled.

For the character I got inspired after weeding my garden!

http://www.geocities.com/gatigati/wip/july02/july02.html

images if they don't load are in the page above...

http://brianb.supereva.it/slugtug1.jpg
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http://brianb.supereva.it/slugtug2.jpg
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http://brianb.supereva.it/slugtug3.jpg

ps. I'll put up some concept art, once I find a scanner :D

cavolo
07-18-2002, 08:39 PM
... just linked the images from another place, they should work now:D

Steve Warner
07-18-2002, 10:35 PM
That would leave one helluva slimy trail in your back yard... ;)

Looks good so far. A few comments:

Obviously snails don't have eyelids. Their eyes are on tentacles. If you want to go with the eyelid "stylized" look, be sure to do a lot of work on the eye, as it is the area we'll focus on when looking at a character. If you're going for the more anatomically correct version, add some tentacles with strong muscles. That would be cool!

Also, your slug's tail is stratching out more like a snake. Actual slugs have short tails and are fairly dense throughout.

But it's looking great, and for a first WIP it's coming along nicely!

Keep up the good work!

Steve

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