doomtoo
05-03-2004, 01:02 AM
I'm working on a 91 Nissan maxima.. kind of older but there is a huge community and I want to make a small website where people car see different colors + wheels, ect and see how they look.
I've worked on one vehicle model before awhile ago (more of a hobby, don't practice enough with school), but I'm having trouble with this one. 1. I'm not sure how I'm going to get the vehicle seperation lines right unless I break it up into parts(hood and doors), but it doesn't flow with the body unless I split it up after the first meshsmooth. Also, I have a few triangles I don't know how to get rid of easily - without drastically increasing the amount of detail there, but the way it is now, when I meshsmooth, it creates "bumps".
Any ideas? long way from being finished, hopefully my first realistic vehicle
http://www.public.asu.edu/~cmoeller/images/personal/forcg/rendered.jpg
http://www.public.asu.edu/~cmoeller/images/personal/forcg/viewports.jpghttp://www.public.asu.edu/~cmoeller/images/personal/forcg/tail.jpg
http://www.public.asu.edu/~cmoeller/images/personal/forcg/checkered.jpg
I've worked on one vehicle model before awhile ago (more of a hobby, don't practice enough with school), but I'm having trouble with this one. 1. I'm not sure how I'm going to get the vehicle seperation lines right unless I break it up into parts(hood and doors), but it doesn't flow with the body unless I split it up after the first meshsmooth. Also, I have a few triangles I don't know how to get rid of easily - without drastically increasing the amount of detail there, but the way it is now, when I meshsmooth, it creates "bumps".
Any ideas? long way from being finished, hopefully my first realistic vehicle
http://www.public.asu.edu/~cmoeller/images/personal/forcg/rendered.jpg
http://www.public.asu.edu/~cmoeller/images/personal/forcg/viewports.jpghttp://www.public.asu.edu/~cmoeller/images/personal/forcg/tail.jpg
http://www.public.asu.edu/~cmoeller/images/personal/forcg/checkered.jpg
