jucarojin
05-20-2004, 06:27 PM
At the risk of asking a dumb question...Can someone point me to the right direction of using the opacity (base) shader of MR? I seem to be getting just a transparency level.
What I'm trying to achieve is to correctly apply the opacity maps in Trees mapped to plane.
What I'm trying to achieve is to correctly apply the opacity maps in Trees mapped to plane.
