jonathan161
01-30-2002, 02:37 AM
hello, I was wondering if anyone could help me? I am using maya 4 and i am instancing particles with geometry and having the particles collide with a surface. The thing is the individual particles have a pivot point above the instanced geometry so when the particles collide with the surface the geometry is on the reverse side of the surface. Sorry not very good at explaing things :)
Any ideas how i can fix this, am guessing need to change pivot point some how but not sure how???
Thanks in advance!!
jonathan :)
Any ideas how i can fix this, am guessing need to change pivot point some how but not sure how???
Thanks in advance!!
jonathan :)
