Nemises
07-15-2002, 10:56 PM
Hi guys and gals!
I spent a fruitless night last night trying to track down two things:
- Need to export from Maya to 3ds Max an object.
Searched around, ended up trying the maya2Alias export utility to get it as a DXF and then importing that, but it comes out all over the place :/
There is Movetools from Lambsoft that says it can export to .3ds , but its allso $1200 US !
Has anyone managed to move an object from Maya to Max?? (reason being, I want to Brazil render an orbit of a model for display purposes). Maya can import .3ds , but Max cant import .Mb or .Ma as far as I can tell :(
Any help??
- The project I am working on is planning on getting capture data from a Motion Analysis system (.HTR).
Dominatrix for Maya will import .HTR data, but I cannot find an Import utility for 3DS MAX that will!. The reason being, I want to manage my blends in Charactor Studio (MUCH better than Maya can do), but move the finalised data to Maya for integration into the scene/rigging.
If anyone has any experience with either of the above, I would be very greatfull for your help ... I wouldn't normally ask on a board like this, but I have spent hours searching with no results.
Many thanks :).
I spent a fruitless night last night trying to track down two things:
- Need to export from Maya to 3ds Max an object.
Searched around, ended up trying the maya2Alias export utility to get it as a DXF and then importing that, but it comes out all over the place :/
There is Movetools from Lambsoft that says it can export to .3ds , but its allso $1200 US !
Has anyone managed to move an object from Maya to Max?? (reason being, I want to Brazil render an orbit of a model for display purposes). Maya can import .3ds , but Max cant import .Mb or .Ma as far as I can tell :(
Any help??
- The project I am working on is planning on getting capture data from a Motion Analysis system (.HTR).
Dominatrix for Maya will import .HTR data, but I cannot find an Import utility for 3DS MAX that will!. The reason being, I want to manage my blends in Charactor Studio (MUCH better than Maya can do), but move the finalised data to Maya for integration into the scene/rigging.
If anyone has any experience with either of the above, I would be very greatfull for your help ... I wouldn't normally ask on a board like this, but I have spent hours searching with no results.
Many thanks :).
