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alexx
07-17-2002, 04:08 PM
i am just wondering if there is any way that i can have instanced geometry in a particle system using the particle instancer collide correctly with a surface?

just having the particles collide with the surface does not really help, since the geometry intersects then with the surface and the rotation is not correct.

any ideas?

cheers

alexx

svenip
07-17-2002, 04:10 PM
i guess it's only possible with a workaround. you could add a field to every single instanced particle. but that will not give you exact collisons for the shape. :(

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