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View Full Version : Charcter: NeRo


outsect
05-06-2004, 04:08 AM
This is my second model...starting to get the hang of the program. I obviously haven't started the texture mapping yet, but I'd love some feedback before I move on...

http://www.angelfire.com/empire/fallen_angels/nro1.jpg

http://www.angelfire.com/empire/fallen_angels/nrobk.jpg

http://www.angelfire.com/empire/fallen_angels/nrosd.jpg


thanx much.

kevinology
05-14-2004, 05:56 PM
Nice character. I think it would be a good idea to post some wire screenshots so people could critique the model's form if you want. Looking at what you're currently presenting, I think the lime green color takes away from the model, and maybe dividing the color up into multi/submaterials will give a better idea of what you're going for.

Sean121
05-14-2004, 06:16 PM
I can't see anything.

Tahl'eN
05-14-2004, 08:04 PM
It's an interesting design. Seems a little high poly for game art though. Post a wire of two. And maybe a bit of concept art so we can see where you're aiming...

Sean: you have to right click on the images, go to properties, then copy the address into another browser window.

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