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View Full Version : reactor: initial rotation and movement control


Ali
07-16-2002, 08:48 PM
i know it supports initial velocity
does reactor suport initial rotation.

if yes . HOW?
if no . shame for discreet . maya has this feature.


how to control a body's movement during animation process. i mean that if you have a ball. but you need to give him a path to follow and also let gravity and other dynamics affects it.

if reactor does not support this feature. than what its advantage.:thumbsdow

cgSquad
07-17-2002, 11:35 PM
i did not find ant thing about it. i think it doesnt suppoty

Anton Andriesh
07-18-2002, 04:51 PM
How can you simultaneous give him a path to follow and let gravity and other dynamics affect it?

You probably mean: how to interact two objects, one with manual given path and one with reactor-solved? No?

Dave Black
07-18-2002, 06:29 PM
It should be possible for reactor to interpolate intial velocity and rotation...I'll have to look into rotation, as I've had velocity working fine in the past...I'll check the manual.

You basically animate the object for a few frames, and then set the simulation to begin at the end of that animation, and it will interpolate begining motions from that...

But then, that does'nt answer your question...

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