View Full Version : the new head
05-20-2004, 07:28 PM
my new head,i never surrender.please coment,critic.this time i use references.
05-28-2004, 08:06 PM
06-01-2004, 08:06 PM
it's a good work..
but i've a question :::: Where did U get Ur reference to this character??
Cauz i nead some human & animal .... Body & faces references
:beer: :beer: :beer:
06-03-2004, 01:05 AM
Nice - any insights into how you modelled this? By the way, you might want to work on stitching two mirrored halfs together - it's quite obvious in these pics.
06-03-2004, 01:25 AM
Originally posted by Dasleah
Nice - any insights into how you modelled this? By the way, you might want to work on stitching two mirrored halfs together - it's quite obvious in these pics. well Im guessing this is still a WIP so stiching the 2 sides right now wouldnt be a good idea.
06-04-2004, 09:35 PM
dasleah :wow, im impressiones of your observation capacitis.
its a W I P.
06-04-2004, 11:04 PM
Which software are you using?
06-04-2004, 11:17 PM
3ds Max for sure, i recognized it
fastr4y: it seems you liked Syomka's Anna model ;)
06-05-2004, 01:36 AM
yeah 3ds,and yeah i like this modell.and because i havent good photos for reference i use this modell for a reference.
in the begining i was thincking that i cant take the same face,but now i want change the face.i want give the face of one porno star ,i cant remember the name. only this? no coments about face or topology?
06-05-2004, 07:52 AM
the topology is very good, the face needs some tweaking but it's starting to look really good :)
06-08-2004, 06:45 PM
a little update.i want change the face for delete de seamles with anna modell.
06-09-2004, 08:39 AM
Nice model, very clean.
she needs some nipples, and what is thing on her chest, i'm hoping thats a tattoo and not hair.
06-09-2004, 04:10 PM
Im seeing good talent here.
keep it up.
06-10-2004, 07:19 PM
i need some inspiration in cloths
06-10-2004, 07:24 PM
i'm not really an expert in womens fashion, are you going to animate the character? Does she have a specific sporting ability, if so she could have the cloths to match.
You could leave her naked:eek:
06-10-2004, 07:29 PM
i was thinking in something like blood rain,but now im thinking in something like armours elfs .the original idea its a vampire but i dont want a clone of blood rain ,now im thinking in vampire with armour ,ligth armour .i want the skin be visible
06-17-2004, 06:20 PM
i working sloow because i dont know how drees. this is a armour
06-18-2004, 08:05 PM
what do you think of the armour????
06-18-2004, 08:26 PM
06-20-2004, 10:23 AM
hi just wondering how would you get rid of that seam. in max, because i have on a model and i was wondering what is the easist why to get rid of it
06-20-2004, 10:30 AM
hi i was wondering can anyone tell me how would u get rid of a seam in your model for max. thanks
06-21-2004, 06:27 PM
opelfruits - thanks!
russ86 - sorry but i think i cant understand you. i simply weld the vertex when i think is the moment,i dont know another way.
maybe another modeller can tell you better than me.
very nice model, reminds me of syomka's anna model.
to get rid of the slight pinching in the mouth corners, you might want to try this different topolgy for the lower lip (as seen from above):
06-23-2004, 01:54 AM
Rauss: If I understand you correctly...
If you're using the symetry modifier just make sure you select to weld the seam. Or, if you've just mirrored it, weld together all the aligning vertices by hand.
06-25-2004, 07:44 PM
http://usuarios.lycos.es/neuro1/cabeza remodelada.jpghttp://usuarios.lycos.es/neuro1/tia cuerpo.jpg
i change the face,the body its wip but c&c are wellcome.
06-25-2004, 08:09 PM
the skull on the armour makes the armour look very stylish,
the main part of the hand is looking a bit square - but apart from that its looking very nice indeed.
the colar bone in particular looks very good
06-28-2004, 06:03 PM
opelfruits:thanks,now i thinking wat put on the upper leg for detayl.
now peoople give les oppinions but have more views,why?
07-21-2004, 07:55 PM
07-22-2004, 07:36 PM
are the 3 so bad???? :(
07-27-2004, 06:53 PM
hi this is the actuall state of the modell and texturing. i dont know much about skin shaders,any help critic and comment will be very appreciated.
07-30-2004, 02:30 AM
cloth is very dood!
07-30-2004, 10:43 AM
Whoa! This is pretty nice.
I'm with opelfruits on the skull................Really brings that piece out.
Keep posting pictures.
Can you post a wireframe.
Did you do this in 3dsmax?
07-30-2004, 09:45 PM
i need tweack the cloth.
i have some problems and i cant post wires today i post wires soon as possible,and i hope finish the new head soon.whith the lips more near to the nose. thanks i hope finish soon whith this modell.
o Darkone o
07-31-2004, 07:33 AM
Yes , this is looking wery good . I specialy like the skull in the clothes , it realy brings out the style . Keep updating , i would realy love to see the finished result on this one
07-31-2004, 04:46 PM
Thats very good dude. Im not really all that good at modeling heads. The only head I have ever modeled was a joan of arc head tutorial. And im also not that good at creating cloth. I need a good program like simcloth or clothfx or something
08-02-2004, 07:18 PM
i don use plugs for this modell,i model the cloth. thankks guys ,some images more.
http://usuarios.lycos.es/neuro1/body 3 views.jpg
08-02-2004, 07:22 PM
09-23-2004, 07:36 PM
im stopped working on the shader, please give coments etc.
01-18-2006, 06:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2014, Jelsoft Enterprises Ltd.