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eddieB
05-02-2004, 04:52 PM
Hello all -
Here is my first model done entirely on my own (it started from a generic tut over on C4D Portal - but not a step by step detailed one).
I think I got a little detailed though - but look forward to C&C.
It has 164 objects, 38,864 polys.

Cheers

http://mechalo.lunarpages.com/images/mech00.jpg

http://mechalo.lunarpages.com/images/mech01.jpg

http://mechalo.lunarpages.com/images/mech02.jpg

http://mechalo.lunarpages.com/images/mech03.jpg

cyclinggimpe
05-02-2004, 04:55 PM
Very nice. Are you putting some windows in the front of the head compartment?

eddieB
05-02-2004, 05:07 PM
Thanks.
Yeah I struggled with the canopy. First version looked like a cob-webbed B-29 cockpit. I think I'll texture it with UV maps though, since the Hypernurbs keeps rounding the glass panels. Any suggestions or links to weighting would be appreciated!

cyclinggimpe
05-02-2004, 08:33 PM
I only have version 6 (CE+) so the way I was told to make sharper edges on hypernurbs objects is to place another row of polygons close to the edges. I take it from other people threads that the newer versions have weighting, so they would be able to help you out there.

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