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View Full Version : Game Art Comp 7: Pink Panther / Pink Panther


KMan
05-04-2004, 10:41 PM
http://www.animationartgallery.com/images/PPC/PPCPPB1.jpg

Should be able to finish this guy in time, this time.
Great gravy!

KMan
05-06-2004, 03:47 AM
http://www.planetquake.com/polycount/cottages/kman/images/temp/pink_panther01.jpg
Sit's in at 884 triangles. I'm thinking I'll have enough left over to even add a mouth, cigarette, and maybe some other props.

AndyH
05-18-2004, 01:38 PM
Hey!

Dont forget - the deadline is in 2 days (20th May)
Please, PLEASE try and get it entered because theres a severe lack of finished work on show!

KMan
05-19-2004, 12:08 PM
Alright, I only have to create all the miscellaneous images, and post them in the submissions page.

Here's a render I set up after I posed im.

http://www.polycount.com/cottages/kman/images/temp/pink_panther02.jpg

Almost wasn't going to finish this one in time, but decided to forgo the sleep and rank this kitten out.

Buck
05-19-2004, 03:57 PM
and the winner is....

:thumbsup:

Eclipse3D
05-20-2004, 02:12 AM
Well as a whole it looks very ncie but when comparing the model to the referance image it has soem serious flaws. All in all it looks very good tho, i like the way you did the textures, it's a similar way i hope to do mine :).

Buck
05-20-2004, 01:45 PM
I've taken a closer look at him and i have some crits, nothing biggie but still...

- The eyes are too close the the nose, they should be pushed back a bit.
- His fingers should be a bit thicker.
- In the pose, his legs should be more "crossed", just compare it to the ref you have. :thumbsup:
- I think his tail should be longer when compared to the ref.

Lekku
05-24-2004, 03:44 PM
Nice work. I'm curious, why did you abandon the cell shader? I really liked the pink outline effect.

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