Stray
05-05-2004, 08:19 AM
I am putitng this one out here for those TP genius types. Iam wondering how feasible this sort of thing is.
I was wondering in the first case if TP could be used as a boolean object so that the particles that were emited could be subtracted from another object. I got particles to bool through and object with the old particle system. But the particles would just pass through the object without leaving a memory of the boolean operation. It sounds crazy but I was wondering id=f anyne had done anything like this and retatined the boolean memory?
and while we are n the subject of memeory is there a way that proximal can be written to a texture?
these questions and many others..
-S
I was wondering in the first case if TP could be used as a boolean object so that the particles that were emited could be subtracted from another object. I got particles to bool through and object with the old particle system. But the particles would just pass through the object without leaving a memory of the boolean operation. It sounds crazy but I was wondering id=f anyne had done anything like this and retatined the boolean memory?
and while we are n the subject of memeory is there a way that proximal can be written to a texture?
these questions and many others..
-S
