paul.rogers
05-19-2004, 10:29 PM
Hi all... first post from me to this forum. I am a relative beginner with Maya and have just finished modeling my first head. I am quite happy with it, however... it is bald. I have seen models where the hair appears to be nurbs patches layered over each other, and models where the head seems to be covered with extruded polygons.
Despite this I have never seen a tutorial on how to create this type of surface. Can anyone point me towards a helpful site? I really don't want to use Maya's built in hair. I was thinking of texture mapping it and doing more "toony" styled hair in Photoshop.
Thanks in advance for any help.
Cat
Despite this I have never seen a tutorial on how to create this type of surface. Can anyone point me towards a helpful site? I really don't want to use Maya's built in hair. I was thinking of texture mapping it and doing more "toony" styled hair in Photoshop.
Thanks in advance for any help.
Cat
