View Full Version : Droid: Xxpandroid LT640
05-05-2004, 06:01 AM
Hi guys,Heres a model I did for 3dtotal Boxx competition 01.Its a transformer droid.It won the 2d prize.
Modeling: maya 5
Texturing: 3dsmax 5
rendering: Brazil rs1
Hope you like it.C&C are most welcome.
05-05-2004, 07:08 AM
Nice concept. I like it. It makes a solid impression. Make some renders in environment or something. It will be nice. Post some wires.
WoooW fabulos work, i see this image on threedy.com is great.
You make textures ? What light u used ?
Anytime AWESOME work :D
05-05-2004, 08:13 AM
yes very good work. modeling and textures are well done. also the different modes look good.
:thumbsup: topnotch :thumbsup:
05-05-2004, 08:33 AM
Good work man :thumbsup:
05-05-2004, 10:08 AM
good design, i like the texturing to, great works man
SECOND PRIZE!!!! If that got second prize I can only imagine what first prize looks like.
05-05-2004, 10:35 AM
Nice work! :thumbsup:
Cool concept, modeling and texturing!:beer:
05-05-2004, 11:59 AM
great concept, very good work!
Great job man !
Yeah i saw i too on threedy, and honestly i think the first price doesn't look better than yours.
Only one crit; the texture looks a bit blurry on some places, could be the render maybe. Anyhow great piece
05-05-2004, 12:43 PM
TMNI you should have won that competition, I love this droid :)
05-05-2004, 01:25 PM
hi very nice model and i like the concept too...nice job...how long have spend on making this model?
05-05-2004, 02:53 PM
This model is stunning!!! Detail is out of this world, and dont get me started on the textures!
I really like how he has different modes.
It would be really great to see an animation with him switching from different modes.
Is there any chance for that?
05-05-2004, 03:40 PM
The design rocks :buttrock:
Really good modeling and texturing work!
Yep, we want to see an animation!
05-05-2004, 11:05 PM
WOW!!Thanks a lot guys for ur great great great comments and time.Im thinking about a detailed background for the model.I created the green texture using water color in paper than scanned it and mixed it with other dirt maps.Masks were painted in photoshop CS.It would have taken less time but after modeling it in maya ,i had to transfer it into max for some rendering problem and got to correct the normals which messed up in max after importing.So ,I worked till the deadline which was about one month.Well here is a preview animation without render
switching to different modes and also some wire shots.Thanks.
05-05-2004, 11:06 PM
ah i like it
the design is awsome
great work man!
01-18-2006, 05:00 AM
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